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Psychological Criticism Science

My attack stat is negligible, so I can't help but rely on critical attacks to succeed

Cover Art by Neo and Yaoyueyi Volume 1 - Having been summoned to another world, Claude Evers is devastated to find out that he has no attack or magic proficiency. In a world of swords and magic, Claude endeavors to become his master's...chef? Despite this turn of events, he soon finds himself relying on his wit and strange abilities to stand by his master's side. With such fearsome enemies in this world, what solutions can Claude hope to cook up? Volume 2 - Defeating a terrifying monster endangering the kingdom, Claude's fame grows. With this in mind, his next goal is to...win over his master's heart? However, he soon learns that the nobility are not one to be trifled with. What can a lone chef do against the schemes of the powerful threatening his livelihood? Volume 3 - Welcome to the 'Certain Slice', where we are sure to serve you something that perfectly hits your tastes. This is a restaurant where you can sample our line of otherworldly food and drink, created by the one and only Demon Cleaver. Please wait here while we call a maid over to attend to your orders. The owner? I'm very sorry. He's not available at the moment. The reason? I'm afraid that he is now a wanted man, for defying kings and kidnapping princesses. Volume 4 - Stuck in another country, Claude and his companions happen upon abilities far different from what they had known before. With a country full of powerful warriors wielding such techniques, guided by a prophetic Oracle, new allies and enemies are around every corner. Will they find what they need to return home, or will 'destiny' swallow them up? Volume 5 - What happens when the person you thought you knew is completely different? Past and present collide as Claude makes his way back to Sistina to once again fight alongside his Master, encountering challenges that few Electi have ever faced. Destruction looms over Sistina as his enemies attack right where one is most vulnerable, the insecurities held in one’s heart. Volume 6 - With Sistina in the process of recoverying, Claude finds himself in a new role with many new challenges ahead. Though the dangers have passed, daily life is still far from boring as messy relationships and sudden adventures are at every corner. There is never a break in the life of an Electi! Volume 7 - War breaks out with the Empire of Purnesia. With decades of hatred possessing its people, Claude becomes embroiled in the tragedy of death and suffering. With his commitment to retain his humanity in jeopardy, how can a chef protect his friends on the battlefield? Volume 8 - Various tragedies have left Claude reeling. With his heart torn and his vow to not kill abandoned, he charges forward to the capital of Purnesia. With his heart trending towards darkness, who will remain by his side as he seeks revenge... and who will point their blade at him instead? Volume 9 - Learning of the existence of an entire army of demons, led by a familiar face, the very world is at stake. What will Claude discover upon setting foot in the realm of Gods, seeking the very limits of his Electi powers? Volume 10 - Peace has come at last, along with a new role for Claude. But his dreams foretell of another hidden danger on the horizon, one that would shatter everything he knows about the world. Volume 11 - Everything has ended, or has it? The secrets of the world are now revealed, and Claude must find everyone once again to face against a threat as old as the Gods. Volume 12 - Back together again, Claude and his crew make one final attempt against The Architect. Past and present collide as the fate of two worlds rest on the victor!
kazesenken · 1M Views

Headed by a Snake

I woke up in this world with a System and a sword. Without hesitation, I chose to complete the princess’ quest with my weapons: Arrogance. Cunning. Pride. I will lead guild Sol Invictus. Denizens of the 7 hells, respect me. Servants of the 11 heavens, know fear. Guild Invictus, know the suffering of training so you can wrest victory from the jaws of those who dare doubt you. This is a story about a snake named Tycondrius waking up in a fantasy world of swords and sorcery. There is action, violence, unapologetic murder, and arrogant displays of power. There is an emphasis on combat growth as well as psychological growth on more than a few members of Guild Invictus. There is camaraderie and also the inevitable comedic dialogue amongst manly men. There are even elements of romance and Tycon running away from terrifying, powerful women. (Did you know most female snakes eat their partners after mating?) Give this book a read. I hope some of these stories can inspire you to fight your battles with analytical intelligence, heroic courage, and ruthless lethality. Work is completed as of 9May2024. There's also a few side-stories written in Chapter 1151! The Author is working on a new story called 'I Wish You Were Never Reborn.' After four or so years of writing, my skills have much improved. Highly recommend. Here is my discord: https://discord.gg/NNbAj7N Constructive criticism and corrections welcome. Other Authors extra-welcome. You can find a list of characters at https://snek.fandom.com/wiki/Character_List Cover image credit: Johnabrash at Fiverr
CouchSurfingDragon · 2.7M Views

Game of Pawns

"Game of Pawns" is a psychological thriller set in a world where superpowers are the norm, but one man’s intelligence and knowledge of the future are his most powerful weapons. The protagonist, Vincent Harlow, was once a brilliant strategist working under Hero Corp, a dominant organization led by the number one hero, Zenith, who controls his heroes through mind manipulation. After years of manipulation and cruelty, Vincent was betrayed and forced to commit unspeakable acts, including killing those he cared about. He died as a pawn in Zenith’s game, only to be mysteriously revived, now armed with knowledge of the future and a desire for vengeance. Vincent’s journey in "Game of Pawns" is about reclaiming control and rewriting his story. His goal is to bring down Hero Corp from the shadows, using psychological influence and manipulation while presenting himself as a charismatic ally. With a chess-like strategy, Vincent carefully assembles his pieces, seeking allies who will unknowingly serve his larger plan, while hiding his true nature and intentions behind a mask of charm. His complex relationships, particularly with his childhood friend Mira and others he meets along the way, test the limits of his empathy and morality. The narrative dives deep into themes of revenge, manipulation, ethical dilemmas, and the blurred lines between heroism and villainy. As Vincent moves his pieces against Zenith in this grand game, the story reveals the cost of becoming a monster to fight a monster. "Game of Pawns" is not just a story of revenge but also an exploration of human psychology, influence, and the impact of a corrupted sense of justice. With its slow-burn pacing and intricate character development, the story challenges readers to question what it means to truly win when the stakes are not just lives but the very essence of one's soul.
Lishay · 3.5K Views
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