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Ghost In The Shell Game

The Ghost of Portugal

its the year 2014 14 Year old João Félix is a prodigious young talent playing in FC Porto's youth academy. Though physically undersized, he demonstrates exceptional spatial intelligence, technique, and tactical awareness. His teammates call him “O Mago” (The Magician) for the way he creates opportunities from impossible angles. His family is supportive but modest—his father a teacher, his brother Hugo a fellow academy player. But João’s rise halts abruptly when he is cut from the FC Porto youth system, with the reason cited as “developmental concerns” (a euphemism for being too small and not physically developed enough). The decision devastates him. Suddenly, the player everyone was talking about disappears from the football world. Teammates stop replying to his messages. His name fades from league records. No clubs call. João becomes invisible. He returns to Viseu, haunted by shame and self-doubt. He refuses to train. Watches old match footage in silence. The once-prodigy now battles depression and isolation. Then, during a solo jog, João notices a man watching him from afar. This man, Tiago, introduces himself as a former analyst from Porto. He presents João with a notebook—filled with diagrams and data focused solely on João’s off-the-ball movements. Tiago offers him something no one else has: belief and a new system of training. He calls it “Jogo Sem Bola”—the game without the ball. João accepts. He will train in secret. No spotlight. No club. No recognition. Just the work.
GOAT7 · 11.4K Views

Spells VS Shells

The Kingdom of Steel is rotting from within. Gluttonous nobles tear it apart, and the throne is cracking beneath the king. Rebellions brew in the rear, while powerful neighbors wait patiently for the perfect moment to intervene. They told me this world couldn't be changed. They told me this country couldn't be saved. They told me I was a worthless heir — a disgrace to a noble House. They were wrong. Because they didn't know where I came from. Didn't know what knowledge I brought with me. I will claim what's mine. Climb to the top. And rewrite this world from scratch. Let's see how their tactical spells compare to artillery shells. ------------------------------------------------------------------------ Author's Note Now that we're done with the dramatic part, let me explain — simply and directly, what this story is about. In short: Technology vs. Magic. A protagonist who knows how a musket works... and has metal magic? What could be more imbalanced? If you've been looking for something in the vein of "Release That Witch" — yes, this is it. Of course, not right from Chapter One. Industrial revolutions take time. But eventually, you'll get: Musketeer lines vs. battle mages; Grapeshot tearing through knights; Cannonballs smashing into demons; Bombs dropped from airships onto castles; and chemical weapons... Oh, wait, was that a war crime? Let's pretend you didn't hear that last part. Naturally, there'll also be noble intrigue, impossible missions, duels, and absolute domination. What won't you find here? Well… Boredom. At least, I'll do my best.
Aleks_Kotov · 4K Views
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