Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Death Pact Again

The Silent Pact of a Wolf Babysitter

This hilarious fantasy story mixes mythological figures, cosmic entities, and a wolf babysitter with just too much contracts on his hands. It revolves around a Monstrous—though, gullible—wolf, reduced to a babysitter and a magnet for bad contracts. Ruben—formerly Ravenswood—is a classic “grumpy but good-hearted” reluctant hero. He is powerful and fearsome, but his terrible decision-making and misfortune always puts him in some kind of inconvenient pact. He got captured by a Human, who later tricked him into a lifelong contract of protecting his daughter, Alicia—whose identity is shrouded in mystery—who also turned out to be a psychotic Yandere! In an attempt to flee the suddenly-catastrophic Gihon—which is earth—with the Human’s daughter, Ruben was obstructed by Pluto, who also tricked him into an absurd pact to slay THE Cthulhu, as the ticket to let him through the other world. Ruben urgently sought to escape Gihon, so he unwisely agreed, only to recall who the all-powerful Cthulhu was. It was too late, though. Successfully crossing worlds to Pison—another type of earth—our Fenrir was met with the “Queen of the coast,” also known as Leviathan—a severe pervert. She attacked and defeated him, but when he woke up, she had apparently made a Master-servant pact with him, in his sleep. As they traveled seeking human cities in Pison, our misfortunate wolfie encountered a godman; Jobina, the daughter of Job, the second of the seven mortal powers. Jobina—a masochist with a vendetta against Leviathan, and a tendency to turn everything into a competition—attacked him for being associated with the evil Leviathan, only to be soundly defeated. Shocked by reality, Jobina protested that she also wanted a pact with Ruben, so he’ll coach her to be powerful. And when the time is right, she’ll slay Leviathan! Our easy-to-fool protagonist, and his terrible life choices, agreed, recruiting yet another troublemaker he’d have to babysit. He only wants an easy going life without problems and crisis! The story has a larger plot, where Ruben—and his babies—constantly, “accidentally,” ruin Sarvest—the antagonist—plans. Sarvest is used to dealing with gods and cosmic entities, not an unworthy—yet effective—opponent in a bubbling wolf-turned-human. Ruben later meets what we would call God—a dumb teenager who only cares about entertainment—who also duped Ruben, using his kind-heartedness, into some kind of horrible pact. “The Silent Pact of a Wolf Babysitter” is a story filled with laughs, chaos, and unexpected twists. It follows Ruben’s misadventures as he navigates a world of cosmic powers, absurd pacts, and the challenges of babysitting a group of eccentric and overpowered individuals. With a larger plot involving Satanas’s grand schemes and Ruben’s accidental heroism, this tale promises both humor and a compelling narrative.
Vine_Sunday · 14K Views

THE GAME OF DEATH

The Game of Death is a modern fantasy-action manga that blends virtual reality gaming with ancient mythology, intense battles, and deep character growth. Set in a world where players are trapped inside a deadly VR game, the story follows Lukashi Forono, a powerful yet outcast warrior, along with his friends Anturo Sakinama and Aiko Tsukino, as they fight their way through 140 perilous levels to escape and uncover the dark secrets behind the game. Created by the devil scientist Lord Lemra, The Game of Death is more than just a game—it is a battlefield where the weak perish, and only the strongest survive. The trio must face dangerous monsters, elite warriors, and the sinister Abyssal Legion, a villainous group that seeks to control the game’s hidden powers. Along the way, Lukashi discovers his true potential and his mysterious connection to the game's origins. How to Cross the Levels In The Game of Death, each level is a brutal test of survival. To advance to the next level, players must: Defeat the First Boss Monster – A powerful guardian that protects the path forward. Defeat the Leader Boss Monster – The true ruler of the level, far stronger than the first boss. Only by defeating the leader boss can players move to the next level. Each level presents new challenges, from powerful mythical creatures to skilled warriors, forcing players to strategize, adapt, and grow stronger. With high-stakes combat, deep friendships, and a mix of modern and ancient elements, The Game of Death explores themes of power, survival, and the meaning of destiny in a world where death is just a step away.
Adnan_Khan_4767 · 5.3K Views

Firstborn again

Cain, humanity’s first murderer, carries the weight of a millennia-old sin. Cursed by God to wander the Earth eternally, he witnessed empire after empire crumble under the same vices that stained his hands: envy, greed, humanity’s inescapable violence. His punishment was not just exile, but the lucidity to watch history repeat itself—until a shadowed entity offered him an escape. A pact that tore through the veils between worlds, hurling his soul into **Ethos**, a realm even the gods have abandoned. Reborn as **Prometheus**, firstborn son of the distrustful Baron Alaric of House Mirewood, Cain faces a paradoxical fate: a youthful body, but a soul corroded by centuries of guilt. In Ethos, magic is a wild and corrupted force, wars between noble houses are waged with blood and betrayal, and ancient creatures—remnants of a forgotten past—rise from the forests to devour the unwary. Worse than any monster, however, is the Baron’s gaze, which sees something unnervingly alien in his "son": a youth with the bearing of a veteran of a thousand battles and eyes that have witnessed the world’s end. As Cain struggles to hide his true identity while wielding his ancient cunning to survive, dark secrets emerge. The entity that brought him to Ethos acts not out of benevolence—every step Prometheus takes in this new world feeds a cosmic design, where his very soul may be the key to unleashing chaos worse than his fratricide. Amid fragile alliances with ambitious sorcerers, battles against beasts that defy reason, and the ghost of Abel haunting his dreams, Cain must confront the question that has tormented him since the Garden of Eden: Can the damned find redemption in a world already born rotten? But Ethos is no refuge. It is a mirror. In its corrupt courts, he sees the greed that once consumed him; in its senseless wars, the echo of his own crime. And when the shadowed entity finally reveals its true face, Cain realizes his escape may have only been the beginning of a deeper condemnation—one where he is not just the prisoner, but the jailer himself. Now, torn between the thirst for redemption and the instinct to survive, Prometheus must decide whether Ethos will be the stage for his rebirth… or the final grave of all hope. For even in a new world, the sins whisper his name—and they have not forgotten.
Lucas_Senna_0137 · 1K Views
Related Topics
More