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British Council Competition

The Shardborn

Kael, born with the rare gift of wielding all elemental shards, faces a dilemma: while others can master one shard, he must choose which to bond with, each presenting its own unique trials. His path takes a personal turn when his sister, Lyra, vanishes while investigating the legendary "True Shards," rumored to hold the power to manipulate time, space, and reality itself. Defying the enigmatic Shard Council, the powerful organization that governs shard magic, Kael teams up with the rogue Tess and other unlikely allies to uncover the truth behind Lyra's disappearance and the True Shards. Their journey leads them to a treacherous island filled with ancient trials, cryptic symbols, and guardians determined to keep the shards' secrets hidden. As Kael uncovers the shards’ immense power, he grapples with their potential to both save and destroy the world. The Shard Council, fearing the chaos the True Shards could unleash, pursues Kael relentlessly, culminating in high-stakes battles on land and sea. Meanwhile, Kael discovers that the True Shards may not just be tools of power—they are the keystones of existence, with devastating consequences for anyone attempting to control them. Driven by the desire to save his sister and unravel the Council’s secrets, Kael must navigate shifting alliances, ancient forces, and the growing burden of his unique power. His quest is no longer just about Lyra—it’s about preventing a catastrophic unraveling of reality while wrestling with the dangerous temptation of the shards’ power. Will Kael's determination lead to salvation or destruction? In a world where every choice reshapes the fabric of reality, the line between savior and destroyer blurs, leaving Kael to decide the ultimate fate of his world.
TheCrystalAuthor · 1.3K Views

System Versions

Mohamed Almond had lost everything to the universe his parents, and the only thing he had inherited was a mysterious, old-fashioned looking book that he couldn’t even open. But when the book had finally opened, Mohamed was granted access to a mysterious system. Mohamed first quest appeared in His line of Sight: "Quest 1: Become Popular in School " "Rewards 5 credit" "Credit can be converted to currency. 5 credit equals to $10,000" "Time Limit: 1 Week" Mohamed's eyes widened with excitement as he stared at the notification that appear in his front. This was his chance to turn his life around. He set out into the unknown, determined to complete the quest and claim his reward. The Earth is divided into two realms: the Outworlds and the Mundane. This dichotomy has existed for centuries, with the Outworlds holding the majority of the planet's magical and supernatural power. The Outworlds are a collection of hidden dimensions, realms, and planes of existence that coexist with the Mundane. They are home to a diverse array of supernatural entities, including: - The Fae: ancient, magical beings with a deep connection to nature - The Shadeborn: mysterious, shadowy entities with the ability to manipulate darkness - The Luminari: powerful, angelic beings who wield the power of light - The Wraiths: restless spirits of the dead, seeking justice or revenge The Outworlds are governed by the Council of the Arcane, a group of powerful mages who maintain the balance of power between the different supernatural factions. However, the Council is notoriously reclusive, and their motives are often shrouded in mystery. In contrast, the Mundane is the everyday world, devoid of magic and supernatural phenomena. It is home to ordinary humans.
Chris_Elevion · 2.5K Views
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