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Wander West, in Shadow

Long ago, the wicked White Queen launched a brutal war of conquest, bringing the lands to freezing ruin. An entire generation was swallowed by the flame and horror of the Queen's War. It ended as it must: the White Queen was slain, her ambitions broken, her erstwhile kingdom shattered. It has been some years now since the news of her death, but the lands still bear the scars of her cruelty. And where humanity has retreated, fae, demons and other horrors have sprung up from the shadows. The young wizard Martimeos journeys through these cursed and shadowed lands, searching for a sign of his older brother, who disappeared into the fire and fury of the Queen's War. Joined by the mysterious swamp-witch Elyse, they must make their way through this dangerous world, uncovering haunting memories of the past. As Martimeos finds his brother's trail, he begins to wonder what sort of man he was, and whether or not the war had changed him. How far will he have to journey until he discovers his brother's fate? How long will he wander west? WANDER WEST, IN SHADOW is a slow-paced, classic sword and sorcery tale that takes place in a dark fantasy world of faded kingdoms and lost history. Magic in this setting is less powerful than in many other fictions, especially when Elyse and Martimeos are first starting out their journey. Discretion is the better part of valor, and it is often better to run than it is to stand and fight. If you are interested in a long story full of danger and mystery and some darker themes, where the protagonists gradually become stronger, this may be the series for you! I will post a chapter a day on weekdays here until the first book is finished. If you are interested, you could also check it out on Royal Road: https://www.royalroad.com/fiction/98391/wander-west-in-shadow-slow-burn-dark-fantasy
haha_haha_2195 · 1.4K Views

The Writer’s Paradox

Max Carter, a struggling writer with untapped potential, discovers an ancient pen and notebook buried in the forgotten corners of his university library. To his surprise, the notebook activates a LitRPG interface called the Nexus System, revealing a startling truth: countless fictional worlds have begun to collapse. Villains have won in stories where they shouldn’t have, characters are straying from their arcs, and plotlines are unraveling, creating dangerous rifts that connect these broken stories to one another. The Nexus System assigns Max the role of "Keeper," sending him into these corrupted narratives to repair the damage. Each time he enters a story, the system assigns him a role—Main Character, Side Character, or Random NPC—forcing him to navigate each world from different perspectives. Max must restore the proper endings, ensuring the protagonist wins and the story regains stability before the rift consumes it entirely. But the villains, unaware of their fictional nature, are thriving in their rewritten worlds, making Max’s mission more dangerous with every step. The breakdown of one story threatens the stability of others, as rifts open pathways between worlds, allowing elements from one narrative to bleed into another. Max must carefully balance his interference, as disrupting the story too much risks deepening the rift and pulling entire worlds into chaos. With each story he repairs, Max grows closer to uncovering the truth about the Nexus, the ancient pen and notebook, and why he was chosen. But as the stakes rise and the lines between reality and fiction blur, Max must decide whether to follow the system’s rules—or rewrite his own ending.
WonderBound · 1.1K Views
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