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Kamen Rider Final Form Themes

Final Life Online

Final Life Online is a 10th-generation, full-dive VRMMO game developed through the collaboration of companies from across the globe. The game was initially designed as a virtual utopia, a place where players could spend their entire lives after retirement, earn a living, and even shape a new reality. Despite its deep and serious intent, the game became an escape for most players, who gave up on its true objective and chose instead to simply enjoy living in the virtual world as if it were reality. Only a few elite guilds still aimed to beat the game, chasing the incredible rewards promised to those who succeeded. The stakes were high — any player who could defeat the game's final challenge would be rewarded with 20% ownership in the top 1,000 companies in the real world. Yet, as the years passed, no one was able to conquer it. Now, a decade later, the game has become a battleground for the top guilds, all vying for that elusive victory and its earth-shaking rewards. Suddenly, the perspective shifts to a figure standing by the window, looking out into the fading light. A soft breeze ruffles the curtains as he gazes at the massive poster of Final Life Online plastered on the building across the street, its vibrant colors a stark contrast to the dullness of his room. He mutters to himself, his voice a mere whisper against the cacophony of the city below. "And I... am Flynn Blade." The name feels foreign on his tongue, a remnant of a past life he can barely remember. And I have reincarnated in this Doomed world, But no more as I am here now. ***** Flynn, a reincarnator from another world, finds himself preparing for the launch of Final Life Online, a virtual reality game with world-changing stakes. In his previous life, Final Life Online was just a novel, but now he knows it’s far more than just a game. It's humanity's last chance to prepare for a catastrophic apocalypse set to hit Earth in ten years. To make sure the world takes it seriously, the game’s rewards are extraordinary, including shares in top companies and a “World Owner” title with unparalleled power. Flynn has an edge over other players because he knows the game’s true purpose from the start, thanks to reading from the perspective of Max, the story's main character. Max is a regressor who, like Flynn, will join the game today. Max is set to choose one of the strongest classes, but Flynn knows about an even more powerful class that Max didn’t know existed. This class once made another player the second-strongest in the world, nearly on par with Max, despite the fact that Max had multiple advantages like special equipment and cheats. Flynn plans to take this class for himself, aiming to surpass even Max in strength and gather enough power to survive the coming apocalypse. Though he has never met Max personally, Flynn's knowledge of Max’s journey gives him the insight he needs to prepare. His ultimate goal is not just to become stronger, but to protect himself and those he cares about from the impending disaster.
Enigmatic_Dream · 48.3K Views

The Riders at Dawn

In a dying world strangled by frost, plague, and the whispers of monsters, survival is a currency—and Iris Liren is dangerously close to going broke. She’s spent her life scraping together enough food, coin, and sanity to protect her younger brother Flynn from the rot seeping into their crumbling town of Sundra. Between the ever-creeping infection known as the Rattle and the ravenous vampire lords across the border, death is always one wrong step away. The Wolves—cold, lethal warriors bonded to the mythical volanema beasts—are the kingdoms’s only real line of defense. Revered, feared, and kept distant from the civilians they serve, the Wolves don’t come when you scream. They come after, when it’s too late. And when Iris sees the wreckage left behind after another attack, she knows the truth: if you want someone saved, you do it yourself. But the town is bleeding, secrets are festering, and trust is a weapon no one dares to wield. When Flynn vanishes, desperate to join the Wolves and prove he can protect what’s left of their broken world, Iris finds herself pulled into the center of a conflict that’s far bigger—and far older—than she ever imagined. And at its heart is a commander whose eyes see everything and give away nothing. His presence is as commanding as his silence, and though Iris refuses to bow, she can’t help but feel the sharp pull of fate every time he’s near. Determined to drag her brother back from the jaws of death, Iris pursues him into the treacherous mountains. Instead of finding Flynn, she's forcibly conscripted into the brutal trials herself, thrust into the Culling – a bloody free-for-all where hundreds fight to survive, and only 60% will walk away. Forged in desperation, she forms uneasy alliances. But the trials aren't her only battle. Watching over the carnage with chilling detachment is Alpha Zion Kage – leader of the feared Kuzgun Pack. Beautiful as wildfire and sharp as a honed blade, Zion radiates lethal power and unsettling secrets. His obsidian eyes see too much, especially Iris's defiance and raw strength. An unwanted, dangerous attraction sparks between them – a hunter drawn to a wounded, furious sparrowhawk. Zion is the embodiment of the system Iris distrusts, the man who might hold the key to Flynn's fate, and the one who forces her to confront the terrifying darkness within herself. As rebellion brews, loyalties fracture, and something ancient begins to stir beneath the snow-choked earth, Iris must decide how far she’s willing to go to save her brother—and whether the line between monster and man is as clear as everyone wants to believe. Iris must survive a trial designed to shatter the weak. To understand Zion, she might have to forfeit her heart. And to win, she'll be forced to cross a line that stains the soul. The path to the wolves is paved in blood, and love might be the deadliest trap of all.
saevyn · 18.7K Views
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