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Hunter Kill Command Rune

Hunter of the Evernight

Alex, a special operative on Earth who died during a mission, finds himself transmigrated with the identity of an investigative journalist as an agent of a mysterious entity with a simple mission. With the promise that he would be reunited with his family once he was done, Alex accepts the offer and becomes an agent of darkness in a new world teeming with steam-powered machinery and something more... The supernatural. In this new world, he will have to navigate his way through crazy witches, bloodthirsty monsters, religious fanatics, and fallen angels while slowly making his way toward his end goal... Returning to the family he left behind. A journalist by day and a hunter by night, this is the story of the Hunter of Evernight. *** Release rate- 1chap/day ( can increase to 2 if I'm free enough. However, daily updates are assured ) Chapter length: 1k-2k *** Additional tags: #Steampunk, #Lovecraftian elements, #Lowkey MC, #Neutral MC, #Smart MC, #Vampires, #Werewolf, #Cunning MC, #Dragons, #Secret organization, #Cults, #Angels, #Demons, #Evil gods, #Adventure, #Supernatural, #strongactingweak, #misunderstanding, #Horror, #Psychological, #rarebloodline, #Witches, #magitech, #darkfantasy, #monsters, #spirits, #curses, #firearms, #kingdoms, #action, #industrialization, #mysterysolving, #religions, #evil religions, #zombies, #ghosts, #Lost Civilizations, #European ambiance, #Artifacts, #Determined Protagonist, #Misunderstandings, #Monsters, #Hiding True Identity, #Nobles, #Souls, #Special Abilities, #Manipulative Characters, #Sentient Objects, #Hidden Abilities, #Transformation Ability, #Godly Powers, #Gore, #Detectives, #Familial Love, #Schemes And Conspiracies. Cover: Created using Midjourney AI *** Might seem slow in the beginning chapters but please read at least 50 chapters before deciding if this is for you. Alternative titles; Hunter of Evernight, Evernight Hunter, Night Hunter.
_DreamWeaver · 1.1M Views

I Will Kill The Extra

"He thought knowledge was power, but knowing the story won’t save him from me." ********** Extra Takes It All! True to its title, that hypocrite really does take it all. Opportunities? “Nah, the protagonist is too overpowered to even bother with them. I’ll take what he ignores—anything for my survival.” A harem? “I just help them a bit with their internal struggles, and somehow they keep clinging to me.” Items? “He barely uses them. They’re just lying around, so I’ll put them to good use.” And yet, that hypocrite keeps whining: *“I’m not supposed to be the protagonist. I don’t want to change the story’s outcome. I’ll just enjoy it from the sidelines.”* *Chuckle* Yeah, right. Somehow, I pushed through that mess of a plot. The other characters? They were decent. Well-developed. They felt real and believable. But that so-called “extra”? He was a walking contradiction. He started out on the sidelines, but gradually got more and more overpowered—until he himself became the story’s villain. As for the ending, don't even get me started. It really felt like the final battle was slapped together based on Authors hormones. The climax didn't make any sense at all, it was just a mess which totally twisted the logic that built up till this point of the story. So, what did I do wrong? I just cursed him a little, that’s all. And to be honest, he deserved it. Then, fate being fate, I ended up in that same novel that frustrated me. But unlike that Extra who cried about being thrown into a dangerous world and all, my situation is genuinely screwed. If I want to survive, there’s only one way: kill the extra. Yes, you heard me right. I won’t stop you, I will straight up kill. As your Professor, I’ll have plenty of chances.
YourAverage_Reader · 42.4K Views

The First Legendary Rune Mage

In the mystical realm of Eryndor, where magic is the lifeblood of society, young Luth Hxavion, a scion of the prestigious Hxavion noble house, grapples with a debilitating condition known as Mana Invocation Disorder. This rare ailment prevents him from casting spells, rendering him an outcast in a world where magical prowess is revered above all. Despite his deep understanding of magic theory, Luth’s condition leaves him powerless, constantly overshadowed by his peers and the expectations of his lineage. One fateful day, while rummaging through the forgotten remnants of his family’s library, Luth stumbles upon an old, tarnished magic pen. At first glance, it appears to be a faulty relic of no significance. But as he grips the pen, he feels a faint, unfamiliar tingle—a spark of mana. Desperate to harness any semblance of power, Luth begins to experiment with the pen, tracing intricate patterns and symbols with his mana. To his astonishment, these symbols, though foreign and mysterious, manifest as spells. Unlike traditional magic, these symbols hold a raw, unrefined power, capable of feats beyond ordinary spellcasting. With each stroke, Luth pioneers a new form of magic, creating what he dubs "Runes." These arcane symbols become his lifeline, a way to channel his mana and assert his place in the world. As Luth delves deeper into the secrets of rune magic, he uncovers ancient prophecies hinting at a time before magic was formalized, when primordial forces shaped the world. His discovery of rune magic, it seems, is no accident. Luth's journey is intertwined with a greater destiny: to bring balance to Eryndor and restore a lost age of magic.
JF_StarShadow · 51.3K Views
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