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Game Of Thrones Final Fantasy

Ragnarok: The Final Judgment

In a world where the battle for humanity’s fate is decided not in distant realms, but in the lives of ordinary people, seventeen-year-old Ano is thrust into a game beyond his understanding. Struggling with school, sports, and his faith, he’s always felt the weight of expectations—yet nothing has prepared him for what comes next. When an angel appears, informing him that he has been chosen as a divine champion, Ano’s life spirals into a hidden war where angels and demons select their own warriors for the ultimate test: Ragnarok. Ten champions are chosen by God. Ten more are handpicked by Satan. Each one is guided by an angel or a demon, powerful beings with their own agendas, secret hopes, and haunting regrets. With every battle, Ano is forced to question his beliefs, especially when he finds unexpected allies on both sides and begins to see the complex, flawed nature of those he thought were purely good or evil. For every victory, he gains new strengths—celestial blessings that reflect his growth and his angel’s nature. But each blessing has a price, a weight he must carry even as he’s drawn deeper into the struggle for humanity’s soul. As the contest unfolds, the champions unlock forgotten relics and ancient powers, discovering truths about Heaven, Hell, and the fragile line between them. Dark secrets lie hidden in Ragnarok, waiting to shatter everything the champions believe. The game itself isn’t what it seems, and neither side is innocent. Ano realizes that he and his fellow champions may not just be fighting for humanity’s survival—they may be fighting for the right to choose their own fate. In a world torn between destiny and free will, Ano must face the toughest question of all: is he willing to sacrifice everything for humanity, even if it means defying the very forces that rule over Heaven and Hell?
MysticHaze · 1.5K Views

Final Life Online

Final Life Online is a 10th-generation, full-dive VRMMO game developed through the collaboration of companies from across the globe. The game was initially designed as a virtual utopia, a place where players could spend their entire lives after retirement, earn a living, and even shape a new reality. Despite its deep and serious intent, the game became an escape for most players, who gave up on its true objective and chose instead to simply enjoy living in the virtual world as if it were reality. Only a few elite guilds still aimed to beat the game, chasing the incredible rewards promised to those who succeeded. The stakes were high — any player who could defeat the game's final challenge would be rewarded with 20% ownership in the top 1,000 companies in the real world. Yet, as the years passed, no one was able to conquer it. Now, a decade later, the game has become a battleground for the top guilds, all vying for that elusive victory and its earth-shaking rewards. Suddenly, the perspective shifts to a figure standing by the window, looking out into the fading light. A soft breeze ruffles the curtains as he gazes at the massive poster of Final Life Online plastered on the building across the street, its vibrant colors a stark contrast to the dullness of his room. He mutters to himself, his voice a mere whisper against the cacophony of the city below. "And I... am Flynn Blade." The name feels foreign on his tongue, a remnant of a past life he can barely remember. And I have reincarnated in this Doomed world, But no more as I am here now. ***** Flynn, a reincarnator from another world, finds himself preparing for the launch of Final Life Online, a virtual reality game with world-changing stakes. In his previous life, Final Life Online was just a novel, but now he knows it’s far more than just a game. It's humanity's last chance to prepare for a catastrophic apocalypse set to hit Earth in ten years. To make sure the world takes it seriously, the game’s rewards are extraordinary, including shares in top companies and a “World Owner” title with unparalleled power. Flynn has an edge over other players because he knows the game’s true purpose from the start, thanks to reading from the perspective of Max, the story's main character. Max is a regressor who, like Flynn, will join the game today. Max is set to choose one of the strongest classes, but Flynn knows about an even more powerful class that Max didn’t know existed. This class once made another player the second-strongest in the world, nearly on par with Max, despite the fact that Max had multiple advantages like special equipment and cheats. Flynn plans to take this class for himself, aiming to surpass even Max in strength and gather enough power to survive the coming apocalypse. Though he has never met Max personally, Flynn's knowledge of Max’s journey gives him the insight he needs to prepare. His ultimate goal is not just to become stronger, but to protect himself and those he cares about from the impending disaster.
Enigmatic_Dream · 25.9K Views

Thrones, Demons, and Swords

In a world where multiple realms are connected by the invisible threads of universal laws, Aldir, an ordinary university student, finds his life turned upside down after a near-fatal accident. While returning home with his friend Maya, Aldir is suddenly thrust into an unknown forest—his surroundings dark, menacing, and filled with danger. As he faces a pack of monstrous wolves, Aldir prepares for his inevitable demise, only to discover something extraordinary within himself. In his final moments, Aldir awakens an ancient, dormant power that has been lying deep within him. This power, though unfamiliar, responds to his will. With his advanced knowledge of physics and human anatomy, Aldir begins to integrate these sciences with his newfound abilities, allowing him to control and channel energy in ways that defy the laws of the physical world. The energy that once coursed through his body like a threat is now harnessed as a weapon of incredible potential. But Aldir’s journey doesn’t end with his survival. The awakening of his power draws the attention of forces far greater than anything he could have imagined. As he battles his way through the dangers of this new realm, he uncovers the hidden truth behind his existence: he is not human, but something far older, a being from an ancient race known as the Dhyarath, a race with ties to both the heavens and the demons. Now, with the balance of multiple worlds at stake, Aldir must confront powerful enemies, unlock the secrets of his true nature, and grapple with the immense responsibilities that come with his newfound strength. The threads of fate have intertwined his destiny with the fate of the realms themselves, and Aldir must decide whether to embrace the power within him—or fall prey to its darker nature.
Bruhnuhuh874 · 3.4K Views

Game of Pawns

"Game of Pawns" is a psychological thriller set in a world where superpowers are the norm, but one man’s intelligence and knowledge of the future are his most powerful weapons. The protagonist, Vincent Harlow, was once a brilliant strategist working under Hero Corp, a dominant organization led by the number one hero, Zenith, who controls his heroes through mind manipulation. After years of manipulation and cruelty, Vincent was betrayed and forced to commit unspeakable acts, including killing those he cared about. He died as a pawn in Zenith’s game, only to be mysteriously revived, now armed with knowledge of the future and a desire for vengeance. Vincent’s journey in "Game of Pawns" is about reclaiming control and rewriting his story. His goal is to bring down Hero Corp from the shadows, using psychological influence and manipulation while presenting himself as a charismatic ally. With a chess-like strategy, Vincent carefully assembles his pieces, seeking allies who will unknowingly serve his larger plan, while hiding his true nature and intentions behind a mask of charm. His complex relationships, particularly with his childhood friend Mira and others he meets along the way, test the limits of his empathy and morality. The narrative dives deep into themes of revenge, manipulation, ethical dilemmas, and the blurred lines between heroism and villainy. As Vincent moves his pieces against Zenith in this grand game, the story reveals the cost of becoming a monster to fight a monster. "Game of Pawns" is not just a story of revenge but also an exploration of human psychology, influence, and the impact of a corrupted sense of justice. With its slow-burn pacing and intricate character development, the story challenges readers to question what it means to truly win when the stakes are not just lives but the very essence of one's soul.
Lishay · 3.7K Views

Game of Thrones and Seduction

"Should you, as the healer, not take a very close look?" he asked. "Isn't that why you are here? To scrutinize every part of me, including my ability to produce an heir." Freya's face flushed deeper. She had braced herself for hostility or skepticism from the ascendants, but this overt testing of boundaries was unexpected. "I am certain that scrutinizing you...naked, won't reveal much about your ability to produce an heir," she retorted quickly. He smirked, stepping closer. Freya resisted the urge to retreat; his proximity overwhelming, his large frame practically eclipsing her view of the room. She forced herself to meet his gaze, determined not to let her eyes wander to his bare chest. He towered over her, his presence domineering. Droplets from his damp hair occasionally fell onto her face. She blinked, surprised by the sudden coolness on her skin. Roarke lifted a large hand, gently wiping away a droplet of water from her cheek with a touch that was unexpectedly gentle. "Then...do you want to test my ability in a different way?" he asked, his tone suggestive. ***** Freya Lorne, a gifted healer, finds herself swept into the heart of a conflict when she is summoned to the distant and divided realm of Eldranor. In this land, the throne lies empty, and the crown's claimants—creatures of myth and legend—prepare for a ceremonial duel known as the Ascendance Rite to determine the next ruler. Freya's healing powers are integral to the Ascendance Rite. Each claimant wants her unique skills to stand a chance at claiming the throne. However, amidst this dangerous game, romantic adventures blossom, and Freya is torn between her role in the Ascendance Rite and her personal entanglement with the claimants. With each encounter, she must navigate the treacherous waters of courtly romance and deceit, discerning who truly values her as a person and who regards her merely as a pawn in their quest for power. As the final battle for the throne draws near, Freya must decide where her loyalty lies—not only to which leader she will support but also to what kind of kingdom she wants to help build.
ChantreaLore · 57.2K Views
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