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Monkey Pen

My Goblin Clan Leader System

"Wait... The fastest way to get stronger is by mating?" When Ian and his classmates were summoned as heroes to save a fantastical world, Ian thought it was his chance to become a legend. But when the goddess assessed his compatibility with magic, she deemed him useless. Without hesitation, she discarded him, leaving him to die in the void. Instead of fading into nothingness, Ian is awaknes as a lowly goblin in the same world. He thought things would end there, luckily for him that was not the case. ⫷『Host found!』⫸ ⫷『Congratulations to the host! You have obtained the goblin clan leader system!』⫸ ⫷『Battle, conquer, mate and expand your clan’s territory!』⫸ ⫷『You have slain the orc King Grakhul in combat!』⫸ ⫷『You have obtained the Orc Queen Lurgha as your mate!』⫸ ⫷『You have mated with the Orc Queen! 』⫸ ⫷『+30% of her stats have been added to yours!』⫸ Ian quickly learns that survival as a goblin means embracing cunning and brutality. As he grows stronger, he recruits other goblins and monsters, forming an unstoppable force. With every battle, Ian sharpens his skills and gathers allies, building a clan capable of challenging the very heroes the goddess sent to save the world. But Ian’s ambitions go far beyond simply surviving. He dreams of vengeance—against the classmates who bullied him and the goddess who threw him away. Armed with his growing clan and the chaotic strategies of a goblin, Ian sets out to punish the deity who underestimated him and claim the world for himself. (Kingdom Building + Conquest + war + harem + R18 + fantasy + system)
Extra_Pen · 1.4K Views

The First Legendary Rune Mage

In the mystical realm of Eryndor, where magic is the lifeblood of society, young Luth Hxavion, a scion of the prestigious Hxavion noble house, grapples with a debilitating condition known as Mana Invocation Disorder. This rare ailment prevents him from casting spells, rendering him an outcast in a world where magical prowess is revered above all. Despite his deep understanding of magic theory, Luth’s condition leaves him powerless, constantly overshadowed by his peers and the expectations of his lineage. One fateful day, while rummaging through the forgotten remnants of his family’s library, Luth stumbles upon an old, tarnished magic pen. At first glance, it appears to be a faulty relic of no significance. But as he grips the pen, he feels a faint, unfamiliar tingle—a spark of mana. Desperate to harness any semblance of power, Luth begins to experiment with the pen, tracing intricate patterns and symbols with his mana. To his astonishment, these symbols, though foreign and mysterious, manifest as spells. Unlike traditional magic, these symbols hold a raw, unrefined power, capable of feats beyond ordinary spellcasting. With each stroke, Luth pioneers a new form of magic, creating what he dubs "Runes." These arcane symbols become his lifeline, a way to channel his mana and assert his place in the world. As Luth delves deeper into the secrets of rune magic, he uncovers ancient prophecies hinting at a time before magic was formalized, when primordial forces shaped the world. His discovery of rune magic, it seems, is no accident. Luth's journey is intertwined with a greater destiny: to bring balance to Eryndor and restore a lost age of magic.
JF_StarShadow · 50K Views
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