Level Up Arcade
After the passing of his grandparents, eighteen-year-old Ethan Reeves inherits a long-abandoned arcade—once a vibrant hangout pulsing with neon lights, button-mashing battles, and 8-bit glory. With no job, no college plans, and a head full of memories, Ethan steps through the dusty doors of Level Up Arcade, expecting a renovation project.
What he doesn’t expect is the appearance of a game-like system: a mysterious interface granting him skills, quests, and progression trees—not for combat or magic, but for repairing machines, cleaning the arcade, and eventually, running a business.
As Ethan restores classic cabinets and breathes life back into the arcade, he gains more than experience points. He unlocks genuine skills, valuable perks, and a growing understanding of the legacy he’s trying to revive. But progress is slow, money is tight, and every level-up only reveals bigger challenges ahead.
With nostalgia-fueled customers slowly returning and new players discovering the magic of arcades for the first time, Ethan must balance repairs, marketing, and community-building—all while uncovering the deeper potential of the strange system guiding his journey.
This is not a game. This is his new life. And he’s playing to win.