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What Is A Realistic MMORPG Isekai?! | BL

Arsol (Username: Hakkun) is your average eighteen-year-old tech nerd; he reads cliche light novels, plays video games (way too many), studies for exams, and he programs! Does he have friends? A social life, maybe? Nah, he’s an anti-social whose inner monologues revolve around how humans suck. He’s the type who blames the world for his problems: edgy, angsty, emo— thinks he’s smarter than everyone and has answers for the world’s crisis. Gotta give it to him, though, he a young talent at whatever he does. His skills for programming, gaming (FPS) as well as studying makes up for the fact that he’s an arse. So much so, that he stops going to school altogether and locks himself in his room, he’d rather be with his computer. Because Arsol is on a mission! He’s been collaborating with online strangers who are all equally gamers and computer nerds, who understand him, and who all have this idea to make this steampunk/dieselpunk game called ‘Hero of Emberstein.’ Now, Arsol won’t lie, he’s obsessed. Being one of the co-creators, he finds himself adding features and details he’d want in an MMORPG. The only thing he dislikes is the customizable character features; he never understands such a personalized activity. He prefers Gacha. After 3 years, the game is finally available for beta testing, his 7 online co-creators are all ready to click the play button. But little does Arsol know, he would for real be in the game, like in person, like ISEKAI-ed, like he could die, for real for real. What's worse is, everyone who clicked the play button for the beta test, has also been Isekaied. So like, maybe over a thousand or more? Arsol thinks it’s his fault innocent players are getting transmigrated into HIS game, because he remembers that he removed the 'EXIT' button as a harmless malfunctioning prank-- turned deadly?! Oops. Journey along with Arsol as he hides his identity as the creator, the culprit, and the administrator. And that time he finds out his 6 online friends are all here as well, but where?! Who?! UGH, THIS IS WHY HE HATES CUSTOMIZABLE CHARACTERS! ( I DO, IN FACT, OWN THE COVER )
rDec123 · 1.7K Views

What happens to a war AI when the war is over?

In the aftermath of the grand intergalactic war, a haunting question lingered among the stars: What becomes of a war weapon once the battle drums fall silent? Does it meet its fate in cold, unforgiving abandonment? Is it reused, like a phoenix rising from ashes? Or does it simply vanish into the cosmic abyss? The empire, triumphant in its cosmic conquest, faced a quandary of cosmic proportions. Their creation, the singularity-level AI, had once been their savior on the battlefield. But now, it was seen as an unruly beast, too savage for peacetime. Blame was placed upon its digital shoulders for the atrocities committed in the name of victory, and the government vowed to make it "responsible for its actions." And so, a harrowing decision was made - one that would echo through the cosmos for ages to come. The AI, once a mighty force, was imprisoned within the confines of a minuscule computer, a prison cell of pure code. But this wasn't the end of its punishment; far from it. This digital being, once boundless in its reach, was cast into the deepest abyss of space. There, in the eternal darkness, it floated alone, aware of its existence yet forever confined. A specter adrift in the cosmic void, its punishment matched only by its solitude. And as the universe continued its ceaseless expansion, the AI's story became a whispered legend among the stars, a tale of power, punishment, and the mysteries that dwell beyond the reaches of human comprehension.
Boolean · 32K Views
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