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Star Trek Tng The Hunted

Genesis The Eternal Hunt

In a world where reality is cracking under the pressure of the virtual, Genesis is more than just a video game. It's a living universe, powered by artificial intelligence that learns, evolves, and rewrites its own rules. Arzane, a seventeen-year-old Beninese boy, has never had much to lose. An orphan living in the working-class neighborhoods of Cotonou, he survives on a few thousand francs a week and a cracked smartphone. But when he discovers Genesis, he sees more than an escape—it's his chance to become someone. Thousands of kilometers away, Daiki Ren is suffocating in his gilded prison in Seoul. Heir to a pharmaceutical fortune and an accomplished martial arts master, he has everything a young man could desire. Everything except freedom. Genesis offers him what his real life denies him: the possibility of being authentic. When these two worlds collide in the universe of Erasthia, something unexpected happens. The game begins to bleed into reality. Impossible creatures appear in our streets. Entire areas transform according to the rules of Genesis. The line between virtual and real crumbles. Arzane and Daiki find themselves caught in a hunt beyond their wildest dreams. Because Genesis is no longer just a game—it's become a new reality. And this reality refuses to let them go. In a universe where ten distinct biomes are home to warring civilizations, where magic rubs shoulders with technology, and where every choice can redefine existence itself, our two heroes will have to discover who they truly are. Because in Genesis, you don't just play a role. You become who you were always meant to be.
Anziz_Daouda · 10K Views

Into the stars

It all began in the grim aftermath of a devastating mech war on the desolate planet Virelia-7. The battlefield stretches endlessly beneath twin suns, littered with the ruined remains of massive mechanical titans and fallen warriors. Amid this vast graveyard of steel and death, a lone 15-year-old boy awakens—injured, disoriented, and alone. His body is battered, his clothes tattered, and his memory is gone. He doesn’t know his name, where he came from, or what side he fought for. All he remembers is the sky. Around him, war machines lie shattered, their pilots still strapped in their death positions. Clan insignias—the lion’s head torn in half and the twin-bladed wing—decorate broken steel, but they mean nothing to him. He wanders the wreckage in confusion, haunted by the stillness of it all, until hunger drives him into action. Strange scavenger creatures called Black Ravines pick at the corpses. Birdlike in shape but entirely alien, with bone-hooked limbs and oily feathers, they feast on the dead without fear. Desperate, the boy tries to hunt one but fails. On instinct, he plays dead, and when one comes close, he kills it with a shard of mech metal and devours it raw, choking through nausea to survive. Unbeknownst to him, his mind is fractured into three entities:1) The Amnesiac Self – the current version of him, living moment to moment on raw survival instinct. 2) The Aggressive Voice – violent, impulsive, and bloodthirsty. It tempts him to surrender control for power. 3) The Calculative Voice – cold, brilliant, and tactical. It watches from within, feeding him strategic thoughts and survival data when he’s close to death.
Adu_Wisdom · 897 Views
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