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Emissary of Contagion: The Viral Chronicles

Prologue: The Catalyst In the vast expanse of the cosmos, amidst the swirling nebulae and distant galaxies, there exists a realm unseen by mortal eyes—a realm where the fabric of reality is woven with threads of light and shadow, of chaos and order. It is a realm of primordial forces, where the dance of creation and destruction shapes the destiny of worlds and civilizations. And in this realm, there exists a being—a being of insatiable hunger and boundless ambition—a being known only as the Catalyst. The Catalyst is the harbinger of change, the catalyst of evolution—a force that transcends the boundaries of time and space, weaving its web of influence across the tapestry of existence. It seeks out worlds ripe for transformation, worlds teetering on the brink of oblivion or rebirth, and infuses them with its essence, sparking the flames of revolution and renewal. And so it was that the Catalyst set its sights on a world unlike any other—a world of magic and mystery, of gods and monsters—a world poised on the cusp of a new era. In this world, a lone soul descended from the heavens—a soul cloaked in shadow and shrouded in secrecy. It fell like a shooting star, streaking across the sky with silent purpose, until it landed upon the earth with a thunderous impact. From the ashes of its descent, a new entity emerged—a being of darkness and light, of chaos and order—a being that would forever alter the course of history. This is the tale of that entity—a tale of transformation and transcendence, of power and peril—a tale woven into the very fabric of existence. This is the tale of the Virus Sovereign.
mad_saber · 2.4K Views

In Command

In the year 2226, a contagion has infected 45% of the Human Population on most of the main continents, self-quarantine becoming a popular form of avoiding contamination. Virtual Reality platforms, which had long since become a main staple for gamers and most technologically savvy professions in their daily lives, have expanded into the fields of jobs and lives of those who were almost entirely devoid of them. Farms were operated by indirectly controlled androids to circumvent the contamination of food. Grocers used artificial bodies guided from home to retrieve their additional nutrient and subsistence supplements simultaneously with other daily requirements. As a social species of mammalians, humanity looked for ways to link together through these series of platforms and the most accepted form of social interaction was playing games with friends, family, and strangers. Following the year 2232, a new virtual reality RPG game that incorporates the simulation of the senses including feeling, hearing, smell, and touch was released World Wide known as 'The Rise of Planets.' There were over 100 pre-made races to choose from, ten starting vocations and over a thousand different unlock-able professions. Players could form Guilds based completely customizable that act as conquerable space stations or build a Capital Ship to act as the center of their multi-player fleets. Four years later after its release, a teenage young man named Jack is bedridden in a hospice facility as he is terminally ill with the contagion and is living his daily life in the game as the Pirate King. Half of his Guild Members had long since died, and he was on his way out. As his vital organs began to slowly fail, a message screen appeared: "After evaluating your track record in-game, we'd like to grant you an exclusive offer. Beta Update 1̒͂̇.̀̇̔2̇̾͞9͑͘̚5̐͗̿8̉̌́.̏̃͞2̾̽͠1͗̐̅ is now available for independent update and play. Would you like to update?" There was no other choice other than [confirm] and no other in-game functions were working. So, pressing the button, everything faded to white and the pain went away.
ZGearCecil · 12.9K Views
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