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Digimon Ulf

Elven Way

Logline An unwilling pilgrim must guide three young elves across the realms in a timeless rite of passage, while they race to uncover the dark secrets of his Elven Way before their journey ends. Synopsis By Elven law, only when all men forget his transgressions shall an elf be granted parole. No living man remembers Latham’s transgression, and he must now walk the Elven Way as a pilgrim—an unwilling mentor bound by the arcane to reveal forgotten arts and lost magic to his cohorts—the least of his concerns. But after centuries imprisoned, the last thing he—or any pilgrim—wants is a show of secrets to snot-nosed gits. Here is a tale of some of Elven history’s most infamous—eccentrics and hoodlums—turned unwilling mentors to cohorts as eager as they are gullible. Aalto Stian, Son of Havelock of Nero—a pirate prince who drinks from his fishbowl, sailing waves that rage higher than most mountains stand. With nothing but flotsam for a foothold and the light of Fos as his compass, he grins right at the eye of the storm. Where will it lead him next? Hjordis Waldemar, Daughter of Hilde of Potiri—a noble’s eyes sting as she glares at her calloused hands, abashed. Will one who must swing her blade a thousand times for a reasonably decent strike ever reach the heights of the sword saints of yore? Wray Kaspar, Son of Ulf of Anemos—a hermit who calls the wind to play, only for her to take everything from him. In her wake, his path to reckoning lays bare—will he walk it? What to expect: Epic Progression Fantasy (Is that a real genre?) inspired by some of my favourite stories: imagine a whimsical blend of Avatar: The Last Airbender's bending/spirituality, with A Song of Ice and Fire's political intrigue (as best I can write), and Shadow Slave's insidious Eldritch horrors. A character drama first and foremost; I enjoy exploring what makes my characters tick—(but don’t expect a meandering, plotless story). Mature themes: body horror, intimate relationships (not just sex, but the emotional baggage—honestly, I think that’s the core of any relationship), trauma—whatever is true to my characters. I write what I’m creatively driven to express, but always with a view to move the audience, and never for indulgence. A writer terribly happy you’re here!
FlickerLantern · 943 Views

Meet the Viking. The warrior king

Teenage Viking Mordred resides in a little community close to the North Sea.  Although he tends to be a loner, the other villagers admire his fortitude and bravery.  His parents, King Ulf and Queen Morgana, are both powerful fighters, and he has two older brothers and sisters named Thorvald and Sif.  Mordred was taught the art of war and combat by Ulf, and the value of knowledge and magic by Morgana.  Mordred's parents raised him with a strong sense of morality and  justice, and as a result, he has developed into a fantastic leader and defender of the rule of law. One day, Mordred joins a raiding party to the kingdom of Britain. The journey was long and arduous, but Mordred kept his spirits up. As the raiding party neared their destination, Mordred could feel a sense of excitement and anticipation in the air. The raiders arrived in Britain and laid siege to the kingdom. After a long and hard-fought battle, the raiders emerged victorious. Mordred was elated and filled with joy. He had helped to secure a chest of gold for his crew and felt a sense of pride in his accomplishments. One day, a band of raiders attacked Mordred's kingdom, seeking to take his wealth for themselves. Mordred fought bravely, but his enemies were too strong. He was eventually captured and brought before their leader. The people of the kingdom were terrified and distraught. They had no idea what would happen to Mordred. Would he be put to death? Would he be sold into slavery? They could only wait and see.
Duru_Chidinma · 6.4K Views

Isekai Global System: Rags To Riches

Global Isekai System: Rags to Riches Dio, a disillusioned middle-aged man, finds himself trapped in despair and regret after devastating betrayals. At his lowest point, contemplating suicide, Dio's fate changes when a mysterious voice grants him a second chance. Transported to his childhood with a unique isekai system, Dio keep gaining experience and keeps leveling along the way as he faces challenging problem and with the help of his past life knowledge and isekai system. In this new life, Dio takes on the challenge of building a company from the ground up, starting with a call center. Despite being the driving force behind the business, he hire another as the CEO of his company, as he prefer to work in the field he is best at on the field calling with his team. Publicly, he takes on the role of sales manager instead at just the age of 16 years old. Memories from his past life's failures in stock and crypto markets, Dio vividly remembers key events, such as bull and bear markets, and plans to use this past knowledge to his advantage. His journey begins with just a crisp 50 kroner note bill and a 5 pack of Go Gimon cards and a dream, leveraging his Isekai Global System to create a brand he plans to expand globally and change the world for the better. Perfect for teens and new adults, "Global Isekai System: Rags to Riches" is a gripping tale of determination, growth, and the pursuit of success. Dive into this captivating adventure and be inspired by Dio's incredible transformation!
UndeadSoulUltra · 71.9K Views
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