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Game Grumps Couple Of Cards

Love's Wild Card

The Heiress Sisters "Big" Miss and "Little" Miss, please stop tormenting me! I'm begging you!" One heroic moment at a Manhattan restaurant introduces Alex Stone to a stunning beauty who turns out to be Emma Carter—the daughter of his company's Shanghai CEO. In other words, the "Big Miss" herself. But beneath her elegant exterior and graceful demeanor, this heiress has a side that nobody sees coming. It's enough to drive a man crazy! Be your housekeeper? Big Miss, are you joking? You can barely make instant noodles, and you want to be my housekeeper? The CEO has two daughters? Wait—so that beauty I antagonized on the subway is the "Little Miss"? What? You're moving in too? No! Please, have mercy! One sister is more than enough to handle, and now there's another? They really are something else, these "Big" and "Little" Misses! The "Big" Miss may look elegant and gentle, but she's hopelessly scatter-brained. The "Little" Miss might appear cold and stunning, but she's got the temper of a spitfire. To make matters worse, these sisters have been like oil and water since childhood—and now they're both living under my roof. Talk about a full house! I set out to chase beautiful women, but these "Big" and "Little" Misses ended up chasing me instead! How is a man supposed to survive this? These beautiful heiresses are anything but docile. How's a simple white-collar worker supposed to handle their antics? They say a man who isn't a little roguish isn't developing normally. Well, I'm all man—shouldn't I enjoy this situation? Who am I? Just a guy who spends three days a week creating legends, two days falling in love, one day being eccentric, and the remaining day searching for the edge of the world and the kingdom of ice. But love... love isn't simple. The only things that can grip you for life are your teeth and love!
LuminousLetterS · 4.1K Views

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"
IGotStones · 8.6M Views

Game of Eternals: Divine Deception

In the fractured world of Avaloria and the Unknown, where power, deception, and forgotten truths shaped destiny, a war loomed on the horizon—one no one yet understood. Behind the shadows of this conflict lay a cosmic Lie, spanning continents, worlds, and the very fabric of existence. Valcroy and Erik had been thrust into a journey neither had asked for, but both had been forced to endure. What began as a desperate escape from the Frostborne household unraveled into a quest that crossed realms and defied comprehension. Through the forbidden continents of Avaloria and into the unknown and unforgiving Lorein, the duo uncovered fragments of a forgotten past. They encountered allies, enemies, and the horrifying nature of the Lie that bound their world. Every step tested their strength and resolve, as the secrets of the worlds ground them down, forcing them to prove they were capable of bearing the truth. The Lie ran far deeper than they had imagined, threatening not just their world but the survival of all creation. With the calamity of Avaloria’s seven continents and the Fall of Lorein weighing heavy, they found themselves hunted by unseen forces, their own shadows turning against them. Erik and Valcroy had to uncover the truth behind the Well of the End and prepare to face an enemy that sought to consume it entirely. In a tale of fragile alliances, constant betrayal, and truths that could save or destroy, Divine Deception told a saga of resilience, loyalty, and the pursuit of a destiny shrouded in fire, ash, and forgotten worlds. Would they untangle the deception that bound [Compassion], or would they fall, like countless others before them? [One Day I Will Find The Words And They Will Be Simple]
First_Flame · 43.9K Views

Twisted Game of Fate

Have you ever wondered what will happen if Amara agreed to marry her stepsister’s ex-fiancé? Basil Augustus Hawthrone, the heir of the Hawthrone Agritech. He exhales an air of control and preciseness. His cold appearance makes him seem aloof, as if emotions are useless distraction. With a sharp intellect and a calculating mind, he always measure every decision strictly. The only person that gets to see his weakness is Tatiana, his ex-fiancée for five years, who turned out to be his niece. In order for them to stop the forbidden love they had for each other, he was arranged to marry the stepsister of his ex-fiancée. Seraphine Amara Montgomery, the illegitimate daughter of Silas Montgomery, the founder of MT Enterprises. She is a perfect example of a woman free from all flaws, but beneath her lies a restless soul. She moves through life carelessly, lost in desires and pleasures, unconcerned with the consequences of her actions that is run by a sense of entitlement, coming from a life of privilege, where everything she wants has always been within reach, except for the affection that she longs from her family. Seraphine's polished exterior hides the space left by emotional neglect and isolation, making her reckless in her chase for affection and validation. When both the family of Basil and Tatiana, his ex-fiancée, found out that they are related by blood, the family decided to broke them apart and set up Basil to marry Amara instead, the stepsister of Tatiana who recently got involved in an illegal drug trade managed by one of her friends, Alistair. The father of Tatiana and Amara thought that this idea will bring tranquility in their household, but little does he know that he created another problem that will make the situation of his daughters worst?
themisseo · 3.9K Views

THE UNWRITTEN GAME OF BETRAYAL

Betrayed by the family she thought she could trust, Selena Lawrence awakens from a coma to a chilling revelation: her stepfather, Victor, and stepsister, Clara, orchestrated her downfall to secure a desperate merger with their rival, Anderson Industries. Reduced to a pawn in an unwritten game of betrayal, Selena is shipped off to Europe for her safety, left to grapple with the scars of betrayal and the loss of everything she once knew. Emma learns the truth about the family that raised her and the father she never knew. But Selena isn’t the type to run. When she returns to America, she’s ready to take back her life, expose the lies, and destroy anyone who stands in her way. Her plans turn unexpectedly when she crosses paths with Richard Anderson, the heir to the merged empire and the man she once loved. But Richard is no longer hers; he’s now Clara’s husband, and he was also entangled in the very web of lies that tore Selena’s world apart. Despite the bitterness of betrayal, their undeniable connection reignites, forcing Selena to question everything she thought she wanted. She was a pawn in a game she never agreed to play, but now Selena is determined to rewrite the rules; even if it means playing the same dangerous game against her family. As her desire for vengeance clashes with her love for Richard, she faces an impossible choice: to pursue revenge and risk losing herself or to seek redemption through a love that could shatter her all over again. Will she conquer the game or be consumed by it?
Primus_Adonis1 · 7.4K Views

Avery's Game Of Revenge

"I WILL MAKE THEM ALL REGRET THE DAY THEY MET ME! I WILL MAKE THEM WISH THEY WERE NEVER BORN! AND I WILL MAKE THEM HATE THE DAY THEY THOUGHT OF BETRAYING ME!" "You will, Sweetie. And I'll help you with that..." Those were the last words Avery spoke and heard before passing out in her bloody red wedding gown, on the same day she was supposed to marry her boyfriend from senior high school. ~~ Avery McCallum, the sole heiress and president of the McCallum Group of Companies, had her whole family wiped out on her wedding day. Framed for her grandfather's murder and stripped of her position, Avery vows to take revenge on those who wronged her. But her powerless state seems to mock her determination. Enter Archibald Donovan. She used to hate the devilishly hot and narcissistic chairman of the A² Corp who also happened to be her older brother's best friend, but when consumed with the need to take revenge, she begged him to marry her in return for fulfilling a long list of conditions. Archie agrees, and a month later, Avery re-emerges as Ava Donovan, a rising actress and the wife of the most powerful man in the country. With her newfound status, Avery systematically destroys her adversaries, uncovering dark secrets and hidden agendas along the way. But as she navigates the treacherous landscape of her new life, she must confront the truth about her family's past and at the end of it all, come back to him. She owed him after all... ~ EXCERPT Archie's eyes darkened when he saw her stumbling out of the wine cellar, a bottle of wine in one hand and her night robe, in the other. She was literally half naked. "Hey..." her greeting came out in a slur, and that was all he needed to know she was drunk. Very drunk, at that. "Why?" he asked simply, knowing she would interpret his question as she usually did. "I...I visited them today. The flowers on their stones were already wilted and...and...it broke me. I wanted to be happy and at the same time, I wanted to cry," Avery replied, inhaling short wisps of air before she continued, "Then I found the cellar." "Did it work?" She shook her head slowly in reply, lifting her head up in time to see a mischievous smirk curl on his lips. "Don't be sad, Baby girl. I happen to know a way to make you cry and keep you excited at the same time," he said. "Really?" "Wanna try it, Mama?" Avery nodded, slowly but firmly as he closed the distance between them. As he promised, she did cry...in pleasure. Note: This book is participating in the Cupid's Quill Contest. Your support is highly appreciated!
Krepsore07 · 241.5K Views

Divine Card Creator in the Card Realm

Dragonic Scales RR In a world where duels determine everything from power to prestige, Jarek stands at the crossroads of revolution. His unique ability to craft cards, specifically tailored to a duelist’s soul, makes him a rare and dangerous player in an underground system controlled by corporate monopolies. These corporations dominate the legal production and distribution of cards, making it nearly impossible for rogue creators like Jarek to thrive. But a once-in-a-lifetime opportunity is about to change that. The story begins with Jarek trading his custom-crafted cards to Benji, a nervous young duelist whose soul card—Chaos Rabbit of Trickery—has great potential but lacks the necessary support. Jarek sees an opportunity in Benji, not just to test his creations, but to use him as part of a much larger plan. The annual Card Kings tournament is approaching, a high-stakes event where the winner gains a coveted prize: the freedom to legally produce and distribute their own cards without interference from the corporations. For Jarek, this tournament represents his chance to dismantle the system that keeps independent card creators in the shadows. By partnering with powerful duelist and others, he plans to showcase the power of his custom-made cards and disrupt the carefully controlled market. But the tournament is no easy feat—it’s a brutal, cutthroat competition where duels are not just about winning, but survival. And with some of the most powerful duelists and corporate-backed teams entering the fray, the stakes have never been higher. Jarek’s strategy is to introduce chaos—literally. His custom cards, like Moonlight Chaos, turn seemingly weak, multiplying rabbits into rampaging, unstoppable forces, reflecting the unpredictable nature of his approach. He knows that if his partners can make a strong showing in the tournament, his reputation as an underground card creator will explode, drawing more attention to his abilities and challenging the monopolies. As the tournament progresses, alliances are made and broken, duels are fought in brutal arenas, and Jarek must not only outwit his opponents but also navigate the dangers of the underground world. If he can pull off his plan, he’ll gain not just the freedom to create, but the power to reshape the entire dueling world. However, failure means more than just losing—it could mean the end of his career, his freedom, and possibly his life.
NephalemWriter · 8.9K Views
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