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Ghosts Of Tabor Merchant Of Death

THE GAME OF DEATH

The Game of Death is a modern fantasy-action manga that blends virtual reality gaming with ancient mythology, intense battles, and deep character growth. Set in a world where players are trapped inside a deadly VR game, the story follows Lukashi Forono, a powerful yet outcast warrior, along with his friends Anturo Sakinama and Aiko Tsukino, as they fight their way through 140 perilous levels to escape and uncover the dark secrets behind the game. Created by the devil scientist Lord Lemra, The Game of Death is more than just a game—it is a battlefield where the weak perish, and only the strongest survive. The trio must face dangerous monsters, elite warriors, and the sinister Abyssal Legion, a villainous group that seeks to control the game’s hidden powers. Along the way, Lukashi discovers his true potential and his mysterious connection to the game's origins. How to Cross the Levels In The Game of Death, each level is a brutal test of survival. To advance to the next level, players must: Defeat the First Boss Monster – A powerful guardian that protects the path forward. Defeat the Leader Boss Monster – The true ruler of the level, far stronger than the first boss. Only by defeating the leader boss can players move to the next level. Each level presents new challenges, from powerful mythical creatures to skilled warriors, forcing players to strategize, adapt, and grow stronger. With high-stakes combat, deep friendships, and a mix of modern and ancient elements, The Game of Death explores themes of power, survival, and the meaning of destiny in a world where death is just a step away.
Adnan_Khan_4767 · 5.3K Views

I became the Merchant of the Apocalypse

In 2090, Aman is among the last remnants of "Night Walker," a mysterious group with an air of mystery and a mission to safeguard the universe from supernatural forces. Their foreboding motto, "We walk on behalf of Death," predicts their horrific mission and peculiar worldview. Following a catastrophic war—dubbed the War of 10,000 Families, Countries, and Clans—humanity is on the verge of extinction. 10,000 individuals survived the apocalyptic war, but nations feared their new power and eliminated them. Unbeknownst to humanity, their actions destroyed the thin walls that shielded the universe, releasing supernatural powers that brought the world to an irreversible apocalypse. In his 80s now but blessed with a longer life that refuses to yield to time, Aman possesses a power conferred upon the war survivors. Being the last of the "Night Walkers," he bears the weight of remembering and willing his comrades who did not survive. Pursued continuously for the knowledge he possesses, Aman takes on a new persona—The Merchant of the Apocalypse. With the power to move between dimensions, he sells forbidden artifacts and knowledge, moving through a world forever changed by chaos and fear. But as supernatural creatures infiltrate Earth, vengeful rulers plotting against him, and mysterious prophecies of a worse disaster, Aman needs to face his past and the burden of his decisions. When the veil between dimensions is on the verge of collapse, he understands that his quest will not only decide the destiny of human beings but also the nature of the universe itself.
Aman_Maurya_7087 · 298 Views
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