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Ash Mythical Pokemon

Mythic Dive

In the distant future, Earth thrives under a singular world government that has eradicated all traces of fiction—no myths, no stories, no gods. Only science remains. But Samuel, a boy who grew up knowing the secrets of the Myths and legends of the past, carries a spark of something forgotten. On his 16th birthday, like all humans, he awakens his special ability called "Karna". But unlike the others, his power was violated. A mysterious entity intervenes, leaving him blind and weakening his abilities. The moment he activated his Karna, the barrier between reality and the unknown shatters, linking humanity to a dimension where all forgotten myths, legends, and fantasies reside. Within this realm, magic, gods, and creatures of legend exist—not as mere stories, but as forces waiting to be reclaimed. To restore his sight and unlock his true potential, Samuel must venture into this world of myths. But Earth faces another threat—an invading alien force, seeking to conquer both dimensions. As humanity battles for survival, heroes will rise, legends will be born, and the myths once erased will shape the fate of two worlds. In a future where fiction was buried, Samuel will prove that some stories refuse to be forgotten. ... Hey there I'm Zakeria15. I'm a new Author so please have some patience with me. Point out any inconsistencies, grammar and spelling errors so I can try to keep the story as good as possible. I hope you all have fun reading "Mythic Dive". Please support the novel with power stones and a review. I'm participating in the WSA so any support is appreciated. I don't own the picture used for the cover of the novel. it's just a random picture I found on Pinterest. if you are the original creator just leave a comment and I'll remove it if you want.
Zakeria15 · 455 Views

From Ash To Aetherblade

"From Ash to Aetherblade": Ackah Emile lives in the sprawling city of Veridia, a place where the gap between the awakened Hunters and the powerless unawakened is a chasm. Struggling to support his mother, Abelema, and younger sister, Aya, after the death of his father, Ackah faces a daily battle against poverty and despair. The world beyond Veridia is a dangerous place, swarming with monsters, labyrinths, and dimensional rifts, where only the strong survive. When a sudden, violent awakening transforms Ackah into a "Sword Ascendant," he is granted the power to wield a blade of pure aetheric energy and transcend the limits of mortal swordsmanship. This newfound power offers a chance to escape his desperate circumstances, but it also thrusts him into a world of cutthroat guilds, powerful nations, and ancient threats. Ackah must learn to master his abilities, navigating the treacherous political landscape of the twenty superpower countries, each vying for dominance. He faces monstrous hordes, battles corrupt guild leaders, and confronts the ever-present threat of void invasions. Along the way, he forms alliances with other Hunters, uncovers ancient secrets, and faces moral dilemmas that test his resolve. As Ackah rises from the ashes of his past, he amasses wealth and power, establishing his own guild, the "Rift Walkers," and forging a legend that will echo through the ages. "From Ash to Aetherblade" is a tale of action, adventure, and the transformative power of will, where a young man, armed with a blade of pure energy, carves his own destiny in a world teetering on the brink of chaos.
Frank_Emile_Ackah · 8.1K Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 2.8K Views
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