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Teenage Mutant Ninja Turtles Card

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"
IGotStones · 8.8M Views

Diary of a Teenage Alpha

Big-hearted and witty, Samantha Kingsley is the Alpha's daughter who grew up learning to meet everyone's expectations. But Samantha isn't a pup anymore, she's in high school now, and is just about to discover that her life is written by her choices. Not by dreams, or prophecies, or even the moon goddess. This girl is going to protect the happiness of her pack and everyone she loves. Read her diary here. Updated every night. Mon-Sat Volume Synopsis VOL 1 It's the first week of school. Despite my failed attempt to make a friend, I somehow ended up surrounded by a handful of wolf classmates, got accepted by the human "cool" girls, and became a vampire's guard dog? VOL 2 I think I'm just starting to get the hang of school. From navigating school halls, new friends, vampires, and school clubs... Back home it should have been the usual drill, but things started shifting. And I urm...might have been messing around where I shouldn't. VOL 3 I had to miss a couple of school days this week due to my ah, long term bout of "anemia". It's been pretty intense at home. My alpha position was challenged, rogues burnt down our home, I rescued my first fight dog, discovered the Lorent's secret oracle, almost rescued my mate...and accidentally stumbled into my Alpha Dad's secret. VOL 4 My worlds collide as some members from my pack come to my school to sell concert tickets. And when Grandpa Alpha shocked us all by dying, my dad's family comes together to pay their last respects at the Night Forest Pack. VOL 5 It's February and the Vampire Queen is celebrating her birthday. Would Rebel's plan to escape work out? Meanwhile, I'm stuck in school dealing with high school drama, an evolving wolf, and a new human sister. In the Red Packlands, war nearly breaks out. (This might have been a very little bit my fault.) VOL 6 It's the week of Valentine's Day, but I've got a highschool play, Lorent drama, Vampire slaying training, and an underground army to deal with first. And then warlock weather threw an extended snowstorm at us. The whole of Green Packlands goes into lockdown - but what about Valentine's Day? VOL 7 Exams are a week away, and it feels like my time at Winderhill is really coming to a close. I'm trying to be a good student, but there are paparazzi camped outside my school, I ran with rogues (I'm shocked too), Maria just had to enter her dark cycle in school...My life is too exciting to study for exams. VOL 8 It's exam week, but I've got far greater problems brewing at home. The prophecies are merging. River's stone had unlocked warlock trouble, the rogue king has moved in, and then there's Uncle Louis' economical problems... one at a time. Just let me survive Code Black and figure out what's going on at Heller's first, and I'm sure everything else will work out somehow. VOL 9 Its the last week of school and the exams are over. Its like for better or worse, all the big bad things are over now. At home, My pack works to clean up the aftermath of the rogue war, the warlock's defeat, and Jude's betrayal. In school, everyone treats me more or less the same... like a freak. Meanwhile, our school play is in dire straights, and as the Last Hurrah's debut draws near, I get ready to say good bye to Winderhill for good. VOL 10 We follow Dad to the past to stop the traitor (AKA Jude), from ever stepping into our Packlands. It would've been a good plan too - if it didn't change EVERYTHING. Now, I can't help but feel my life is ruined. Nobody understands me. Is it selfish of me to wish none of this ever happened? Why does my world have to be so magical?
katisnow · 1.1M Views
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