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Om Design On Wall

The Reincarnated Villain Can Break the Fourth Wall!

In his first life as 'Caine Wilson', was the villain—ruthless, cunning, and very powerful. He played his part perfectly, crushing the so-called "protagonist" and parading his enemies, their families, and anyone who crossed him naked through the streets. He watched with glee as the "hero" lay broken, stripped of his dignity, before finally ending his pitiful existence. But just as Caine, thought he had finally won and secured his place at the top, 'Higher ups' intervened. A booming, ethereal voice—like the universe’s pissed-off judge—shook the skies: "You have violated the sacred code of villainy! The villain shall not win. The balance has been broken. Caine Wilson, the world hereby rejects you!" Before he could even enjoy his victory, his world blinked out, like a story whose writer just erased the last chapter in frustration. Everything went dark. And when he awoke, he wasn’t Caine Wilson anymore. He was 'Su Xiaobai', a nobody on 'White Cloud Star', a world of cultivation, martial arts, and endless struggle. But this time, things were different. He could feel it—he could see through the cracks of reality itself. He could break the fourth wall! He wasn’t just some reincarnated soul; he was a villain who had 'seen the system', who understood the game. And he was about to flip it upside down. --------------- A/N: Buckle up, you miserable bunch! It’s a parody, so shut your brains off, toss 'em in the trash, and dive headfirst into this deep, glorious shithole! Don’t come whining to me when you laugh so hard you choke on your own damn tears! --------------- Discord: https://discord.gg/dsc4fftBeF **Cover Page is not owned by Author**
SKuLL · 307.7K Views

-Hell on Earth-

In a distant future where humanity thrives in the far reaches of space, the Skeld II, a colossal research and exploration vessel, serves as a beacon of hope and progress. Manned by a diverse crew of scientists, engineers, and military personnel, the ship’s mission is to push the boundaries of human knowledge. But beneath its polished exterior lies a creeping darkness—a sinister force that threatens not only the Skeld but the fragile fabric of human civilization. When a series of gruesome murders shatters the ship’s tranquility, rookie crew member Jean finds himself thrust into a nightmare of betrayal and fear. As paranoia spreads, Captain Max must rally his dwindling team against an unseen foe. Meanwhile, Kenneth, a trusted officer, descends into madness, invoking ancient powers and summoning the Dark One, a malevolent entity from a forgotten age. As alliances crumble and the body count rises, the survivors must confront the truth: the parasite that plagues them isn’t just physical—it’s spiritual, tearing apart their minds and sowing distrust. Their mission becomes clear: unite or perish. But in the face of overwhelming darkness, sacrifice becomes inevitable, and each character must wrestle with their own humanity. Hell on Earth is a gripping tale of survival, betrayal, and redemption, blending visceral horror with intense action. In a universe where shadows linger and light feels scarce, the Skeld’s crew must fight not only for their lives but for their souls. For on this ship, even the stars can’t save you from what lurks in the void.
StudioVEGA_Novels · 8.3K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 94.4K Views

THE WALLS BETWEEN Us

After ten years apart, two childhood friends reunite, but their once-vivid bond feels faded and distant. What remains is a faint connection neither can fully understand. As they navigate their new realities, one of them begins to recover long-buried memories that may hold the key to reigniting their relationship. Will they uncover what truly binds them, or are some connections destined to remain fragments of the past? "Memories are the silent footprint of the past, guiding us through the present." "A lost memory is the forgotten fragment of time, hidden but truly never gone." The golden hues of the setting sun danced on the waves, casting a warm glow over the beach. Alice and Noah stood at the water's edge, the cool sand grounding them as the world around them seemed to blur. Their eyes locked—a deep, unspoken connection passing between them, carrying an ocean of emotions too heavy to name. “Alice,” Noah whispered, his voice almost lost in the gentle crash of the waves. She didn’t waver, her gaze steady. “There’s so much we’ve left unsaid, Noah. So many secrets we’ve buried. Don’t you think it’s time we face them?” He let out a shaky breath, his fingers brushing his temple as if trying to make sense of it all. “I know,” he said, his voice strained. “But not now. I… I just need a moment. It’s too much to take in.” The silence that followed was both heavy and fragile, like the pause before a storm. Yet, in that fleeting instant, neither looked away, both silently acknowledging the unspoken truths that had yet to surface.
authormika · 86 Views
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