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Wandering Knight Too Angry to Die

In the shadowy depths of an ancient forest in Heian Japan, a nameless European knight finds himself inexplicably transported from his homeland to a realm unknown, hundreds of kilometers away from the familiar landscapes of Europe. Lost and bewildered, he stands amidst the towering trees of a foreign land, his armor gleaming like a beacon in this distant time period. As the knight grapples with the enigma of his sudden displacement, he soon discovers that this world is teeming with malevolent forces, demons, and spirits drawn from the rich tapestry of Japanese folklore. They torment him, as if toying with the interloper who has unwittingly stumbled into their domain. Each encounter with these supernatural entities becomes a harrowing battle, his sword clashing against the eerie, otherworldly forms that emerge from the shadows. Yet amidst the chaos and danger, a ray of hope emerges in the form of a mysterious shrine maiden. She becomes his guide in this realm, her gentle presence a lifeline in a sea of unfamiliar customs and an impenetrable language barrier. Together, they embark on a quest, not only to confront the demons that have ensnared him but also to decipher the ancient mysteries of Heian Japan. Their journey takes them through a world of vividly painted landscapes, from the bustling streets of Heian-era Kyoto to the serene tranquility of remote mountain shrines. Along the way, the knight gains a deep appreciation for the life of the common folk in this ancient East Asian society, as he witnesses the delicate interplay between Shinto and Buddhist practices and becomes entwined in the cultural tapestry of the time. As the battles against the malevolent spirits intensify, the knight's quest for a way back to his European homeland becomes deeply personal. The demons have not only transported him across time and space but have also tampered with his very existence. Determined to reclaim his lost identity and return home, he must muster every ounce of courage and determination, forging an unbreakable bond with the shrine maiden.
Clocktower_Lucil · 57.7K Views

My Blacksmith System: Transforming my Weapons into Beautiful Maidens

The fallen ones, strange monsters that showed up on earth with the sole purpose of destroying everything and ruling over humans. Only one man remained during the onslaught, his name, was Rashin Montero. "Do you wish to live or die?" The question appeared before him. "Kill me assholes!" He died. A hundred years passed and Rashin finds himself alive in the future. It turned out he was saved by a stray angel, and was granted a powerful energy that allowed him to stand on equal footing with the monsters that once wanted to take over earth. In his new future, the world has been restored to what it ones was, a huge shield was placed around the world to keep the Hakiaas out. Heroes were summoned to defend the world against these monsters during the Countdown, while the monsters could not be killed or harmed, they could still be sent back to their world. Or at least, until Rashin arrived. [Blacksmith System activated. Welcome host.] [Initializing core functions... Complete.] [Congratulations, you have gained a new blue paint (Large sword.)] [Stella blade has passed all requirements to evolve.] [Evolving to human form can now be processed.] [Congratulations, you have gained a unique core, your weapons can now undergo fusion.] Having a system that allowed him to craft weapons of all kind, Rashin enters this new world trying to survive while also remembering part of his memories. Not just that, he can also turn every weapon he makes into beautiful overpowered maidens capable of killing the Hakiaas aka fallen ones.
Introverted_Writer · 47.9K Views
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