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Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 95.6K Views

Fated: Web of Lies

In a world where time itself is both a cage and a cycle, there is a truth darker than any shadow cast by the moon. Some things are destined to repeat, no matter how desperately one struggles to break free. Some souls are born to live their lives in endless loops, chained by forces they cannot understand, no matter how much they fight. This is the story of Sora, a boy whose existence has been twisted by the hands of fate and whose every step has been marked by an unseen puppeteer. Orphaned and alone, he exists at the intersection of broken dreams and painful truths, caught in a web of manipulation and dark secrets. From the moment he lost his parents under mysterious circumstances, Sora has been thrust into a world that holds no mercy. The cycle that binds him, and the others who are trapped within it, is more than a mere repetition of events. It is a curse, a force beyond their control, that shapes their lives and their deaths. But Sora refuses to accept his fate. With a heart full of anger, grief, and determination, he seeks to uncover the truth—about his parents, the mysterious forces controlling his life, and the dark entity known only as the Puppeteer. Alongside him is Dena, a girl who has also been scarred by the cycle and by the choices of others. Together, they fight not only for survival but for a chance to change the path they are on. Yet, in this world where every choice feels like a trap and every moment is both fleeting and eternal, Sora must confront the question that haunts him: Is it truly possible to break free, or is he doomed to repeat his fate, no matter what? Fated is a tale of love and loss, of power and manipulation, and of the relentless pursuit of freedom. It is a story about what it means to truly be free—if such a thing is even possible in a world that seems intent on making sure we remain prisoners of our own histories. The path ahead is uncertain, the stakes higher than ever before, and the price of freedom—if it exists—could be more than any of them are willing to pay. Welcome to the world of Fated. Where fate is not a gift but a curse, and even those who fight the hardest may find that they are nothing more than pieces in a game they cannot escape.
Karmagotme · 5.5K Views
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