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My Hero Too

My Anti-hero Fairy System

[The criteria for unlocking the system have been fulfilled.] [System synchronization with host commencing.] [Synchronization complete. Congratulations. You have been given a chance to become the most desirable human in this world, just as you wished.] “This isn’t what I wished for.” [What seems to be the problem?] the voice asked, a hint of curiosity in her tone. “I asked to be the most desirable human, not a woman!” he exclaimed, frustrated as he cupped his newfound breasts. Sylvester Lancaster, a dedicated and kind-hearted unactractive policeman, often dismissed and treated like a doormat, snaps after discovering his newlywed wife in bed with his best friend. Consumed by rage, he goes on a violent rampage, only to realize the horrific extent of his actions when the blood cools—he has committed murder. Panicked, he attempts to flee but is struck by a car and meets his untimely death. However, death is far from the end. Sylvester awakens in a morgue, only to find himself in a bizarre alternate universe—trapped in the body of a stunning young woman named Cara Bolton. In this new world where Sylvester has transmigrated to, vampires, werewolves, witches, and other supernatural beings coexist in a fragile balance with humans, their uneasy peace marked by underlying tensions and hidden conflicts. Among the supernaturals, vampires reign supreme as the most dominant and influential. The system reveals to Sylvester that he now wields two new skills: the power to read minds and the ability to detect lies, skills inherited from Cara, the body’s former inhabitant who was a fairy. The system assigns him quests to complete, allowing him to level up and gain all remaining skills a fairy possesses. Many of these missions involves sex, manipulating and exploiting people, as well as infiltrating the vampiric council.
fredrick_anele · 156.3K Views

10,000 Years Too Late

When a freak accident claims her life, Riley finds herself inexplicably aboard a strange spaceship, joined by seven other souls who perished at the same moment. Initially terrified, they gradually forge a bond in this unexpected afterlife, transforming the sterile vessel into a haven of camaraderie. Their newfound peace is shattered by the arrival of a cryptic message from a powerful entity known as AXIS. AXIS tasks them with a critical mission: journey to different worlds teetering on the brink of collapse, identify the source of their turmoil, and restore balance. The eight become unlikely saviors, traversing the cosmos and leaving legends in their wake. They are first sent to Sveethlad, a diseased world on the bring of breaking apart. They are tasked to save it. They will, but doing so would fundamentally test the bonds they've built the time they were in the spaceship and after a while they are sent to several more worlds to save. Their latest mission however, the Axis system would suffer a glitch, Riley would find herself transported to another world, seemingly on the brink of destruction, the only difference is that she had been sent there ten thousand years too late, and all her friends have become gods. It should be the best thing ever but many things are not right in this new world, most of the gods are asleep, one of them is missing and another one is dead. Riley would have to find out what happened to her friends in the time she was gone, why they became they way they are and if, perhaps it was all inevitable from the start.
Serverian · 27.1K Views

The Hero Does not want to be a Hero

Kail, a 23-year-old customer support agent, found himself in an unexpected predicament – he was somehow transported into the world of his beloved RPG game, "Stopping Ragnarok." To his astonishment, he wasn't alone in this bizarre adventure. Eight other players, supposedly the chosen ones destined to rescue the world within the game, joined him on this quest. Their mission? To thwart the sinister forces threatening to eradicate humanity in Terra Mercuria. It all sounded quite epic, at least in theory. However, as they delved into their adventure, reality quickly dispelled any grandiose expectations. The warrior turned out to be rather, well, twinkish, not exactly the imposing figure Kail had imagined. The mage had an odd fascination with dark magic, which was more intriguing than practical. The healer, a girl, had an unexpected twist – she possessed an anatomical surprise that defied convention. The Rogue, meant to be stealthy and ruthless, was far too polite and kind-hearted to fit the bill. The Ranger, whose title suggested environmental awareness, displayed a conspicuous disregard for nature's well-being. The Paladin, expected to be virtuous and noble, seemed more interested in flirting than righteousness. The Necromancer, a master of the undead, harbored a comical fear of his own creations. And then there was the Hero, the one designated to lead this motley crew. To Kail's surprise, the Hero vehemently rejected his role and instead clung to Kail, the Bard, as if he were a lifeline in this absurd world. So, while their mission to save Terra Mercuria remained a noble pursuit in theory, the reality of their adventure was shaping up to be quite the comedic spectacle.
Cheene_Basa · 3.6K Views
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