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The Legend Of The Four Kings

The Four Empires

… At first, El was just a seven-year-old boy, surviving in a war-torn village steeped only in the air of misery and the stench of death. He was far from ordinary though – for his fragmented memories made it difficult to remember many things, yet it gifted him with an uncanny intelligence. With only a few tattered books from a crumbling, wooden library, he taught himself how to read, clinging to knowledge as his only solace. He believed his fate was sealed, destined to die like other children who succumbed to illness or starvation, then left him there alone. However, everything changed the day his village was attacked by unknown people. The invaders slaughtered everyone, yet for reasons he couldn’t fathom, they left him alive. When El awoke under the pale light of the full moon, the attackers returned, searching for what they called "A breath that was left." Helpless, he was captured. What followed was a blur – six years of his life erased from memory. He woke up again, his head bandaged, in the care of a mysterious man who brought him to Mirthwater, a city in one of the Four Vassal States of the Ryxhaton Empire. Then without much of an explanation, he abandoned him there. Left to fend for himself, El navigated the harsh underside of Mirthwater, while haunted by dreams of the unknown he couldn’t make sense of. But his quiet struggle for survival suddenly took a dark turn when he stumbled into a brewing conflict hidden within the city’s shadows. Unwittingly thrust into a world fraught with danger, he found himself face-to-face with creatures born from humanity’s darkest desires and worst nightmares. Now, El’s must confront the horrors lurking in the depths of Mirthwater and uncover the truth about his past – before it consumes all of him. … This novel is entirely work of fiction. The names, characters, and incident portrayed in it are the work of the author's imagination. Any resemblance to actual persons, living or dead, event or localities is entirely coincidental. Contains themes regarding mental health and violence that may not be suitable for all readers. Viewer discretion is advised. ...
AldredR · 6.7K Views

The Four Empires - The Chronicles of the Thirteen Realms

… At first, El was just a seven-year-old boy, surviving in a war-torn village steeped only in the air of misery and the stench of death. He was far from ordinary though – for his fragmented memories made it difficult to remember many things, yet it gifted him with an uncanny intelligence. With only a few tattered books from a crumbling, wooden library, he taught himself how to read, clinging to knowledge as his only solace. He believed his fate was sealed, destined to die like other children who succumbed to illness or starvation, then left him there alone. However, everything changed the day his village was attacked by unknown people. The invaders slaughtered everyone, yet for reasons he couldn’t fathom, they left him alive. When El awoke under the pale light of the full moon, the attackers returned, searching for what they called "A breath that was left." Helpless, he was captured. What followed was a blur – six years of his life erased from memory. He woke up again, his head bandaged, in the care of a mysterious man who brought him to Mirthwater, a city in one of the Four Vassal States of the Ryxhaton Empire. Then without much of an explanation, he abandoned him there. Left to fend for himself, El navigated the harsh underside of Mirthwater, while haunted by dreams of the unknown he couldn’t make sense of. But his quiet struggle for survival suddenly took a dark turn when he stumbled into a brewing conflict hidden within the city’s shadows. Unwittingly thrust into a world fraught with danger, he found himself face-to-face with creatures born from humanity’s darkest desires and worst nightmares. Now, El’s must confront the horrors lurking in the depths of Mirthwater and uncover the truth about his past – before it consumes all of him. … This novel is entirely work of fiction. The names, characters, and incident portrayed in it are the work of the author's imagination. Any resemblance to actual persons, living or dead, event or localities is entirely coincidental. Contains themes regarding mental health and violence that may not be suitable for all readers. Viewer discretion is advised. ...
AldredR · 9K Views

The Legend of the Eternal Throne.

On the Orandia Continent, strong individuals and geniuses have never been absent. Whether it is the noble Elves, the resilient Giants, or the majestic Dragons, the legacies and families of all races stand firm on this ancient land. The civilization of the continent has endured the test of time, with its glorious history interwoven with bloodshed. However, this continent is not a peaceful paradise. The dark tides of the Demon Race surge forth, and the magical beasts ravage the homes of humans, Elves, and other races, slowly closing in on the heart of every civilization. Disaster is inevitable, yet in this time of crisis, internal strife between factions and empires still persists. In this turbulent land, who will shoulder the responsibility of changing the future? Who will reclaim control over the collapsing destiny? The wheels of fate begin to turn, and a boy who starts from humble beginnings is gradually advancing toward the pinnacle that will change the Orandia Continent. His name is Roy. A boy of ordinary origins, a child with nothing to his name, yet due to the favor of destiny and his unwavering determination, he paves a path that belongs to him. As Roy rises from a despised youth to a savior feared and admired by all the races of the continent, every step he takes is filled with hardship and challenges. Confronted with a chaotic situation, he must not only fight against the Demon Race and magical beasts but also find his own strength in every difficult decision. This is a story of growth, struggle, and sacrifice; a tale of how a hero rises from being an unknown nobody to ultimately changing the fate of the entire world. Watch as Roy rises through harsh trials, conquering past enemies, and ultimately standing atop the summit that is his alone, securing a place of his own.
Jayrek · 3.3K Views

Legend of the Nadine Nectar

In the realm of Teneria, situated on the continent of Erica, three princesses are poised for significant achievements. Runa, designated as the chosen one, wants to restore the kingdom to its former prominence. Scarlet is motivated by retribution, strives to reclaim her lost domain, and seeks vengeance for her people. Jessica, prepared to foster unity across the realm, must adeptly navigate the complex landscape of power dynamics and political maneuvering. Their trajectories converge upon the resurfacing of the Blue Compass, concealed for over four centuries. This compass serves as a navigational instrument leading to the esteemed Nadine Nectar that bestows upon the consumer the ability to attain dominion over all creatures. The unexpected re-emergence of the Blue Compass, a long-lost artifact, disrupts the prevailing peace and incites widespread conflict. Nations that had previously maintained a fragile harmony now find themselves in opposition. The three princesses, each embodying a distinct destiny, emerge at the forefront of this turmoil. As nations unfurl their war banners and issue battle cries, the location of the Nectar becomes known solely to the individual in possession of the Blue Compass. As the princesses undertake a perilous journey to secure the Nectar, they must confront personal adversities, cultivate unexpected alliances, and confront formidable adversaries. However, as they move closer to their objective, they realize that the price of power may exceed their initial expectations. The crucial question remains: will Runa, Scarlet, and Jessica surmount their differences and collaborate to obtain the Nectar, or will their divergent paths lead to the undoing of the Realm? This is Teneria, where the quest for power and the authentic essence of greatness are rigorously examined.
Remileku_David · 2K Views

Kings Covenant: The Ashes Of The Golden Cage

Kings Covenant: The Ashes of the Golden Cage unfolds in a world where ancient magic and advanced technology coexist, shaping a fragile peace amid ruins of once-great empires. The last known continent, home to diverse kingdoms and mysterious ruins, is teeming with powerful magical creatures and relics of a forgotten age. New technologies—born of both arcane knowledge and scientific innovation—are being rapidly developed, yet remnants of the past linger, casting long shadows over the present. At the heart of this world are two kings, Caelan Althar and Dorian Valen, once childhood friends who now find themselves at odds. Their bond shattered over the discovery of an ancient artifact known as the Golden Cage, a relic tied to long-lost powers. The artifact holds the potential to change the world, but its true nature is veiled in mystery, and neither king fully understands the consequences of using it. Years earlier, Caelan and Dorian, along with their companions, formed a club at an elite academy where they explored ancient ruins and uncovered relics infused with magic. They encountered mythical creatures—elemental beings, monsters, and guardians that once roamed freely. But now, as rulers, Caelan hesitates to use the Golden Cage, knowing that its power could bring disaster. Dorian, in a desperate attempt to save his kingdom from ruin, betrays his former friend and takes the artifact for himself. Unbeknownst to both kings, powerful forces—both magical and technological—are at work, manipulating their actions toward a catastrophic end. As war seems inevitable, the ancient world’s secrets begin to unravel, threatening to release forces that neither man can control. Kings Covenant: The Ashes of the Golden Cage is a tale of betrayal, ambition, and the unbreakable bond between friendship and power. It explores the allure of ancient magic, the dangers of rediscovered technologies, and the creatures that still roam the world—an epic journey through a land on the brink of rediscovering its greatest mysteries.
Xcera_Winx · 10.1K Views
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