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Pokemon Ash Becomes Champion

From Ash To Aetherblade

"From Ash to Aetherblade": Ackah Emile lives in the sprawling city of Veridia, a place where the gap between the awakened Hunters and the powerless unawakened is a chasm. Struggling to support his mother, Abelema, and younger sister, Aya, after the death of his father, Ackah faces a daily battle against poverty and despair. The world beyond Veridia is a dangerous place, swarming with monsters, labyrinths, and dimensional rifts, where only the strong survive. When a sudden, violent awakening transforms Ackah into a "Sword Ascendant," he is granted the power to wield a blade of pure aetheric energy and transcend the limits of mortal swordsmanship. This newfound power offers a chance to escape his desperate circumstances, but it also thrusts him into a world of cutthroat guilds, powerful nations, and ancient threats. Ackah must learn to master his abilities, navigating the treacherous political landscape of the twenty superpower countries, each vying for dominance. He faces monstrous hordes, battles corrupt guild leaders, and confronts the ever-present threat of void invasions. Along the way, he forms alliances with other Hunters, uncovers ancient secrets, and faces moral dilemmas that test his resolve. As Ackah rises from the ashes of his past, he amasses wealth and power, establishing his own guild, the "Rift Walkers," and forging a legend that will echo through the ages. "From Ash to Aetherblade" is a tale of action, adventure, and the transformative power of will, where a young man, armed with a blade of pure energy, carves his own destiny in a world teetering on the brink of chaos.
Frank_Emile_Ackah · 9.5K Views

The System Awakens: Rise of the Champion

[The System has arrived on your habitable planet, known as ‘Earth.’] [In five seconds, monsters from countless realms will invade Earth.] [Remaining Time: 5 seconds.] [You can now view your attributes, talents, abilities, and skills by simply thinking about them.] [Kill monsters, and you might survive.] “Monsters?” Damian’s breathing quickened as the pain in his chest grew sharper. On the day of the Awakening, humanity was forced to defend against an invasion of countless monsters from the towers that connected realms across the multiverse. While billions of people died helplessly, billions more seized the opportunities hidden behind the horrors spilling out of the gates. Leveling up, growing stronger, awakening talents, learning supernatural skills, changing one's very race, and even achieving immortality all became possibilities. But for Damian, who was suffering from a sickness that would kill him within a few years, the Awakening was a curse. While other humans awakened powerful talents, hunted monsters, and evolved, Damian remained talentless, a liability and a burden the awakened had to carry. Damian never wanted to be seen as weak or useless, but what could he do? He was dying. If only he had awakened a talent or at least possessed a stronger body, he might have been able to level up and cure his sickness. But he couldn’t. All that would change when a mysterious figure set him on a path that would lead him to his true destiny. Witness the rise of a warrior who would make countless men tremble in fear. Witness the rise of a monster who would force every race, every being, and every existence to kneel. Witness the rise of the Champion. Tags: [System], [Towers], [level up], [Classes], [Monsters], [Vampires], [Werewolves], [Yokai], [Dragons], [Demons], [Angels], [Gods]. [Rare Bloodlines], [unique Abilities], [Regression], [Survival], [Mystery], [Time Travel], [reincarnation], [Overpowered], [Martial Arts], [Magic], [Cultivation], [Murim], [Hell & Heaven], [Progenitors].
FlashPoint_War · 1M Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 3.4K Views
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