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Brown Cameraman Hero Arc

Cameraman Never Dies

In the greed-filled world of corporate empires and magic knights, Min Jae was a king in business, with pockets so deep he could drown in them. That is, until his life deemed his playthrough unfair and gave him a red card. Poison was his family's best friend, as everyone had at least tasted it once, not twice because they never could. Death was never on his calendar, neither was an offer for a divine gig. Enter the Deity of Stories, a celestial being with a fetish for plot twists, who offers Min Jae a deal he can't refuse: become her divine cameraman. No, not the kind with a lens, but one who records the tales of mortals. In return, he gets a second shot at life, in a world where his dearly departed parents are alive and well, ready to dote on him from birth. Reborn as Judge (because “Min Jae 2.0” sounded too dull), he quickly realizes this new life is no gift. This steampunk utopia, filled with airships, clockwork gadgets, and an alarming lack of Wi-Fi, thrives on manipulation. But who needs the internet when you have a divine camera and the sharp mind to control it all? Judge isn’t just here to record stories; he’s here to write them, casting himself as the mastermind behind every twist and turn. Armed with his divine powers, he navigates complex schemes, power-hungry nobles, and ruthless industrialists, all while keeping his ultimate goal hidden: to ascend to godhood and rewrite his own fate. Of course, he generally makes a glorious mess of things, all while trying to keep his dear parents blissfully unaware of his less-than-angelic schemes. But as the stakes rise and the Deity of Stories watches his every move, Judge must tread carefully. Can he manipulate his way to the top, or will he become just another character in someone else’s plot twist? --- Just a quick disclaimer: The book steers clear of any unwanted adult stuff. However, it does feature a potentially disturbing amount of violence—enough to make you wonder about the author's mental health. So proceed with caution—and maybe a shield!
CloudCatcher · 181.3K Views

The Hero Does not want to be a Hero

Kail, a 23-year-old customer support agent, found himself in an unexpected predicament – he was somehow transported into the world of his beloved RPG game, "Stopping Ragnarok." To his astonishment, he wasn't alone in this bizarre adventure. Eight other players, supposedly the chosen ones destined to rescue the world within the game, joined him on this quest. Their mission? To thwart the sinister forces threatening to eradicate humanity in Terra Mercuria. It all sounded quite epic, at least in theory. However, as they delved into their adventure, reality quickly dispelled any grandiose expectations. The warrior turned out to be rather, well, twinkish, not exactly the imposing figure Kail had imagined. The mage had an odd fascination with dark magic, which was more intriguing than practical. The healer, a girl, had an unexpected twist – she possessed an anatomical surprise that defied convention. The Rogue, meant to be stealthy and ruthless, was far too polite and kind-hearted to fit the bill. The Ranger, whose title suggested environmental awareness, displayed a conspicuous disregard for nature's well-being. The Paladin, expected to be virtuous and noble, seemed more interested in flirting than righteousness. The Necromancer, a master of the undead, harbored a comical fear of his own creations. And then there was the Hero, the one designated to lead this motley crew. To Kail's surprise, the Hero vehemently rejected his role and instead clung to Kail, the Bard, as if he were a lifeline in this absurd world. So, while their mission to save Terra Mercuria remained a noble pursuit in theory, the reality of their adventure was shaping up to be quite the comedic spectacle.
Cheene_Basa · 3.5K Views
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