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Wrex Citadel Dlc

chaosbound etrnum

In a multiverse where the Void separates countless universes, Lith Evure stands as a being of unparalleled power, transcending even the primordial gods and the Void itself. But power without purpose is chaos, and Lith's journey begins not in conquest, but in understanding his existence and mastering the infinite potential bestowed upon him by the Chaosbound Eternum—a citadel forged from the treasures of the Primordial Chose. Once an ordinary soul named Ye Chan, betrayed by family and condemned to death, Lith was reborn as the master of the Chaosbound Eternum. Within this boundless void, three starry skies—the Primitive, Original, and Dead Starry Sky—harbor secrets of infinite creation and destruction. The citadel granted him the System of Infinity, enabling Lith to devour systems, bend laws, and command elements, while his living armor, Evure, transforms him into a force of nature capable of reshaping reality. Now, Lith embarks on a journey through multiversal realms, including the enigmatic Star Academy, where he navigates cosmic politics, unravels ancient mysteries, and confronts beings who dare to challenge the Eternal Multiverse's supremacy. Along the way, he is shaped by unexpected alliances, the love of his wife Celestara, and the burden of leading a world consumed by chaos into a fragile harmony. But in a cosmos where victors devour entire multiverses, Lith faces a singular question: will he uphold balance or rewrite existence itself in his image? The Chaosbound Eternum is a tale of infinite power, profound responsibility, and the eternal struggle to find meaning amid boundless chaos
Orpon_Ayth · 2.1K Views

Flame Bound Warden

In a world where intelligent species are as many as starts observable in the night.There exists Guardians of humanity, The Wardens. The wardens were the protectors of the human clans and they were known as heroes. Heroes of what you might ask?,Well in this world of chaos,there was no race who were safe.Not humans,not dragons,not goblins.No race was safe from each other.Each race were at war at each other,either for resources or power,nothing was left.Everything was an excuse for war.This was the rise of the wardens.The wardens or otherwise the protectors of humanity would destroy any race who would try to extinct the humans and they had powerful and awful ways of doing it. Just as time went on passing,Humanity lived in peace and so did the Wardens. However This peace among wardens wasn't lived on forever, Shadow the warden of shadows was not the same as the other wardens, no he was different. He wanted to destroy the human race and rule the races.So he did what he had to. Over the years of fighting with the oher races, he kept their shadows and wanted to release them for his conquest. His time had reached and he had released the shadows he extracted from killing the most powerful beasts. Suddenly the wardens were up against millions of creatures all alone, all millions of shadows fighting for the Emperor of Shadows. The Warden, Shadows. Although much was sacrificed the wardens won, but the losses overweighed the gains as almost 99 percent of wardens were gone and died along he war, only leaving 5 wardens. WARDEN OF FLAMES WARDEN OF WAVES WARDEN OF CRYSTALS WARDEN OF THUNDER WARDEN OF WINDS However the 5 wardens were totally worn out, so inorder to revive their power back they had to go to slumber for 100 years. Humanity knew that they're hopes were gone however they couldn't hold the inevitable thus they built the citadels to honor the 5 wardens and let them sleep. The wardens made their promise to return and help humanity but finally after 100 years, Ashfall the warden of Flames is shocked as he wakes up to a peaceful era where all the races of the globe live harmoniously among each other. What will Ashfall do in a world that he is forgotten. A world where he has no purpose. Will he finally rest peacefully. ––– Yes, use of mana Is present in this world. So is spells, magic and also all kinds of races are present, from dragons to goblins to you name it.. Also it follows slice of life theme. Any other questions will be answered in the comment section under author's review.
ShadenSword · 1.2K Views

Fluffy Cultivation

Young Ye Jing returned from a 5 year reclusive cultivation to take over the position of the Holy Consort of the Holy Citadel City. But even before her return, she found herself screwing up on many things, making her road to cultivation extremely uneasy. This is a villainess story and a cultivator story. Tired of the usual slow cultivator story? Then this story may be for you. Story is about a Super Villainess that is 'forced' to rampage the entire cultivation realm so that she can level to the top of the cultivation peak faster than a speeding bullet by looting the cultivation resources of all the celestial clans. Note that this story is a Villainess Story in the 'scheming' world of cultivation. The FL isn't your typical heroine but she can be equally good in being a villainess with plenty of screw ups. In this story, there are many screw ups and things may not goes to the FL's way. If you want a story with pure goofy good heroine, this may not be the story for you in the first place. So just hop on and read if you are just reading it casually and just for the fun of it. This is the 'scheming' world of cultivation where heroines and villainess are only at a flip of a coin. But two screw ups make a right? Yes or No? Have a happy fluffy reading (*chuckle*) ---------------------------------------- World Background Within the Black Borderless Continent is the Nine Celestial Fraternity and there are the celestial powers like the Nine Patriarch Celestial Clans and the Three Heretic Major Sects, there are also the three celestial consecrated places (the Goddess Palace, the Devil Isle and the Melancholy Valley) and the two celestial mysteries (the Empyrean Warrior Labyrinth and the Endless Abyssal Sea). There are a total of six celestial levels in order to cultivate as a celestial cultivator; Practitioner, Master Practitioner, Enlighten Celestial, Immortal Celestial, Golden Celestial and Sacred Saint. -------------------- Thank you for your fluffy reading. Although there is some mild contents, you know what, but don't expect it to be the main focus. Are you ready for the crazy fluffy journey to save the cultivation world? Please support by your reviews, collections and comments!
Avidfan · 1M Views

Tower of Hell: 地獄 の タワー

In the year 3591, on the enigmatic planet of Arias, a tale of cosmic conquest and uncharted frontiers unfolds. The Space Invasion Union (SIU), led by the formidable Master Wrion, seeks dominance across the Pseudo Solar System. Their quest brings them face to face with ancient barriers, elusive planets, and an impending mystery lurking within the Tower of Hell. As the Citadel, the pinnacle of SIU's might, faces an unprecedented threat from monstrous entities assaulting its defenses, chaos grips the space station. Wrion commands his forces with unwavering resolve, determined to prevent the fall of their stronghold. Meanwhile, three intrepid Devil Hunters—Dark Gansca, Mayfield Verma, and Koralin Ross—find themselves abruptly transported to the untamed wastelands of Arias' west side. Far from the conflict brewing in the cosmos, they embark on a journey through the barren expanse, seeking answers to their inexplicable displacement. Their paths diverge, but destiny intertwines the fates of those within the Cyrus Space Station and the trio stranded amidst the desolation. Unbeknownst to them, a forgotten relic within ancient ruins acts as a conduit, propelling them through space and time, blurring the boundaries of reality. As Wrion grapples with the Citadel's precarious situation, the Devil Hunters unravel secrets hidden within the Tower of Hell, a mysterious stronghold rumored to house unparalleled treasures and cosmic power. Their quest for the tower's riches becomes entwined with the fate of the planets and the balance of power in the Pseudo Solar System. The narrative traverses perilous landscapes, ancient civilizations, and cosmic anomalies, unveiling a tapestry woven with intrigue, betrayal, and the untold secrets of the universe. Battles rage across galaxies as alliances shift and adversaries emerge, each harboring their own motives in the relentless pursuit of power. With each revelation, the Devil Hunters and the SIU face trials that test their mettle, pushing them beyond the limits of their resolve. The Tower of Hell stands as the ultimate challenge, a crucible of destiny where the fate of worlds hangs in the balance. "Tower of Hell" beckons adventurers, weaving a tale of cosmic proportions—a thrilling odyssey of discovery, courage, and the relentless pursuit of truth amid the chaos of the universe.
GodOfBadWriting · 1.8K Views

Whispers of Elandrial:Echoes of the triad’s purchase

Deep in the heart of Elandrial, away from the bustling cities and grand kingdoms, within the intricate maze of the Underrealm, Kael lived in shadows. A Cavedweller by birth, his heritage was one of mystery, often whispered about in legends but seldom encountered. Kael wasn't ordinary, even by Cavedweller standards. His veins pulsed with the ancient art of sword magic, a legacy passed down through secretive lineages. When he danced with his blade, it shimmered with arcane energies, cutting not just through flesh but through the very fabric of magic itself. This talent, however potent, was a double-edged sword. It made him a beacon for those hungry for power, so he hid it, fearing its allure. His days consisted of exploring the depths, unearthing relics of a bygone era, and practicing his swordplay in concealed caverns. Solitude was his chosen companion until fate intervened. One evening, while navigating a previously unexplored tunnel, Kael stumbled upon a scene that would shatter his isolated existence. There, in a hidden cavern illuminated by bioluminescent fungi, representatives of the Obsidian Empire were engaged in a covert exchange with enigmatic figures - the Voidwalkers from the abyss. The traded object was a pulsating dark crystal, the "Abyssal Heart", radiating an eerie energy that even Kael, from his concealed vantage point, could feel. Intrigued yet cautious, Kael decided to intervene. Drawing upon his sword magic, he attempted to disrupt the exchange. But the Voidwalkers, beings of ancient magic, sensed his presence. A battle ensued, where shadows clashed with the gleam of the blade. But the numbers were against Kael, and he was forced to retreat, but not before witnessing the Obsidian Empire successfully obtaining the Abyssal Heart. Understanding the gravity of what had transpired, Kael knew he couldn't remain a silent observer. The Abyssal Heart's power in the hands of the Obsidian Empire would bring forth a darkness that Elandrial had never seen. His first attempt to warn the higher realms led him to the Stone Trolls of Thunder Reach. Historically reclusive, they were known for their mastery over earth magics. But as Kael approached their majestic mountain citadel, he witnessed its annihilation. The Obsidian Empire, powered by the abyss, had struck their first blow, leaving Thunder Reach in ruins. Devastated yet determined, Kael pushed forward. He sought the Moon Dancers of Lorianel, hoping their affinity for lunar magic could counteract the Abyssal Heart's malevolence. It was here he met Luna, a skilled Moon Dancer. Sensing the truth in Kael's words, Luna pledged her support. Together, they journeyed to Seraphina, seeking the Sun Whisperers' aid. This is where Solan, a Sun Whisperer with a fiery spirit, joined their ranks. The trio, each representing a unique aspect of Elandrial's magic, became the realm's unlikely defenders. As they ventured across the vast landscapes, from the shimmering shores of Maelstrome’s Rift to the floating islands of Celestial Shadows, they rallied allies. The Maelstrome Dominion, seeing the threat posed by the abyss, provided naval support. The ethereal beings of the Celestial Shadows lent their knowledge of ancient prophecies, hinting at the Abyssal Heart's origin and possible countermeasures. Their journey took them through the Glimmering Groves and the Skaldorian Foothills, battling Obsidian scouts and abyssal creatures. In these skirmishes, Aria, a rogue Mage from the Virelia Republic with unparalleled knowledge of arcane arts, saved them. Recognizing a shared purpose, she joined their quest. But time was against them. The Obsidian Empire's shadow spread, consuming realms and bending them to their dark will. The abyss, sensing Elandrial's weakening defenses, grew bolder, with its creatures becoming more frequent and aggressive.
Donabuis_Cronus · 2.2K Views
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