Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Simpsons Tapped Out Town Design

Starting out as a Dragon Slave

2025 WSA ENTRY !!!! When Isaac opens his eyes, he finds neither eternal rest nor peaceful reincarnation... but a descent into hell. He wakes up in a world identical to his own, except for one terrifying detail: portals filled with monsters are popping up everywhere, and if no one stops them within three days, the apocalypse is upon us. Here, only enlightened hunters - graded from F to SS - have the power to confront these nightmarish creatures. The problem? Isaac is an F-rank, an orphan with no future, condemned to survive in the shadows of the strongest. But one night, everything changes. His spirit is torn from this world and plunged into another, a veritable hell where humanity is no more than a herd of slaves under the yoke of dragons. Tortured and broken, Isaac soon understands one thing: this other world isn't just a nightmare... it's a warning. As he fights for his life, a miracle occurs: an enigmatic system enables him to steal the power of the monsters he slays. [*Ding* Would you like to absorb the physical stats?] Weak yesterday, predator today, he has but one goal: to unravel the mysteries of both realities and crush those who would see him fail. With a katana in hand and a secret burning in his soul, Isaac refuses to be a victim. If he wants to survive, he has only one option: become the ultimate hunter... before history repeats itself. If you'd like to discuss the book, I've set up a Discord server: https://discord.gg/sc4nWZwec2
Le_Merwen · 12.4K Views

Slaughter System: No Way Out

This story contains scenes of intense violence, bloodshed, and combat. Reader discretion is advised. They came without warning. Towering figures of intelligence beyond human comprehension, treating Earth as nothing more than their next slaughterhouse. Nuclear weapons? Useless. Diplomacy? Laughable. They didn’t come to conquer. They didn’t come to negotiate. They came to watch us die. Every male on Earth became a player. Every loved one became leverage. The rules were simple: Kill or watch them die. Win or lose everything. There was no escape, no surrender, not even death—the system wouldn’t allow it. Jiang Chen, a 24-year-old man with nothing left but his 16-year-old sister, Jiang Yue, never wanted to fight. But the moment the game began, he had no choice. Because in this cruel, ever-changing nightmare, survival wasn’t about strength. It was about how much of your humanity you were willing to abandon. The system decided everything— Some were thrown into arenas, forced to rip each other apart like rabid dogs. Others were given one command: Kill another player’s family before they kill yours. Hesitation meant death. Kindness was punished. The weak were torn apart first. Jiang Chen swore he would protect his sister. But in a world where every man is an enemy, where mercy is the fastest way to die… How long before he becomes just another beast in the slaughterhouse? Because in this world, even monsters don’t get to survive. Only the last man standing.
Akito_Kurogane · 3.9K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 106.1K Views
Related Topics
More