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Tokyo Ghoul How To Save A Life

Trapped in a Romance Game, Destined to Save the World

Cynthia has entered a romance game that is not yet online. In the beginning, she was offered to the Bloods as a “gift” from the human nobility, and became a test subject for the madman's ancestor. --No first embrace, no bloodline, but she survives. The system is asleep, the plot has deviated, the NPCs are all at risk, and even the original “male protagonists” are not following the script. Cynthia wakes up under the cold gaze of the blood nobles, trying to stay alive while carefully weaving an identity for herself. She has no clan, no background, and no one to cling to. But everyone knew that she was the one who was “made” by the hand of the originator. In the blood world, the first name represents the lineage, the last name represents the belonging. And there is only one “Cynthia”. --Cynthia. The eternal ancestor in the tower remained silent, and the system indifferently prompted her: “If you want to pass the level, please destroy the Bloods.” Cynthia: “...... Why don't you go try?” She decided not to pass the level and live first. And so-- The nobles found out that this young girl of unknown origin refused to submit to any clan, yet step by step she took control of the discourse. She belonged to no one, yet everyone could not ignore her. ⸻ [You think she's human? “No, she's the most dangerous variable in the blood world.” [Do you think she's going to raid the male lead?] “No, the male lead failed in his attempt to raid her and was nearly killed in return.” [You think she's a Toolman? “No, she's the exception that the system wouldn't even dare to predict.” -- “I am no one's heir.” “I only represent myself.”
CLAAA · 3.1K Views

How To Evolve A Fireball

In the world of Elka, every awakened mage is granted a Grimoire — a living magical book that records their spells, achievements, and evolution paths. Spells aren’t static. They grow. They branch. They transform. For most mages, spell evolution is a game of instinct and talent — cast more, train harder, get lucky. But Arin Ember isn’t like most mages. He’s not even from this world. Transmigrated from a dying, magicless planet where survival depended on science, Arin sees magic not as mystery, but as code. And he’s obsessed with one spell: Fireball. The weakest, most basic spell in existence — and the only one he’ll ever use. While others chase power through variety, Arin dives into obsessive specialization. He dissects Fireball like a physicist. He refines it like a chemist. And in his blank, silent Grimoire, he begins rebuilding it from the ground up — not just evolving it, but rewriting its magical genome. Because in Elka, every spell is built on a hidden structure: mana-sequence code, a chain of runes and elemental instructions like living DNA. It governs everything — from power output to elemental behavior to spell adaptability. And Arin? He’s the first person insane enough to treat it like genetic engineering. Through experimentation, failure, and relentless theory-crafting, he transforms his Fireball into: A self-replicating flame with controlled mitosis A plasma-based projectile that adapts to air density A sentient spark that learns mid-combat And a superheated core spell capable of atomizing magic barriers They call him talentless. They call him obsessed. But soon, may call him something else: The Father of Spell Genetics. The One-Spell Monster. The Fireball Architect.
SizzlingCoal · 1.1K Views
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