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Fate Stay Night Summoning

Imagination Architect: Summoning Fate

In the Modern World of the Year 2023, something happened worldwide as gates or portals are being summoned in each of the continents or cities. The world thought it was a joke about what's happening until they realize that monsters or unknown beings appeared out of the gates killing and mercilessly humans one by one without warning, the population decreased by 10% and the United Nations issued a alert to use every military power to deal with them including nukes. But, hope was lost when this beings are imbued with magical powers or energy making bullets and radioactive weaponry (nukes) useless against them, when all hope was lost after human population decreased by 25%, hope appeared and humanity managed to push or fend off this beings either killing them or bring them back where they belong with the help of other races that are different like them. They have pointy ears like Elves, Short but wield heavy weapons and creating weapons like Dwarves, similar like animals Beast People, or Smart, Strong, and Intelligent like Dragons. A year later has passed, after that world crisis happened. At the Year 2024, there will be a certain young adult that will change the world using the ability to Craft & Build through Imagination and Summoning & Luck through Gacha, his name is Rowan Ashbourne. He comes from a Noble Household the Ashbourne Family, his Father's name is Baron Oswin Ashbourne the Head of the Ashbourne Family, his Mother's name is Seren Ashbourne. He has two younger brothers who is Darien and Finton Ashbourne. With this Rowan Ashbourne who can change the world in the near future with his newfound power will mark the history of the world.
Garett_Ashbourne · 7.1K Views

The Dragon's Summon

In a world where memories can be as elusive as the wind, **Sai** awakens in a disorienting forest, suspended high in the branches of a tree. Confusion engulfs him as he grapples with the pain coursing through his body and the unsettling question of how he arrived in this mysterious realm. As he struggles to escape, a menacing growl echoes through the woods, urging him to run. Desperate and panicked, Sai's instinct for survival kicks in when grotesque creatures emerge from the shadows, their glowing eyes locked onto him. With no choice but to flee, he races through the treacherous terrain, his heart pounding as he questions his very existence. Each moment is fraught with danger as he seeks answers in a place where darkness lurks around every corner. As he reaches a cliff overlooking a roaring waterfall, Sai faces his impending doom. With the monsters closing in, he makes a defiant leap into the abyss, plunging into the icy depths below. In that moment, as the water engulfs him, he is forced to confront not only the perilous reality of his new world but also the hidden depths of his own spirit. In this thrilling tale of survival, identity, and the struggle against overwhelming odds, **Sai** must uncover the truth of his circumstances, battling both the physical dangers of the unknown and the demons of his forgotten past. Will he discover the strength within himself to overcome the darkness, or will he be consumed by the very shadows he seeks to escape?
Sa1man_Aleem · 18.5K Views

The Summoned Accountant: Fate of the Forgotten Realm

Adrian Woods was a burnt-out accountant barely surviving Tokyo’s relentless work culture when a chance encounter with a mysterious glowing circle dragged him into an unfamiliar world. Now stranded in the kingdom of Lunaris, Adrian discovers he has been summoned as a hero—though he’s hardly the sword-wielding, spell-casting type. Guided by Meric, a mage with cryptic wisdom, and Lyra, a sharp-witted scout, Adrian learns that his unique power lies in a pair of enchanted gloves, the Gloves of Calculation, which allow him to see the hidden patterns in the world around him. But in a land where ancient forces and dark magic weave their influence, Adrian’s analytical skills will be tested far beyond anything he encountered in his previous life. Looming over Lunaris is the Dark Queen, a powerful sorceress whose shades now haunt the land, growing bolder and more numerous by the day. Adrian’s arrival has disrupted the delicate balance of power, drawing the Queen’s forces ever closer, and as he navigates a world of mythical creatures, forgotten magic, and impending war, he must come to terms with his role in a conflict beyond his understanding. In a journey that takes him from shadowed forests to ancient castles, Adrian must rise to the challenge of becoming a hero—or watch as the land of Lunaris falls to darkness. But with allies by his side and a growing strength he never knew he possessed, Adrian may yet find the courage to confront his fears—and the Dark Queen herself.
Comander · 1.6K Views

A Tale of Fate, Choices & Summons

As everyone's attention shifted to the clock, its hands inching towards 12, a sudden and unexpected darkness swept over the room. A strange, otherworldly voice echoed through the engulfing shadows, "This will be fun." And in that moment, everything changed. ... "Let's see, for you... what about a game of chess?" the skeleton proposed, its voice a strange blend of ageless wisdom and playful mischief. ... "The world is filled with uncertainties and choices," the skeleton began, its voice echoing softly in the void. "They intertwine in a beautiful, complex way – not entirely random, but not predetermined either. You're not completely free, yet not entirely a prisoner. To simplify... or perhaps complicate things, I'm setting you humans in a game. A vast game, by your standards. The 'why' of this game is for you to uncover, as is its objective." ... “You’ve pondered it, but the true scope of this Game is beyond your wildest imagination…” A brief pause punctuated its point, “You are simply too limited in your current state to grasp its magnitude,” it continued. “No matter what strategy you devise, what concept you conjure, or what combination you dream up, anything within the realm of human creation or conception, even with your stats boosted a thousandfold, will not even remotely approach the complexity of the Game.” ... "Your efforts may finally prove beneficial, Alice," her mother continued, her tone shifting as she broached a subject heavy with implications. "We have received an offer of marriage on your behalf. Richard, the Count's second son, has shown interest." ... In the quiet, she schemed, her influence extending unseen through whispered words and carefully planted ideas. Her musings occasionally ventured to whether it was sight that rendered others so blissfully unaware of the deeper currents of life, or if she, endowed with an extraordinary mind amidst her physical limitations, was an anomaly in a world too shallow to fathom her depths. ... From the outset, Dante had committed to a journey that demanded sacrifices far greater than physical loss; he had forsaken the allure of the limelight to embrace the obscurity of the shadows, foregoing the direct thrill of wielding magic and superhuman abilities. The true terror for Dante lay in the possibility of anything derailing him from reaching the zenith of The Game. His resolve was ironclad, driven by an insatiable curiosity to discover what lay at the pinnacle. ... Maybe, just maybe, her times of boredom were over. *** What's in store with “A Tale of Fate, Choices & Summons, Vol. 1: The Summoner’s Gambit"? -Heavy on game elements and progression. -A slow burn with precise conciseness throughout the story. -Multiple POVs with two main characters. -A new concept for a necromancer... sorry, an undead summoner like you've never seen! -Laughs, because who doesn't need a giggle? -Characters that grow on you, literally. -Enlightenment typical of the wuxia-style. -Kingdom management. *Updates each two days, with chapters of 2000+ words. *For extra chapters check: patreon.com/Wavequill
Wavequill · 24K Views
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