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Flcl Progressive Toonami

Cyborg in a Fantasy World

Vio used to be the man you called when you wanted a problem to disappear—quietly, permanently. No questions. No witnesses. No trace. But one day changed everything. He wakes up in a world that makes no sense: a place of monsters, mages, and ancient magic—and he’s no longer even human. He’s a machine built for survival. Metal bones. Synthetic skin. A heart that beats only because a System says it should. [Congratulations, Hero. Mission Activated: Kill or Be Killed.] [Penalty for Failure: Hero’s heart will stop.] Now, Vio has to play by rules he doesn’t understand, in a world that wants him dead just for existing. But if he’s going down, he’s taking their rules with him. Armed with the mind of a killer and the body of a machine, Vio will forge a new path—where steel meets spellcraft, science rewrites sorcery, and fear becomes his greatest weapon. He used to erase problems. Now, he is the problem. What to Expect: Anti-Hero MC - Ruthless protagonist who does what's necessary, calculates profit vs loss with cold precision. Weak to OP - Progressive power growth that feels earned through blood, sweat, and strategic thinking. Kingdom/Army Building - Starts small with nothing, builds his empire from the ground up in later chapters. On/Off Romance - Intense when it matters to the plot, absent when it doesn't interfere with progression. SLOW-BURN Harem - Harem elements unfold organically after plot foundations are set. No rushed bonds. Gaming Elements - Heavy inspiration from game mechanics and concepts (not numbers-heavy). Magic + Tech - Spiritual abilities seamlessly mixed with cutting-edge futuristic technology. Slow Burn Worldbuilding - Deep lore, multiple realms, complex power structures that unfold naturally. System - Store, inventory, gacha elements, the whole package for that addictive progression. Politics - Light but necessary for plot movement and character development. Multiple Skills/Abilities - Extensive ability system with endless room for creative growth. Schedule: Daily uploads for first month, then 5/week (may adjust based on reader feedback)
InBetweenRealms · 28.6K Views

SSS Class Dungeon Lord: I Became a Shopkeeper in a VRMMO Gone Real!

[Ding! You've acquired the Universal Dungeon System!] “Okay.” [Congratulations, you're now able to hijack dungeons, purchase and also build new ones too!] “Eh, okay.” [You have acquired 100,000 Dungeon Points. You can claim daily rewards for even more.] “Sure.” [Ding! Your dungeon can now access the General Store function!] [Ding! You have acquired a dragon's egg!] [Ding! You have summoned two progressive servants!] [Ding! You have just installed an Enchanter's Forge in your dungeon, would you like to hire utility monsters to manage it?] Elden Online, the most popular VRMMORPG on the web. They were hosting a one-time event known as the Double-Tier Leveling Event, and the entire platform wanted to partake in this. As the players eagerly waited for the event to begin, a celestial comet collided with the neural net of HyperTech Industries, the brilliant minds behind this game. This cosmic encounter changed reality as a whole - the souls of the players were transported from the real world to the game world, which had now become a tangible reality. Death was real, and the possibility of a “restart” button was foolish. However, Shin, a nonchalant player at level 9, acquired a new class - Dominator, the game's strongest class. As a result, he gained a system, granting him the power to conquer dungeons and shape them to his will. Thus, he became a Dungeon Lord. And soon after would come to be known as the Shopkeeper. Some wondered why he had such a name, but it was easy… His dungeon was also a general store. Within its walls, Shin sold - skills, magical artifacts, scrolls, magic stones, crystals… It was a death game, however, he wasn't the least bit bothered… ━ ━ ━ ━ Other tags: #Army-building #Politics #Nobility #Beast-taming #Dark #Gore #Forging #Dungeon-building #Level-up #Summons #Villain #Lordship #LitRPG
ElderTurtle · 23.7K Views
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