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Voltron Legendary Defender James Griffin

Cursed: Earth's defenders

Earth a world with few living beings on it with just four cities on the whole planet and only one hundred and fifty people in each. There lives a boy from the race known as Raw Zeons, his name Shirogane, his origins unknown from everyone who surrounds him. His only family is the one that found him when he arrived on Earth some Humans each with their own unique fighting styles and one master Torino, now they must seek aid and answers while also trying to survive the many other beings with different interests but this does not mean they are evil no, it just means they are on a different path, evil is just a point of view of one person from another person. Truly there is no such thing as either good people or evil people just people who either share your interests or have their own. Who's interests will reach their finally only the future knows... Cursed: Earth's defenders will have seven sagas, with four being in part one and the remaining three being in part two Once the ending of Cursed: Earth's defenders has been published the sequel known as Cursed: Apocalypse will be published Cursed: Earth's defenders is apart of a six part series each covering the curse mark story. I will publish two chapters a week at 6pm BST, on Wednesday and Sunday I am planning on releasing chapters detailing all the little things such as the many curses and races but this will be something that is done alongside the larger stories, I will release these during the end of each saga. This series is also being published on Wattpad I am also starting to publish the curse mark story on RoyalRoad.com https://www.royalroad.com/profile/469061 Please comment suggestions and any feedback you have on how to improve for the next chapters.
HELLFIRE656 · 27K Views

The First Legendary Rune Mage

In the mystical realm of Eryndor, where magic is the lifeblood of society, young Luth Hxavion, a scion of the prestigious Hxavion noble house, grapples with a debilitating condition known as Mana Invocation Disorder. This rare ailment prevents him from casting spells, rendering him an outcast in a world where magical prowess is revered above all. Despite his deep understanding of magic theory, Luth’s condition leaves him powerless, constantly overshadowed by his peers and the expectations of his lineage. One fateful day, while rummaging through the forgotten remnants of his family’s library, Luth stumbles upon an old, tarnished magic pen. At first glance, it appears to be a faulty relic of no significance. But as he grips the pen, he feels a faint, unfamiliar tingle—a spark of mana. Desperate to harness any semblance of power, Luth begins to experiment with the pen, tracing intricate patterns and symbols with his mana. To his astonishment, these symbols, though foreign and mysterious, manifest as spells. Unlike traditional magic, these symbols hold a raw, unrefined power, capable of feats beyond ordinary spellcasting. With each stroke, Luth pioneers a new form of magic, creating what he dubs "Runes." These arcane symbols become his lifeline, a way to channel his mana and assert his place in the world. As Luth delves deeper into the secrets of rune magic, he uncovers ancient prophecies hinting at a time before magic was formalized, when primordial forces shaped the world. His discovery of rune magic, it seems, is no accident. Luth's journey is intertwined with a greater destiny: to bring balance to Eryndor and restore a lost age of magic.
JF_StarShadow · 50.7K Views
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