Divine Farce
After the arrival of the Old Gods, the Earth is fractured into isolated fragments, each governed by the cruel logic of a cosmic deity. Humanity is no longer free—every survivor must choose a Path of Fate and pledge loyalty to a god in order to continue existing in a world where reality has turned into a twisted game of divine amusement.
Our protagonist, Elias Crane, once a doctor, now a player in this divine game, chooses to walk the Path of Chaos. Gifted—or cursed—with a talent for deception, Elias participates in grotesque and surreal “trials” conjured by the gods, each one a test of sanity and survival. In these arenas, concepts like birth, healing, or even death are reimagined into rituals of horror.
The game is merciless. Players must earn resources, abilities, and even territory through trials ranging from psychotic surgeries to wars against monstrous legions. Elias excels not through strength or power, but by lies, manipulation, and his unnerving affinity with the gods who demand faith over reason.
As Elias climbs the “Ladder of Ascension,” he becomes entangled with other powerful players—some allies, some enemies, and some unknowable beings who may or may not be divine. His ultimate goal is not salvation, but dominion—to bend the system to his own will, no matter what monstrosity he must birth, deceive, or betray.