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House Md Writers

House of Stone

Two friends. One mysterious 'System'. A second chance at life. Adrian and Marcus never expected to die young. Yet, when they awaken in a cosmic void, a voice gives them a compensation deal: reincarnation in a brand-new world, with their memories and sense of being intact. Given a finite pool of Karmic Points, they must carefully choose their advantages, their starting position, and even the world itself where they will be reborn. Adrian—ever the strategist—opts for long-term gain, while Marcus, impulsive and bold, just craves excitement. Together, they make a fateful decision: they will be reborn as a minor noble brothers in the Azura Federation, a land of shifting allegiances, merchant-noble, and cutthroat politics. When the time comes to spend their last remaining Karmic Points, Marcus proposes a radical gamble: rather than buying minor advantages, they sacrifice everything for unrestricted access to the System’s hidden exchange mechanics. The deal is struck—but at a cost they don’t fully understand. Now, as they navigate a world of noble houses, military conflicts, and hidden agendas, Adrian and Marcus must use every advantage at their disposal to not only survive this life—but to try finding a way of securing their place in the next cycles of life in the far future. What happens if they fail? If their Karmic points reach zero when they die in this new life they are about to embark? The System refuses to say. With magic, danger, and unseen cosmic forces lurking in the shadows, the two must play the ultimate game of strategy. But as they rise, one other question always looms over them: Did they even have a chance to break the System… or did the System merely just trap them in an even deeper game?
Yura_C · 2.1K Views

The Writer’s Paradox

Max Carter, a struggling writer with untapped potential, discovers an ancient pen and notebook buried in the forgotten corners of his university library. To his surprise, the notebook activates a LitRPG interface called the Nexus System, revealing a startling truth: countless fictional worlds have begun to collapse. Villains have won in stories where they shouldn’t have, characters are straying from their arcs, and plotlines are unraveling, creating dangerous rifts that connect these broken stories to one another. The Nexus System assigns Max the role of "Keeper," sending him into these corrupted narratives to repair the damage. Each time he enters a story, the system assigns him a role—Main Character, Side Character, or Random NPC—forcing him to navigate each world from different perspectives. Max must restore the proper endings, ensuring the protagonist wins and the story regains stability before the rift consumes it entirely. But the villains, unaware of their fictional nature, are thriving in their rewritten worlds, making Max’s mission more dangerous with every step. The breakdown of one story threatens the stability of others, as rifts open pathways between worlds, allowing elements from one narrative to bleed into another. Max must carefully balance his interference, as disrupting the story too much risks deepening the rift and pulling entire worlds into chaos. With each story he repairs, Max grows closer to uncovering the truth about the Nexus, the ancient pen and notebook, and why he was chosen. But as the stakes rise and the lines between reality and fiction blur, Max must decide whether to follow the system’s rules—or rewrite his own ending.
WonderBound · 1.8K Views
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