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Legendary Sannin Theme

Naruto : I am Adopted son of Snake Sannin

What if? Naruto is raised and trained by Konoha's S-Rank missing-nin legendary Snake sannin a.k.a. Orochimaru the Mad scientist, how it will change Naruto's nature? Will he become cruel and cold person? Will he become mad scientist like orochimaru? Will he remain prankster like before? What influence will Orochimaru do on Naruto? Warning : 1. Story is gonna be slow, quite lot of initial chapters are around training arc (ex. first chakra training, basic ninjutsu training, basic weapon training). 2. There will be lot of killing, massacre and lot gore (maybe). 3. No harem, also not much romance either 4. This Naruto is not going to be op from starting for long time, he will gained his power and experience through hard work, his journey will start from weak to strong 5. I haven't read Boruto Manga, no offence but I watched Boruto anime and i didn't like it very much, so probably there will be no Boruto plotline. 6. Our Naruto is going to be battle maniac like his original ancestors Uzumaki and Senju clan members 7. Plot will mostly stay same as original (with slightly changed and some different new characters). What to expect :- 1. Lot of training 2. Lot of original arcs (with slight change) 3. Smart and cunning mc Disclaimer :- First i don't own Naruto and it's characters (except original characters that i will create) PS :- it's my first fanfiction that I'm writing, I'm hoping it will turn out well and good. All reviews and criticism are welcome. English and grammar will be fine, i will try to create good dialogues and scenarios.
Rudradev · 2.6K Views

The First Legendary Rune Mage

In the mystical realm of Eryndor, where magic is the lifeblood of society, young Luth Hxavion, a scion of the prestigious Hxavion noble house, grapples with a debilitating condition known as Mana Invocation Disorder. This rare ailment prevents him from casting spells, rendering him an outcast in a world where magical prowess is revered above all. Despite his deep understanding of magic theory, Luth’s condition leaves him powerless, constantly overshadowed by his peers and the expectations of his lineage. One fateful day, while rummaging through the forgotten remnants of his family’s library, Luth stumbles upon an old, tarnished magic pen. At first glance, it appears to be a faulty relic of no significance. But as he grips the pen, he feels a faint, unfamiliar tingle—a spark of mana. Desperate to harness any semblance of power, Luth begins to experiment with the pen, tracing intricate patterns and symbols with his mana. To his astonishment, these symbols, though foreign and mysterious, manifest as spells. Unlike traditional magic, these symbols hold a raw, unrefined power, capable of feats beyond ordinary spellcasting. With each stroke, Luth pioneers a new form of magic, creating what he dubs "Runes." These arcane symbols become his lifeline, a way to channel his mana and assert his place in the world. As Luth delves deeper into the secrets of rune magic, he uncovers ancient prophecies hinting at a time before magic was formalized, when primordial forces shaped the world. His discovery of rune magic, it seems, is no accident. Luth's journey is intertwined with a greater destiny: to bring balance to Eryndor and restore a lost age of magic.
JF_StarShadow · 50.1K Views
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