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Game Of Thrones Dragon Death

The Throne of Sovereignty

A lone Dragon even after having the strongest ability of Void at his disposal can't escape the restrain of a Soul contract made by his ancestors to serve king, which made him slave of the Dragon King. But one day an opportunity presented itself in front of him. To finally set himself free from the contract that binds him. He took it, so that he can create a better future for himself and his loved once. However all his hopes tumbled down on him because king has destroyed everything that he held dear to his heart. Even killing him or so as king has thought. It is said that, when the night is darkest, that is when the star shines brightest and on that night Alex was given an opportunity to gain back everything he has lost, he was reincarnated as a Human. Join Alex on his adventure where he fight back against every odd and reach a territory uncharted by any Mortal or God and ascend to the Throne of Sovereignty. ~ From AKPOV ************************************************************ PS: This novel will introduce more races like Humans, Demons, dwarves and Elves later. The initial chapters will focus on the life of MC as Dragon and some important historical event which has triggered the current scenario as well as important characters which will have huge impact on story later. By the end of Vol. 1 the cover of novel will make more sense therefore i request you to patiently read the first arc before judging the story. Disclaimer: Please Note that the novel cover is not owned by Author. Credit goes to respective Artist. A/N: If you wish to support author please visit ko-fi.com/akpov.
Artist001 · 602 Views

Death Game: Beyond Reality

I groggily opened my eyes, expecting the familiar sight of my own bedroom. But instead, I found myself in a strange room. "What the…?" 'Everything had been perfectly normal when I went to sleep—so how did I end up here? Have I been kidnapped?' The thought instantly put me on edge, removing any trace of sleep from my mind. Suppressing the urge to sit up, I narrowed my eyes, scanning my surroundings carefully, 'It looks like a warehouse, about fifty square meters, with no windows.' There is an oversized LCD screen on the wall—easily over 80 inches. A coffee table, topped with a few bottles of mineral water. Beyond that, the only furniture in the room is a single couch, with four people lying unconscious around the room’s edges. They all seemed to be asleep. Frowning, I felt an odd sense of déjà vu. 'Is this really a kidnapping? Or have I somehow gotten caught up in some kind of military exercise? A government operation, maybe? Or…' "Seems appearances can be deceiving. Who would've thought that an ordinary student would be the first to wake up, not to mention remain so calm and feign sleep to assess the situation. Such alertness is rare." "Who's there?" I jerked as a robotic voice echoed in my ear. It hadn’t mentioned my name, but it was clearly talking to me. Sticking to my low-profile approach, I stubbornly pretended I hadn’t heard anything, hoping to sleep my way out of this. "Amazing self-control, Lucas. But there’s no need to keep up the act. As the first to awaken, and someone who’s managed to impress me, I’m inclined to offer you a little reward." At this point, I could hardly keep faking it. Reluctantly, I sat up, my gaze locking onto the source of the voice: the television screen on the wall.
DarkTales · 17.2K Views

Game of Pawns

"Game of Pawns" is a psychological thriller set in a world where superpowers are the norm, but one man’s intelligence and knowledge of the future are his most powerful weapons. The protagonist, Vincent Harlow, was once a brilliant strategist working under Hero Corp, a dominant organization led by the number one hero, Zenith, who controls his heroes through mind manipulation. After years of manipulation and cruelty, Vincent was betrayed and forced to commit unspeakable acts, including killing those he cared about. He died as a pawn in Zenith’s game, only to be mysteriously revived, now armed with knowledge of the future and a desire for vengeance. Vincent’s journey in "Game of Pawns" is about reclaiming control and rewriting his story. His goal is to bring down Hero Corp from the shadows, using psychological influence and manipulation while presenting himself as a charismatic ally. With a chess-like strategy, Vincent carefully assembles his pieces, seeking allies who will unknowingly serve his larger plan, while hiding his true nature and intentions behind a mask of charm. His complex relationships, particularly with his childhood friend Mira and others he meets along the way, test the limits of his empathy and morality. The narrative dives deep into themes of revenge, manipulation, ethical dilemmas, and the blurred lines between heroism and villainy. As Vincent moves his pieces against Zenith in this grand game, the story reveals the cost of becoming a monster to fight a monster. "Game of Pawns" is not just a story of revenge but also an exploration of human psychology, influence, and the impact of a corrupted sense of justice. With its slow-burn pacing and intricate character development, the story challenges readers to question what it means to truly win when the stakes are not just lives but the very essence of one's soul.
Lishay · 4.4K Views
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