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Future Park International Design Competition

Trackers of the Future

Taryn was the girl everyone admired—smart, athletic, driven. To the outside world, she was untouchable. But behind closed doors, her life was far from perfect. Her parents' divorce left her stranded in the tense, judgmental atmosphere of her grandparents' house, where no achievement ever seemed to be enough. They were all too busy—too lost in their own wounds and distractions—to notice that Taryn wasn’t just strong. She was hurting. She needed love, care… and no one was paying attention. Then daylight savings began, and everything changed. A burst of unimaginable energy swept across the world, awakening elemental powers in humanity. Fire, wind, light, shadows—all at the fingertips of everyday people. But Taryn’s ability was something else entirely. She wasn’t just another elemental wielder; she was an Aether. The rarest and most powerful of all, her gift was tied to the very essence of the world, capable of uniting or destroying everything around her. As the world fell into chaos—raging storms, burning cities, people struggling to control powers they never asked for—Taryn found herself standing at the center of it all. With her family also grappling with their new abilities, old wounds reopened and new tensions flared. The fragile connections they shared were tested like never before. Now, Taryn must figure out not just how to master her powers, but how to heal the cracks in her family and herself. In a world teetering on the edge, can she rise above the judgment and pain that’s always weighed her down, or will her power become the very thing that breaks her? The world demands balance. Taryn might be the only one who can bring it—but it will take everything she has.
Write_D_Words · 4.5K Views

Strong Internally

Does anyone expect to see DEATH on their birthday? No. Little Olivia did not either but she saw it. And not just one or two but the death of her entire family. The day that was supposed one of her happiest, turned out to be one of the saddest and most painful days of her life. Then what? She was supposed to feel devastated and have a trauma that would take ages to get used to right? But alas! The poor child did not even have time to grieve as another tragedy hit her. After losing her family, she was only left with her best friend but as luck would have it, she also lost her in the most cruel way possible. A second trauma scarred the life of the tiny child who had just begun to understand the world. But that was still not the end. It looked like she was in the middle of a tragic ocean where wave after wave of miserable experiences crashed on to her one after another. She seemed to have become some kind of evil force that sucked the life out of anyone and everyone who showed her kindness and care. The last blow was being part of a human experiment that completely destroyed her mentally. However, a glimmer of silver lining finally shone upon her when she was rescued by a man named Birendra Kumar Ghosh. Later, she became part of Zeal, a secret military organisation to eliminate each and every member of Shareen, the group of scientists that conducted the human experiments. But every attempt of trying to track them proved futile until the day she chanced upon a connection to them while working on a case undercover as Ankita Dey. —–—–—–— Follow this story to see learn about Olivia's journey to overcome years pain, grief, guilt and anger to become internally strong and come to peace with herself. This is a slow burn. Contains mature content. THE COVER PHOTO IS FROM PINTEREST
S_43 · 124K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 107K Views
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