Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Spider Man Villains No Way Home

Villain's way to live

Prologue I always hated my life. Bland, uninspired, a loop of mediocrity. My mornings started with the sound of a cheap alarm clock and ended with sleepless nights haunted by dreams of a better life—dreams that never came true. Life was cruel, unfair, and unrelenting. But even in my wildest nightmares, I never imagined that dying would be my gateway to something worse. When I opened my eyes again, I wasn’t in the comfort of my dingy apartment. No peeling wallpaper. No stack of ramen cups piled up on the table. Just a cold, cavernous room dripping with opulence, the kind only an aristocrat could afford. At first, I thought it was a lucid dream or some twisted afterlife. Then, I caught my reflection in a massive gilded mirror. Long, dark hair. Sharp features with an almost cruel beauty. Eyes that radiated arrogance and menace. I knew that face. Anyone who played "The Princess is in love with me" knew that face. Killian Nux, the Major Antagonist of the story, destined to be defeated by the plucky protagonist and his harem of magical misfits. He wasn’t just a villain—he was the villain. The one everyone loved to hate. And now... I was him. Great. Just great. If reincarnation was supposed to give me a second chance, someone really screwed up. I didn’t just end up in a fantasy world; I landed right in the middle of a sadistic dating sim known for its brutal difficulty and relentless drama. In the game, Killian Nux wasn’t just a spoiled noble. He was a monster. An overpowered, sadistic tyrant feared and hated by everyone. His fall was as inevitable as the sunrise. By the end of the story, his power, his pride, his very existence was crushed under the protagonist’s boot. If I didn’t want to meet the same fate, I needed to change everything. But fate had other plans. To survive in this world, I had to attend the Olympus Academy, the melting pot of heroes, heroines, villains, and victims. The place where the story began. The place where Killian's path to ruin was set in stone. And it gets better—or worse. Because walking into that academy means meeting him. The Protagonist. That righteous, golden-haired beacon of hope destined to unite everyone against me. Along with him come the Main Heroines—the princess, the knight, the healer, the mage—and even the Villainess, the one character I might have been able to rely on if Edward hadn’t been such a bastard to her in the original game. So what am I supposed to do? Watch the Protagonist steal the spotlight, woo every girl in sight, and forge his path to glory? No. I’m not playing by the game’s script. If I’m destined to be the villain, then so be it. But I won’t go down quietly. If Killian Nux is supposed to fall, he’ll do so as the strongest, most feared villain this world has ever seen. After all, if I’m going to live in this hellhole of a game, I might as well make it my story.
carl_Zedrick · 0 Views

Elven Way

Logline An unwilling pilgrim must guide three young elves across the realms in a timeless rite of passage, while they race to uncover the dark secrets of his Elven Way before their journey ends. Synopsis By Elven law, only when all men forget his transgressions shall an elf be granted parole. No living man remembers Latham’s transgression, and he must now walk the Elven Way as a pilgrim—an unwilling mentor bound by the arcane to reveal forgotten arts and lost magic to his cohorts—the least of his concerns. But after centuries imprisoned, the last thing he—or any pilgrim—wants is a show of secrets to snot-nosed gits. Here is a tale of some of Elven history’s most infamous—eccentrics and hoodlums—turned unwilling mentors to cohorts as eager as they are gullible. Aalto Stian, Son of Havelock of Nero—a pirate prince who drinks from his fishbowl, sailing waves that rage higher than most mountains stand. With nothing but flotsam for a foothold and the light of Fos as his compass, he grins right at the eye of the storm. Where will it lead him next? Hjordis Waldemar, Daughter of Hilde of Potiri—a noble’s eyes sting as she glares at her calloused hands, abashed. Will one who must swing her blade a thousand times for a reasonably decent strike ever reach the heights of the sword saints of yore? Wray Kaspar, Son of Ulf of Anemos—a hermit who calls the wind to play, only for her to take everything from him. In her wake, his path to reckoning lays bare—will he walk it? What to expect: Epic Progression Fantasy (Is that a real genre?) inspired by some of my favourite stories: imagine a whimsical blend of Avatar: The Last Airbender's bending/spirituality, with A Song of Ice and Fire's political intrigue (as best I can write), and Shadow Slave's insidious Eldritch horrors. A character drama first and foremost; I enjoy exploring what makes my characters tick—(but don’t expect a meandering, plotless story). Mature themes: body horror, intimate relationships (not just sex, but the emotional baggage—honestly, I think that’s the core of any relationship), trauma—whatever is true to my characters. I write what I’m creatively driven to express, but always with a view to move the audience, and never for indulgence. A writer terribly happy you’re here!
FlickerLantern · 1K Views
Related Topics
More