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The Game Of Deceptions

From the moment I stepped into the elite high school, I knew I was different. Not in the way these privileged brats thought they were special, but truly different. I am Ram Raghav, and this is my story—a tale of manipulation, power, and deception. In this school of future leaders, they believe in merit and excellence. What they don't realize is that true power lies not in grades but in control. I blend into the shadows, a ghost among the living, pulling strings and planting seeds of chaos. Every move is calculated, every friendship a transaction. They see a quiet, unassuming boy, but behind this facade lies a mind honed by my father, the feared mafia kingpin Raghav Raghav, and my mother, the ruthless lawyer Aishwarya Raghav. As I navigate through college, the stakes grow higher. I find comrades, pawns in my grand design, unaware of their roles in my schemes. Together, we face challenges, laugh, cry, and grow, but only I see the bigger picture. Every success, every setback is a step closer to my ultimate goal. Entering the political arena, the game changes. Here, my father’s lessons in power and my mother's legal acumen merge. I start as an advisor, an apprentice in the dark arts of political maneuvering. They teach Machiavelli; I live it. I outwit, outplay, and outlast, climbing the ranks while maintaining my unassuming exterior. But politics is merely a stage, a platform to launch my true ambitions. The world of espionage and crime beckons, a labyrinth of shadows where my skills truly shine. I dance on the knife's edge, outmaneuvering enemies both foreign and domestic. Betrayal is a currency, loyalty a rare gem. Trust no one, use everyone. Through it all, I am the puppet master, orchestrating a symphony of deceit. They call it ruthless; I call it necessary. For in the end, power is the only truth, and I intend to wield it with an iron fist wrapped in a velvet glove. I am Ram Raghav. They see a student, a friend, a politician. What they don't see is the darkness within, the cold, calculating mind always three steps ahead. This is my story, a tale of deception, power, and the relentless pursuit of control. Let the games begin.
PoorPoet · 7K Views

DESTINY GAMES

DESTINY GAMES. It has been 85 years since Earth-11 became aligned with Yggdrasil and 73 years since Icon became the first demigod from Earth. Icon, as the first demigod, was privileged to weave the thread of fate for everyone. He was supposed to cut off Yggdrasil and free Earth-11 from the grasps of the other Earths and their god kings. That's why everyone helped him climb the tower of Destiny. But instead of ridding earth of Yggdrasil, he turned the destiny of mankind into seven rings of immortality.  The first ring was for the immortality of power. The second was for the immortality of the knowledge. The third, fourth, fifth, and sixth were for the immortality of the mind, energy, body, and soul. The last ring, the ring of the paragon, was made to rule them all.  Icon kept the ring of the paragon for himself and became a dictator. He ruled with an iron fist for many years. His was a reign of terror. But he was eventually vanquished by the collective effort of the world.  It has been 62 years since then. Icon is no more, but the damage he had done still remains. Earth-11 is still connected to Yggdrasil. The deadly games of the Tower of Destiny still remain, and the fight for the seven rings of immortality still continues.  Kelvin Thorn has just awakened his ability. It came at a good time too since he is running for his life. The ability he awakened saved him, but it came with a cost. He must climb the tower of destiny under the witness of the whole world and accumulate destiny, or he will die.  His situation is not unique. Everyone that awakens, which is mostly everyone, must climb the tower of destiny. It is one of the curses that Icon left behind before he died. But Thorn is different because the seventh ring found him.  The tower of destiny is where everyone granted power by destiny, be they humans, non-humans, or otherworlders, must fight in games of might, skill, and knowledge to gather the power of destiny. They will either die or eventually overcome death. Kelvin will be one of the latest in the line of billions of others in this struggle. 
DMadLord · 214.5K Views

The Game Of Realms

A mad man has torn down the gates of the underworld. The malicious abyss is alive, and it stares back... ** Zero, a crippled and one handed teenager with a drastically grim outlook on life, has been granted a deadly second chance. Attacked and killed by a mysterious power, Zero wakes up again to find himself in his body that was close to becoming a corpse. Beside him, he finds a scroll with a hefty task and the eyeball of a dead god once known as the Yanluo of hell. "Consume the eye, find the Core of Naraka and begin your odyssey," said the scroll. "You are living on borrowed time. With every full moon that passes, a taste of the horrors of hell shall eat at a bit of your mortal soul. Till you are a slave to your own flesh." Seeing these words, Zero wished to be dead once more. ** Cultivatiors are gods in this world corrupted by darkness, looked upon by the common people as figures of holiness. Yet they are far from that. Tainted by their desire to touch the realm of immortals and break from the cycle of Samsara, cultivators are worse than the demon kind. When word gets out that the god of hell has passed, killed by an unknown power, the cultivation world goes into chaos. Finding the power source of hell, the Core of Naraka, would mean becoming a deity. Now who wouldn't want to become a god? The immortals in the realms above and below have chosen their pawns; hell's power is far too grand to pass on. A dangerous game is about to unfold. Follow Zero, an ordinary mortal. A pawn piece picked by the realm of hell itself to walk the tumultuous path of the dead, face crazed cultivators and immortals, challenge gods and bring down monstrosities of hell. Son of Naraka, choose your class and break the cycle of Samsara! ______________________________ NEW CHAPTERS EVERY DAY! (Only school stuff and emergencies will delay updates.) TRIGGER WARNING: THIS BOOK CONTAINS EXTREMELY DETAILED SCENES OF VIOLENCE, GORE AND THE LIKE. READERS' DISCRETION IS HIGHLY ADVICED. Ps. MC doesn't start out a villain immediately. That's a character development that'd take time. This story is slow paced for optimum development. No, the MC isn't going to start breathing fire or flying instantly. There are no filler chapters. Everything is connected. Happy reading!
Nyx_the_Cat · 36.7K Views

The Era of Virtual Gaming

This story is about Drake Arthum a young man who will rise above his world. The story takes place in NME(New Millennium Era) 00126, one hundred twenty four thousand years into the future after 2024. Between during those times it was a battle of strife, instability and chaos due to the collapse of government due to unknown reason, following the event soon the fall of society as whole leading to many innocents killed due to the acts of murder, terrorism, genocide, rape... and other unforgivable indescribable acts. Many joined hands for safety, an aligned goal or simple self-interest. Eventually the apocalyptic war torn earth stabilizes a little with many factions all over the world wether it'd be land, sea or in the skies. Many factions were in disagreement and in conflict with each other leading to more wars, the results were absorbing the other or complete annihilation, eventually leaving only 3 factions left. Those three faction eventually made a mutual agreement to coexist and build nations in they're respective territory. As the years passed the earth and society as a whole stabilizes, in this times of peace many revolutionary inventions were made to better the environment and elevate the living of life. One person in particular Marcus A. Alburo made the most contribution in pioneering technological advancement, he made the the most powerful, efficient and cleanest renewable energy making it possible for many revolutionary inventions to be made, unlike the previous eras where technology was limited due to the lack of appropriate power source. Even after Marcu's passing his invention and research helped lead the elevation of technological level. After a long period of years a new era will emerge at the center of it all is the game called 'New World Legacy'.
Noble_Savage · 9.6K Views

The Game of Temptation

In a bustling and complex metropolis, Li Yangchen thought she would lead a quiet life, but everything changed the moment she met Mo Yiyan. His deep, piercing gaze held an intensity that made her feel like prey, a sensation she had never experienced before. She didn’t believe in the absurdity of love at first sight, so she tried to protect herself by pol Mo Yiyan was a natural charmer, exuding an enigmatic aura that seemed to hold the power to captivate everyone around him. He had no intention of giving up on the girl who intrigued him so deeply; instead, he meticulously plotted to draw her into his carefully constructed game. As time went on, he b In a world teeming with desire and competition, their fates became intertwined. Li Yangchen found herself struggling against the intensity of Mo Yiyan’s pursuit, caught between her yearning to get closer and her fear of being consumed. She realized that she was ensnared in a complex emotional game, facing an unpredictable future. Was it the flame of love or merely a power play? The relationship between t As the story unfolds, L In this suspenseful romance, the encounter between Li Yangchen and Mo Yiyan is destined to ignite a heart-wrenching emotional storm. Every choice they make will alter their destinies, leading to either a blissful conclusion or endless regret. Let us follow Li Yangchen on her emotional journey as she navigates this intoxicating yet perilous love labyrinth, witnessing her struggle to decide between temptation and truth. The vibrant city serves as a backdrop to their tumultuous relationship, where every glance and subtle gesture carries hidden meanings. Li Yangchen is drawn into a world of luxury and intrigue, where the line between affection and manipulation blurs. Mo Yiyan’s relentless charm and calculated strategies keep her on edge, challenging her to reconsider everything she thought she knew about love and trust. As she delves deeper into this labyrinthine connection, Li Yangchen uncovers layers of Mo Yiyan’s persona that reveal both vulnerability and strength. She grapples with her own identity, questioning whether her feelings for him stem from genuine attraction or the thrill of the chase. The stakes rise as outside forces threaten to unravel their fragile bond, fo In this dance of desire and deception, both characters are pushed to their limits. Can Li Yangchen break free from the constraints of her past to embrace a future filled with uncertainty? Will Mo Yiyan find redemption and the courage to confront his own de As they navigate the challenges and temptations that life throws their way, the question lingers: Is their connection strong enough to withstand the pressures of their world? Will they emerge from the chaos with their hearts intact, or will they be left to pick up the pieces of a love that could have been? Join Li Yangchen and Mo Yiyan on this exhilarating ride through love’s complexities, where every twist and turn holds the potential for both heartache and joy.
LiuSansui · 4K Views

Game of Pawns

"Game of Pawns" is a psychological thriller set in a world where superpowers are the norm, but one man’s intelligence and knowledge of the future are his most powerful weapons. The protagonist, Vincent Harlow, was once a brilliant strategist working under Hero Corp, a dominant organization led by the number one hero, Zenith, who controls his heroes through mind manipulation. After years of manipulation and cruelty, Vincent was betrayed and forced to commit unspeakable acts, including killing those he cared about. He died as a pawn in Zenith’s game, only to be mysteriously revived, now armed with knowledge of the future and a desire for vengeance. Vincent’s journey in "Game of Pawns" is about reclaiming control and rewriting his story. His goal is to bring down Hero Corp from the shadows, using psychological influence and manipulation while presenting himself as a charismatic ally. With a chess-like strategy, Vincent carefully assembles his pieces, seeking allies who will unknowingly serve his larger plan, while hiding his true nature and intentions behind a mask of charm. His complex relationships, particularly with his childhood friend Mira and others he meets along the way, test the limits of his empathy and morality. The narrative dives deep into themes of revenge, manipulation, ethical dilemmas, and the blurred lines between heroism and villainy. As Vincent moves his pieces against Zenith in this grand game, the story reveals the cost of becoming a monster to fight a monster. "Game of Pawns" is not just a story of revenge but also an exploration of human psychology, influence, and the impact of a corrupted sense of justice. With its slow-burn pacing and intricate character development, the story challenges readers to question what it means to truly win when the stakes are not just lives but the very essence of one's soul.
Lishay · 3.9K Views
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