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Hero Who Craves Revenge

The Hero Who Overdid it

In a world constantly threatened by monsters and catastrophes, Kazuto was just an ordinary man living a dull, uninspired life—until he got fired from his job and lost all sense of purpose. Empty and unmotivated, his fate changed the day he crossed paths with Riku, a 15-year-old boy carrying a letter of utmost importance for his father. As they chatted, a grotesque monster attacked, enraged over a hilariously petty grievance: someone had scribbled insults on its back during its transformation. Determined to protect Riku, Kazuto confronted the monster, rediscovering a spark of heroism he'd long forgotten since childhood. Against all odds, he defeated the monster using sheer wit, saving Riku, who thanked him before continuing his journey. Inspired by the encounter, Kazuto made a life-altering decision: to train beyond human limits and become the strongest man alive. After three years of grueling, almost absurd training, Kazuto’s strength reached unimaginable levels. Now, he can obliterate any threat with a single punch, but his overwhelming power has left him trapped in a life of boredom. With no challenges, no glory, and no recognition, Kazuto finds himself facing a new kind of enemy: monotony. Everything changes when Tatsuya, a young and stoic cyborg, clashes with a monstrous insect in a fierce battle. Despite his incredible power, Tatsuya is on the brink of defeat. At the last moment, Kazuto steps in and annihilates the monster with a single blow. Awestruck by Kazuto's overwhelming strength, Tatsuya pleads to become his disciple, convinced that this man holds the key to reaching perfection in his own quest for power. As Kazuto navigates his apathetic routine, Tatsuya's fiery determination to grow stronger and their constant encounters with absurdly powerful monsters begin to inject a new sense of purpose into his life.
InkVortex · 1.4K Views

The Hero Does not want to be a Hero

Kail, a 23-year-old customer support agent, found himself in an unexpected predicament – he was somehow transported into the world of his beloved RPG game, "Stopping Ragnarok." To his astonishment, he wasn't alone in this bizarre adventure. Eight other players, supposedly the chosen ones destined to rescue the world within the game, joined him on this quest. Their mission? To thwart the sinister forces threatening to eradicate humanity in Terra Mercuria. It all sounded quite epic, at least in theory. However, as they delved into their adventure, reality quickly dispelled any grandiose expectations. The warrior turned out to be rather, well, twinkish, not exactly the imposing figure Kail had imagined. The mage had an odd fascination with dark magic, which was more intriguing than practical. The healer, a girl, had an unexpected twist – she possessed an anatomical surprise that defied convention. The Rogue, meant to be stealthy and ruthless, was far too polite and kind-hearted to fit the bill. The Ranger, whose title suggested environmental awareness, displayed a conspicuous disregard for nature's well-being. The Paladin, expected to be virtuous and noble, seemed more interested in flirting than righteousness. The Necromancer, a master of the undead, harbored a comical fear of his own creations. And then there was the Hero, the one designated to lead this motley crew. To Kail's surprise, the Hero vehemently rejected his role and instead clung to Kail, the Bard, as if he were a lifeline in this absurd world. So, while their mission to save Terra Mercuria remained a noble pursuit in theory, the reality of their adventure was shaping up to be quite the comedic spectacle.
Cheene_Basa · 3.5K Views
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