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Maze Runner React To Thomas Past As Stiles

Reincarnated as a Perfume Mogul with a Dark Past

In his past life, Lucian Graves built an empire—only to watch it crumble beneath the weight of betrayal. The taste of ruin, the scent of treachery—he remembers them well. But fate is not so kind as to let him rest. Reborn as Leon von Edevane, heir to a fading aristocratic dynasty, he awakens in a world where power is not shouted but whispered, where battles are fought behind gilded masks, and where the right scent can captivate a heart, shatter a mind, or bend a will. With memories of a past life’s downfall and a talent for perfumery beyond human comprehension, he steps into an industry that is far more than luxury—it is influence, seduction, and control woven into fragrance. The world believes in power carved from steel and gold, but Lucian knows the truth: Power is invisible. Power lingers in the air, wrapping around those who breathe it in, making them dream, desire… obey. As he plays the high-stakes game of aristocracy and business, outmaneuvering rivals who underestimate him, an obsession begins to take root. Somewhere in this world lies the perfect scent—a fragrance that can rewrite fate itself. But the deeper he delves, the more he begins to wonder—is he the master of this power, or merely its vessel? In a world where the air is thick with ambition and every inhale could be a trap, Leon von Edevane walks a fine line between a perfumer, a kingmaker, and something far more dangerous. When the scent of destiny calls, will he be the one who wears it—or the one consumed by it? _________________________________________________________________________________________________ A tale of intrigue, obsession, and the intoxicating pursuit of absolute control.
Avivaah · 4.5K Views

The Maze Beyond Dreams

Dr. Elara Voss, a brilliant yet emotionally scarred neuroscientist, has spent a decade developing a groundbreaking technology called the Collective Unconscious Network (C.U.N.)—a device that allows humans to delve into and map humanity’s collective dreams. Her goal is noble: to heal mass trauma by uncovering the hidden fears and hopes buried in the subconscious. But when her first trial with human volunteers fails catastrophically, Elara recklessly immerses herself into the dream network, only to become trapped in an endless mental maze constructed from nightmares, fragmented memories, and the hidden desires of strangers. Inside the labyrinth, Elara encounters Adrian, a mysterious man who claims to be the "custodian" of dreams, and Lira, a teenage girl trapped in a recurring nightmare of a disaster yet to unfold. Together, they realize the maze is not merely a collection of dreams—it is alive, evolving, and beginning to absorb the minds of everyone connected to the C.U.N. Even more terrifying, the labyrinth’s walls are slowly bleeding into the real world, blurring the line between reality and illusion. As Elara fights to escape, she confronts haunting questions: Is this labyrinth a reflection of the human psyche… or something older and darker, using dreams as a gateway? And what of Adrian, whose face shifts like a half-forgotten dream—is he an ally, a jailer, or a fragment of her own guilt-ridden mind, still haunted by her sister’s death years ago? With time running out and the boundaries of reality collapsing, Elara faces an impossible choice: destroy the C.U.N. and sacrifice herself, or let the labyrinth consume humanity’s consciousness forever. But at the maze’s heart, she uncovers a truth that changes everything—her own dream is the key that birthed this chaos.
Daoist5CDTxH · 373 Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 3.3K Views
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