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Atom Eve Dies Of Old Age

Cameraman Never Dies

In the greed-filled world of corporate empires and magic knights, Min Jae was a king in business, with pockets so deep he could drown in them. That is, until his life deemed his playthrough unfair and gave him a red card. Poison was his family's best friend, as everyone had at least tasted it once, not twice because they never could. Death was never on his calendar, neither was an offer for a divine gig. Enter the Deity of Stories, a celestial being with a fetish for plot twists, who offers Min Jae a deal he can't refuse: become her divine cameraman. No, not the kind with a lens, but one who records the tales of mortals. In return, he gets a second shot at life, in a world where his dearly departed parents are alive and well, ready to dote on him from birth. Reborn as Judge (because “Min Jae 2.0” sounded too dull), he quickly realizes this new life is no gift. This steampunk utopia, filled with airships, clockwork gadgets, and an alarming lack of Wi-Fi, thrives on manipulation. But who needs the internet when you have a divine camera and the sharp mind to control it all? Judge isn’t just here to record stories; he’s here to write them, casting himself as the mastermind behind every twist and turn. Armed with his divine powers, he navigates complex schemes, power-hungry nobles, and ruthless industrialists, all while keeping his ultimate goal hidden: to ascend to godhood and rewrite his own fate. Of course, he generally makes a glorious mess of things, all while trying to keep his dear parents blissfully unaware of his less-than-angelic schemes. But as the stakes rise and the Deity of Stories watches his every move, Judge must tread carefully. Can he manipulate his way to the top, or will he become just another character in someone else’s plot twist? --- Just a quick disclaimer: The book steers clear of any unwanted adult stuff. However, it does feature a potentially disturbing amount of violence—enough to make you wonder about the author's mental health. So proceed with caution—and maybe a shield!
CloudCatcher · 209.8K Views

Revenant, The Age of Ash & Rebirth

World Synopsis: The Age of Ash and Rebirth Over a thousand years ago, the world as humanity knew it came to an end. The Cataclysm—an apocalyptic event of unknown origin—fractured the Earth, reshaping continents and awakening forces long thought to be myths. From the depths of the broken world, monstrous creatures, ancient demons, and eldritch beings emerged, threatening to wipe out what remained of civilization. Faced with extinction, humanity was forced to adapt. Some say it was evolution; others believe it was divine intervention or a cosmic curse. Regardless, humans began to manifest extraordinary abilities, wielding fire, lightning, ice, and even stranger forces. These individuals, called Revenants, became the last line of defense against the chaos, using their powers to push back the horrors that had overrun their lands. The Revenants were not born; they were chosen by the very forces that had shattered the world, and their abilities often came at great personal cost. Some gained extraordinary strength or elemental powers, while others were cursed with uncontrollable and dangerous abilities. But all were bound by the same fate: survival in a world that demanded sacrifice. Battles raged for centuries, and through blood, sweat, and sheer will, humanity survived. The Revenants, once revered as saviors, became legends, both feared and admired. Over time, civilization rebuilt itself, no longer the same as before. The shattered lands became sprawling city-continents, massive territories that now serve as hubs of power. Each city is governed not only by political leaders but also by those who wield supernatural abilities, some enforcing order while others pursue their own ambitions. The New Age: Order and Chaos With the monsters and demons driven into the uncharted lands, the world entered an uneasy peace. However, power breeds conflict. Not all who wield abilities fight for justice—some use their strength for personal gain, domination, or revenge. Warring factions, mercenary groups, and crime syndicates emerged, each vying for control in the shadows of civilization. Among these groups, the Revenants are both feared and revered—some see them as protectors, others as agents of chaos. At the heart of this fragile balance, groups like the Beasts of Prey roam the world, operating outside the law, caught between the forces of order and chaos. Some see them as outlaws, others as necessary evils. But in this world, survival depends not just on strength—but on the choices one makes. As the Revenants grow in power, rumors spread of an ancient force stirring beneath the surface. The Cycle of Ash—the world’s endless cycle of destruction and rebirth—may not yet be over. Those who possess the rarest and most dangerous abilities, like Dax, are beginning to experience strange visions, leading them to question whether the Revenants' powers are truly their gift or a curse that binds them to the world's fate.
Donavan_Low · 258 Views
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