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The Darkest Hour Maya Banks Romance

The Eleventh Hour Chance

She was a pawn in a political game, nothing more. Her father, a man who despised her very existence, sold her off to the cold-blooded Duke in a marriage of convenience. Rumors painted her husband as a ruthless, unfeeling monster—a man to be feared, not loved. But she had long accepted her fate. After all, no one had ever cared for her, so why should her marriage be any different? Until her father, the man who abandoned her, barged into her life. “You are my daughter, and I have every right to take you back!” he declared, his once cold, dismissive eyes now brimming with something unrecognizable. Concern? Care? It was impossible. The man who hated her, who had cast her aside, now suddenly demanded her return. Why? As if that wasn’t enough, her aloof husband—known for his icy demeanor and ruthless efficiency—began to act… differently. The cold, unfeeling Duke she had resigned herself to live with seemed to harbor a warmth she couldn’t reconcile with the rumors that had defined him. “Do you really believe everything they say about me?” he asked, his piercing gaze softening for just a moment, leaving her speechless. Caught between a father whose motives are shrouded in mystery and a husband who defies every expectation, she finds herself questioning everything she thought she knew. Is her father’s sudden concern genuine, or is he playing yet another game? And what secrets lie behind the Duke’s impenetrable mask? In a web of lies, power, and buried truths, she must decide who to trust—if anyone at all. Could there be more to her fate than just being a pawn? Or will she be swept away by the tides of those who seek to control her?
ladymirage · 708 Views

Darkest Minds

In the year 2024, the Pandora Institution reigns as a symbol of mankind's cruelty, where superhumans are created, trained, and forced to battle to the death for the amusement of the world's elite. These engineered beings, designed to possess extraordinary abilities, are nothing more than tools in a deadly sport—expendable entertainment in a dystopian future. Marcus, a brilliant scientist, once played a key role in Pandora's experiments, helping to unlock the potential of these superhumans. But when he meets John, a young boy with immense powers marked for slaughter in the brutal games, Marcus's conscience can no longer bear the weight of his involvement. He takes the ultimate risk—adopting John as his own and plotting a dangerous escape from the institution. As they flee, the full force of Pandora’s hunters is unleashed, and Marcus must use his scientific knowledge and John's developing powers to stay one step ahead of their relentless pursuers. Along the way, Marcus uncovers shocking truths about Pandora’s true purpose, discovering that the institution’s endgame is even darker than he imagined. With time running out and their enemies closing in, Marcus and John forge an unbreakable bond as father and son. They must outwit Pandora’s powerful enforcers and expose the horrors of the institution to the world, all while learning to harness John’s abilities to fight back. In a final, high-stakes confrontation, Marcus and John stand together to dismantle the institution that enslaved them and countless others, fighting not only for their survival but for the freedom of all superhumans held captive by Pandora. Their story is one of rebellion, hope, and a battle for justice in a world that has forgotten what it means to be human.
Lord_Chrome · 468 Views

Zero hours: Clash of legends

Prologue: Zero Hour In the vast emptiness of space, where the stars burned like eternal watchmen, they came. The Zeros, an alien race born from the Void Nexus—a dimension beyond the comprehension of mortal minds. They were not conquerors in the traditional sense; they were perfection incarnate, beings that believed the weak had no right to exist. And to them, humanity was the epitome of weakness. The invasion was swift and merciless. Earth’s defenses, no matter how advanced, crumbled like sand before the storm. Cities turned to ash, oceans boiled, and the cries of the fallen echoed through the ruins. Humanity, for all its progress and ingenuity, was powerless. The Zeros’ leader, Alpha Prime, declared Earth’s fate with chilling finality: “Your existence is a stain upon the cosmos. You will be erased.” But before the Zeros could deliver their final blow, the skies cracked with an unnatural light. A rift opened, and from it emerged a being unlike anything seen before. It was neither Zero nor human, neither beast nor god. Its form was ever-shifting—blinding light one moment, a shadowy abyss the next. It spoke, its voice resonating through the minds of all who heard it. “I am the unknown my kind is called Arbiter,” it declared, its tone neither kind nor cruel, “and I will not allow this annihilation to proceed unchecked.” Alpha Prime, unshaken, confronted the Arbiter. “Who are you to interfere with the natural order?” The Arbiter known as unknown response was simple, yet its weight crushed the very air around them. “Balance must be preserved. You claim to be superior, but you must prove it. Let the strongest of your kind face the strongest of theirs. Twelve against twelve. Champions of Earth against the champions of the Void.” The Zeros hesitated, their pride unwilling to reject the challenge. Humanity, desperate and beaten, had no choice but to accept. The Arbiter’s rules were final: Each side would choose twelve warriors. The battles would take place in a realm crafted by the Arbiter itself, where no weapon or trick could interfere. The victors would decide the fate of Earth. Yet, there was one twist. To the twelve chosen humans, the Arbiter bestowed a gift: the ability to reach their full potential—powers drawn from the essence of their very souls. The weak would become mighty, and the mighty would ascend to legends. Across time and space, the Arbiter began its work. From the shadows of history, it summoned Leonidas, the king who defied an empire; Joan of Arc, the saint who burned for her cause; and ten others, each with their own tales of triumph and tragedy. They awoke in the Arbiter’s realm, dazed but burning with newfound strength. The Zeros, too, gathered their champions—the Zero Twelve, beings bred for destruction, each more fearsome than the last. As the Arbiter stood between the two sides, it raised a hand, and the battlefield shifted into an endless expanse of shifting light and shadow. The first match was about to begin. “Let the battle commence,” the Arbiter intoned, its voice echoing with ancient power. “Fight not only for victory but for the legacy of your kind.” The fate of Earth would not be decided by armies or weapons but by the will of its greatest souls. As the first combatants stepped forward, humanity’s hope burned brighter than it ever had, for in the face of extinction, even the smallest spark could ignite a revolution. The hour of reckoning had begun. Zero Hour. **************
PerfectoDeNoir · 1.9K Views
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