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Bender Kills Planet Express

Battle Of Planets

On his 20th birthday, Tyson’s life took a drastic turn when a mysterious Meta-bot chooses him, granting him a powerful armor and thrusting him into a battle far bigger than himself. Now as a Ranger, he joins the fight against the Rogues while mentally prepares for the deadly tournament—the only way to earn years for Earth’s survival. The battles inside Tournaments always broadcasted live while warriors risked everything for Earths sake and for their families sake. Now, Tyson must navigate his fractured ties with his adopted brother while falling in love with the most beautiful girl from his academy, who turns out to be the former General's daughter. Will he take responsibility and prove that he is worthy of the Roger family name, or will he crumble beneath the weight of expectations before time runs out? ------ This novel is a blend of sci-fi and fantasy, featuring a 'weak to strong' progression. My focus is heavily on character development, so if you're looking for a any regular story then this novel might not be for you! Tags: Action, Adventure, War & Politics, Tournament, Fantasy, Romance, Gore, Death, Brotherhood, Alliances, Dungeons & Maps, Weak to Strong, Sci-Fi x Fantasy, Character Growth, Power Progression, Mecha Battles, Revenge & Redemption, High-Stakes Survival, Emotional Depth, Betrayal. [ I recommend you to give it a read to 30+ chapters before you decide to drop the novel ] [ I updated 1 chapter per day, 7 a week. 50 Power Stones = 1 Extra Chapters 100 power stones = 2 Extra Chapters ]
HPwrites11 · 16.7K Views

Thou Shall Kill

In the gleaming city of Tevnim, where futuristic technology meets the echoes of lost kingdoms, four friends make a discovery that will alter their lives forever. Buried beneath centuries of rubble lies an ancient artifact, its dormant power humming with the secrets of a bygone era. When the friends awaken its slumbering magic, they are catapulted 150 years into the past—landing just ten years before the Great War, the conflict that will redefine the fate of magic itself. Awakening in the bodies of the Four Knights of the Elements, the friends are thrust into the troubled Kingdom of Crniu, standing on the brink of conflict. They must navigate this world as: Gigi, a brilliant artifact researcher, now inhabits the body of the enigmatic Knight, Lady Morgana Valtoris. Borton, a master sharpshooter, becomes the stoic Knight of Ice, Sir Caelan Frostfall. Devena, an innovative chemist, awakens as the fiery Knight of Flames, Lady Seraphina Ignis. Spike, a battle-hardened soldier, assumes the role of the ferocious Knight of Earth, Sir Fenir Wilborne. But all is not as it seems. The knights they’ve become are seen as cursed failures—outcasts believed to be the downfall of Crniu’s noble order. Branded with the mark of “Thou Shall Kill,” the friends are trapped in a prophecy that foretells betrayal and bloodshed, knowing they have just ten years before the war erupts. With each day that passes, they struggle to wield powers they barely comprehend and decide how far they’re willing to go to prevent the tragedy they know is coming. In a world where every choice can alter history, one question haunts them: Will they rewrite the fate of magic and become the heroes history never knew, or will they seal their new hosts' legacies as the failures that doomed an entire era?
Pixiom · 9K Views
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