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Chudi Ka Design

ZARQA

Dive back in time, to the depths of the desert, and watch the old stories unfold before your eyes. A story of treasure hunting, betrayal, and destiny. When a gruesome future is all you see, how can you change it? When you're foretold to fail, how should you move on? Zarqa, the girl who saw beyond time, sought to find answers. -------------------------- Legend says that Zarqa had sharp eyes that could look far away in the distance. But what if that wasn’t the end of it, what if her eyes were seeing far beyond not only space, but time? What if Zarqa was blessed with a prophecy, one that could save her dying village from destruction? Just as they thought they had no way to survive, Zarqa learns of a way to protect her village from demolition. Naturally, no one believed her, for no one but the Almighty could see beyond the present. They forgot the Almighty offers knowledge to those whom he deems of worth. And Zarqa was one of them. Having to trudge an arduous path and go through a great adventure, Zarqa seeks to find the solution to all of their problems, a treasure said to have the power to change all. Pitted against magical traps and the mysteries of the deserts, she finds unexpected company in Ali Baba, the poor kid with the sticky fingers, and his crow Morjana... -------------------------- This is my first original long story here and is also a WSA 2024 Entry. I ask that you give it a try and hope you enjoy it :D Also, note that English is not my first language... And it's not my second either. -----------------------Media------------------------- This book has many openings, check them out: [General opening of the book: https://www.youtube.com/watch?v=yVxnu5R3vws] [Baghdad Arc's opening: https://youtu.be/GwJIJ2Kn0FI] [Two Heavens Arc's opening: https://youtu.be/NO1C0ngBVjg] [Ending: https://youtu.be/1wQ_aJVFhx0] -----------------------Updates-------------------------- Updated weekly, 2 chapters on weekends. Please don't let the first paragraphs fool you. This isn't a story from the first person's POV.
M0M0KA · 88.1K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 96K Views
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