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Shonen Jump Competition

Journey of the Common Cultivator

Journey of the Common Cultivator In a world where cultivation determines one's fate, Huang Wei finds himself reborn into a low-ranking noble family. Without any memories or skills from his past life, he must rely on his slightly above-average talent to navigate the complex world of cultivation. With no golden finger or exceptional abilities, Huang Wei embarks on a monumental journey spanning decades, centuries, millennia, and eons. Through diligent practice, perseverance, and strategic decisions, he gradually rises through the ranks, facing challenges and setbacks along the way. As Huang Wei advances in age and cultivation, he must also navigate the complexities of becoming an elder, ancestor, and revered figure. This includes confronting the concerns of lifespan, legacy, and the weight of responsibility. Witness Huang Wei's transformation from an unknown youth to a respected elder, as he: Grapples with the physical and mental changes of aging Adapts to shifting social dynamics and generational expectations Balances personal ambition with responsibility to family, clan, and community Confronts the impermanence of life and the importance of legacy Moreover, Huang Wei's journey is marked by: True cultivation bottlenecks: facing plateaus, stagnation, and the struggle to break through Fierce competition for resources: scarce materials, limited opportunities, and rival cultivators Deep exploration of cultivation: uncovering hidden principles, understanding spiritual energies, and mastering arcane techniques Set against the backdrop of a traditional cultivation world, Journey of the Common Cultivator eschews typical tropes of instant success and instead focuses on the slow, arduous process of self-improvement. Genre: Fantasy, Cultivation, Adventure Themes: Perseverance, Self-Improvement, Strategy, Character Development, Exploration of Cultivation, Aging, Legacy, Competition, Resource Management Key Features: No instant success or overpowered protagonist Gradual, step-by-step progression Emphasis on cultivation techniques, strategies, and philosophies Realistic portrayal of time passage (decades → centuries → millennia → eons) Focus on character development, relationships, and legacy Deep exploration of the cultivation world, its mechanics, and spiritual principles Nuanced portrayal of aging, generational change, and the concerns of lifespan Authentic cultivation challenges: bottlenecks, resource scarcity, and competition
IRL_Daoist · 2.6K Views

Classmancers - A MOBA Esport Story

Imagine a shonen sports story. But, it’s not about baseball or soccer. No, this one is about playing a MOBA video game! And no, it’s neither League of Legends nor DotA. A BRAND NEW ORIGINAL MOBA, the one MOBA to rule them all - Classmancers! The game has become so big, that even schools recognize it as a sport. They even allow students to participate in Classmancers clubs and compete against other schools! Who will be the one going to nationals!? ------------------------------------- For Yuel, a team sport is like a chessboard that comes to life. There’s no greater fun than deconstructing every opponent and predicting twenty of their moves in advance. And, Classmancers is the ideal stage for such psychological warfare, for it’s a sport in which game theory reigns supreme. At least, usually, it does. There are also goofs like Lars, who got -200 IQ, yet boast godlike mechanical skill that triumphs against all odds. He’s like your typical OPMC which a cheat, except the cheat does nothing for his intellect. Yuel and Lars are like water and fire. In other words, 100% compatible! That’s why they form an unlikely duo and set out to dominate Classmancers’ competitive scene! However, to challenge their OPness, the two will run into rivals who are just as OP! Some of them will turn their teammates immune to Yuel’s psychological attacks, while others will redirect Lars’s almighty strength against himself. In this harsh environment, the two will keep struggling, struggling, and struggling some more, following their promise to reach the pro scene. ------------------------------------- NOTE: Since the site doesn't support italics yet, I'll be using [text] tags for thoughts in this version of the story. If you're enjoying the story, please upvote it on TopWebFiction! http://topwebfiction.com/vote.php?for=classmancers RELEASE SCHEDULE: Monday. One chapter a week. GAME WIKI: https://classmancers.wikia.com/ HOMEPAGE: https://darkclaymore.wordpress.com/classmancers/ PATREON: https://www.patreon.com/darkclaymore You can read up to 3 chapters ahead on Patreon.
DarkClaymore · 1.7M Views
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