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Deepwoken Chariots Spire

tower of gluttony

In the world of Eridoria, where humans struggled to survive against the monstrous forces that threatened to consume everything, there existed a hidden realm known as Aethoria. This parallel world was a place of ancient power, where the fabric of reality was woven from the very essence of magic. To tap into the power of Aethoria, those brave enough to challenge its trials from Eridoria would have to navigate the hidden pathways that connected the two worlds. Once in Aethoria, they would be met with the fabled Spire of Echoes, a towering structure that pierced the skies like a shard of glass. The Spire was said to be comprised of thousands of individual towers, each one representing a different trial, a different challenge, and a different aspect of the self but these towers were separated from the source.Those who sought to gain power from Aethoris would have to climb each tower, facing their deepest fears, desires, and doubts along the way. As they ascended the towers, the challenges would grow increasingly difficult, and the risks would become increasingly greater. One misstep, one moment of weakness, and the climber would plummet to their death, their soul trapped forever in the realm of Aethoria. But for those who succeeded, who managed to climb the towers and claim the power that lay at there peaks , the rewards would be immeasurable. They would return to Eridoria as heroes, armed with the knowledge, the strength, and the magic needed to defeat the monsters that threatened their world. The question was, who would be brave enough to take on the challenge of the Spire the source of all towers, and what would be the cost of their ambition?
knightOfInsanity · 141 Views

Love Through the Depths of Hell

All Bella ever desired was love, but her eyes only saw bone-chilling coldness until the day she was dragged into the depths of hell. Why? Because she wasn't the heroine of that so-called 'fairy tale'. Her fate was even crueler than she could imagine, described in a few lines written in an old book. A book that was written by some higher beings for their own entertainment, but they tossed it aside after just one cycle, not caring about the crumbling world within. After repeatedly reading the lines that depicted her death, Bella finally realized her bitter reality. Perhaps, if she went back death was the only ending... but instead of sorrow, a crazy glint shone in her emotionless eyes. After all, she had already died many times in the hellish place she entered a long, long time ago. "It's not a big deal to die once more, right?" In the midst of the pitch-black darkness seeping through the cracks in the sky, a beautiful silhouette swimming in a pool of water looked at her with knitted brows, showing dissatisfaction at her comment. He extended his hand and pinched her nose with a sigh. "Why do you always think of the worst?" A faint blush appeared on his cheeks when her previously emotionless eyes turned into crescents, peering at him playfully. "You-!" Alas, before he could finish his sentence, a warm hand grabbed his wrist and yanked him out of the water into a tight embrace. A deep exhale brushed against his pale skin as Bella nuzzled her nose against the crook of his neck with a satisfied expression. "If you give me a kiss, I won't say it anymore." A giggle escaped her lips when the man in her arms froze, his exposed neck turning a brilliant shade of crimson. 'How cute.' ------------- ------------- This story revolves around lots of characters as they discover their cruel reality. There are many supernatural beings and magical realms. The MC character will have a little twisted personality... Ahem, I mean she starts off as a villainess and remains one. *Whistles... Anyway, thanks to the MC's interference, the old abandoned story will regain popularity among the higher existences, kekeke. Together with the ML, Bella will search for a new path that leads them to find their beautiful reality. As for the other characters... Well, it's up to them to crawl their way out-! Thank you. ------------- ------------- Tags; #transmigration #regression #villainess #Iskei #merman #King/Queen world #Hell's journey #Hell's Queen #Not so lovely demons #Cute ml #handsome ml #Innocent ml (hehe, fl will taint him anyway) #Non-Human ml # #superpowers #Cruel fl #playful fl #magic #OP fl #Crazy fl #Dragon's descendent #romance #revenge #bored fl #The hell's spire #Death zone #The Authorities #System #Strength #Adventure... etc. ------------- ------------- (Even though the chances of me getting popular in this genre are very thin. Still, no one can stop me from daydreaming, hehe.) ------------- ------------- Note: The cover is not mine as I am too poor. All credits go to the owner. If he/she wants me to remove it, just ring me up in the comment section.
Sky001 · 7.5K Views

The Color of Shadows

The world of Abberith thrives on wonder and magic, where the age of Aura Magic has propelled humanity into an era of unimaginable progress. Aura is the latent potential within most humans, enabling them to channel their will into casting spells or creating magical technology that powers an industrial revolution like no other. Each person’s Aura glows with a unique color, reflecting their abilities on the spectrum of power. But a world that shines this bright is bound to have its shadows. The nation of Gina, a rising magical superpower, teeters on the brink of war, seeking to expand its borders to fuel its ravenous hunger for resources and maintain its Aura-driven empire. Gina is ruled by the Harrow Sect, a collection of elite Aura Knights whose mastery of magic and combat has solidified their cruel dominion. Every year, children who come of age are offered a chance to partake in The Trial, a grueling test that determines whether they can join one of the great knight sects within Gina, granting them the training and prestige needed to rise in a society where power defines freedom. But not everyone is so fortunate. Some cannot grow their Aura, and a few- like Joker- are born with none at all. Those born without Aura are branded as a Harlequin and cast to the lowest rung of society. Joker survives in the shadows of Sing, a city built around the Harrow Sect- and a place subject to the majority of their tyranny. Here Harlequins are slaves, tools, and scapegoats, robbed of opportunity and humanity in a world that values strength above all else- acknowledged only to be the playthings of knights. Yet beneath the city’s glittering spires and oppressive streets, the embers of rebellion begin to smolder. The Harlequins are reaching their breaking point, and the whispers of the hidden Revolution Cult grow louder. When a chance encounter pulls Joker into their secret world, he discovers a shocking truth: his parents, who he never knew, were leaders in the rebellion—martyrs who gave everything to ignite a spark of hope amongst the Harlequin. Now, as the Harrow Sect tightens its grip on Gina and rebellion rises from the shadows, Joker must decide where he stands. Will he remain a pawn in a system designed to break him, or rise as a symbol of defiance? In a world where power is taken, not given, Joker’s path will blur the lines between survival and revolution as he faces the legacy of his parents and the potential buried deep within himself.
Jeweled_Rose · 971 Views

Followers to Fame

In the sprawling metropolis of Aerion, where towering spires pierce the sky and ancient magic intertwines with modern technology, a secret society of extraordinary children has existed for centuries. These children, known as the Awakened, possess unique and powerful abilities that manifest when they reach the age of fifteen. Among the newest initiates is sixteen-year-old Kaelan, a brilliant and inquisitive boy with a passion for knowledge. When his power awakens, he discovers he can manipulate the flow of time, slowing it down or speeding it up at will. Meanwhile, his best friend, Anya, a spirited and athletic girl, gains the ability to control the elements and harness the raw energy of nature. As Kaelan and Anya navigate the challenges of their newfound powers, they uncover a sinister plot brewing in the shadows. A powerful cabal, led by the enigmatic Magister, seeks to control the Awakened and exploit their abilities for their own nefarious purposes. With the fate of Aerion hanging in the balance, Kaelan and Anya must join forces with other Awakened to thwart the Magister's plans and protect the world they know. Their journey will take them on a thrilling adventure through the bustling streets of Aerion, the hidden depths of the city's ancient catacombs, and even into the ethereal realm of dreams. Along the way, they will encounter allies and enemies, test the limits of their powers, and discover the true meaning of friendship, loyalty, and the responsibility that comes with being extraordinary. One day, as Kaelan and Anya were studying in the library of their prestigious academy, Arcanum, a strange energy began to pulse through the air. Bookshelves shimmered, and strange symbols appeared on the walls. Kaelan, sensing the disturbance, reached out with his power and slowed down time, allowing him to see the symbols more clearly. "Anya, look!" he exclaimed, pointing to the wall. "These are ancient runes, symbols of power. They're activating!" Anya's eyes widened in excitement. "This is it, Kaelan! Our powers are awakening!" As they delved deeper into the mystery of the runes, they realized that they were not alone. Other Awakened across the city were also experiencing strange phenomena, and it was becoming clear that something powerful was stirring beneath the surface of Aerion.
DrSpain · 1.9K Views

The Church - Ultimate Edition

Within the realm of shadows and sorrow, an amalgamation of dark fantasy elements takes form in the world of Vesperia. Hauntingly grand churches, reminiscent of ancient edifices seen in tales of old, dominate the desolate landscapes. These imposing churches stand as enigmatic fortresses, their towering spires reaching towards the brooding skies. Carved grotesques and eerie sculptures adorn their weathered stone facades, their presence evoking a sense of macabre beauty and ancient mysteries. Deep within the sacred halls of these churches, devout priests and priestesses practice their faith, They preach of unseen forces that shape the destinies of mortals, invoking both hope and trepidation in the hearts of their followers. These holy men and women are not mere conduits of faith; they are wielders of supernatural powers. Drawing upon the essence of esoteric energies, they perform miracles that heal the afflicted, offer protection to the faithful, or unleash righteous fury upon adversaries. Yet, hidden within their ranks are those who delve into forbidden knowledge, delving into the darkness to tap into eldritch forces and perform sinister rituals. Within the depths of these churches, relics from forgotten eras lie concealed. These artifacts hold echoes of forgotten heroes and cataclysmic events, whispered legends of power and despair. Brave warriors, known as Chosen Blades, clad in armor reminiscent of legendary knights and mysterious hunters, embark on perilous quests to retrieve these relics, hoping to shape their destinies or protect the world from their malevolent influence. However, not all that dwells within these churches is righteous. Hidden cults and covens lurk in the shadows, their twisted devotion leading them to worship ancient, malevolent entities. They manipulate, exploiting the fears and desires of the vulnerable for their nefarious purposes. Unholy abominations and creatures born of twisted sorcery roam the land, a product of the profane rituals conducted within these sacred walls. These monstrous beings, born from the fusion of corrupted souls and arcane energies, lurk in the depths, eager to prey upon the unsuspecting or challenge those who dare to uncover their dark secrets. In Vesperia, the interplay between faith and darkness unfolds as souls and forbidden rituals intertwine. They must navigate treacherous paths, torn between the glimmer of hope and the seductive allure of forbidden knowledge. The destiny of their world teeters on a knife's edge as they confront the enigmas that lie hidden within these sacred and sinister sanctuaries.
Charley_Siwale · 16K Views

Temple of Azura

Once upon a time, in the mystical land of Elyria, where magic flowed through the air like a gentle breeze, a group of unlikely heroes found themselves drawn together by fate. First, there was Lyra, a skilled archer with a heart as pure as the morning dew. She hailed from the Elven kingdom of Everwood, where the trees whispered ancient secrets and the rivers sang melodious tunes. Next, there was Thorne, a rugged warrior with a past shrouded in mystery. His muscles rippled like the waves of the sea, and his swordsmanship was unmatched. He sought redemption for sins long past, and his journey led him to the bustling city of Valoria. Then there was Alara, a cunning mage whose intellect was as sharp as her spells. Born into a family of esteemed wizards, she had mastered the arcane arts at a young age. With her trusty spellbook in hand, she ventured from the towering spires of the Mage Academy into the wild unknown. Together, they embarked on a quest to retrieve the legendary Amulet of Azura, said to possess the power to vanquish even the darkest of evils. Their journey took them through dense forests, treacherous mountains, and haunted ruins, where they faced countless trials and tribulations. Along the way, they encountered fierce adversaries, from savage beasts to malevolent sorcerers, each determined to thwart their noble mission. But through courage, cunning, and unwavering determination, our heroes persevered, forging bonds of friendship that would withstand the test of time. Finally, after many trials and tribulations, they reached the fabled Temple of Azura, where the amulet lay hidden deep within its hallowed halls. With bated breath, they confronted the guardians of the temple, facing their greatest challenge yet.
david12 · 16.9K Views

DuskHaven: Virtual Odyssey (Concept)

"Prepare for an epic adventure in 'DuskHaven: Virtual Odyssey.' Unearth hidden quests, conquer powerful foes, and leave your mark on the virtual world. Your journey to legend begins now!" In the year 2045, the virtual gaming industry had undergone a radical transformation, with the advent of NexuScape technology reshaping the very landscape of digital entertainment. In this immersive virtual world, two lifelong friends, Takashi Mori and Hiroshi Suzuki, were more than just enthusiastic gamers. They were renowned streamers and visionary entrepreneurs who had used their combined talents to build and develop their own line of successful VR games. Their entrepreneurial ventures had propelled them to fame and fortune, leaving them with an enviable lifestyle that most could only dream of. It was this very lifestyle that led to their exclusive access to "DuskHaven: Virtual Odyssey Special Deluxe Edition" for free. With connections in the industry and a reputation that preceded them, Takashi and Hiroshi found themselves on the cutting edge of gaming technology. They had even brokered a lucrative deal with ZenithCorp International, earning them an hourly wage to play the game while streaming their adventures to their massive fanbase. It was the ultimate dream scenario – getting paid to do what they loved most. However, their dreams quickly morphed into a waking nightmare when they realized the true nature of "DuskHaven." The moment they stepped into the game, they were ensnared in a digital prison, unable to log out. The safety nets that should have protected them were cruelly replaced by an inescapable trap. They weren't alone in their predicament; a staggering fifteen million players were trapped alongside them. The rules of this virtual purgatory were stark: if they met their demise within the game, they would receive a second chance through the Reincarnation System, but a third death would be permanent, and the NexuScape System would claim their consciousness. Takashi and Hiroshi, as pioneers of VR gaming, were no strangers to challenges, but this was unlike anything they had ever faced. Their status as rich and famous streamers meant nothing in this perilous world where death lurked around every corner. Now, in a race against time and destiny, they must navigate the sprawling labyrinth of "DuskHaven," forge alliances with fellow trapped players, and uncover the secrets shrouding ZenithCorp International and its enigmatic CEO, Evelyn Sinclair. Their wealth and fame may have granted them access to the game, but survival in this digital realm will depend on their gaming prowess, their ingenuity, and the strength of their unbreakable friendship. To escape this nightmarish game, they must embark on a perilous journey through the unforgiving virtual landscape. Their goal: reach the 200th floor of the Aegis Spire, a colossal dungeon within "DuskHaven," and defeat its formidable Boss. The game's realism goes beyond anything they could have ever imagined, revealing a world of cruelty and violence that constantly tests their mettle. They fight for survival and freedom, and make a name for themselves in the virtual world as "Takamori" and "Shisuzuki." In DuskHaven's immersive virtual world, Takashi Mori stumbles upon a hidden quest promising the power of the Nexilith. As he embarks on this epic journey and unlocks the Nexilith's secrets, the series unfolds with mysteries, battles, and alliances that transcend the game's boundaries. Join Takashi on an immersive, humorous adventure where choices echo across time and space, promising an epic series filled with imagination and excitement.
SKARMAGEDDON · 2.7K Views

Return Of The Strongest Player

WPC July 2023 Winner. When the Demons and Angels of the 99th floor detected a threat to their reign, they teamed up to topple the man who'd placed them in such a situation. The Lord of Sins, a walking calamity of the Heaven's Spire, had put pressure on the transcendents no mortal had ever done. However, before the Lord of Sins could revolt against their reign, the Demons and Angels decided to nip the threat in the bud. Manipulating his clanmates, using other clans, controlling fate... They used all powers available to them in an attempt to halt the advance of the Lord of Sins. Eventually, it worked, and the Lord of Sins fell from grace. But it wasn't a happy ending for the vicious transcendents. "I'll return one day, stronger than ever and as a force even you can't touch! I'll become the Lord of Sins again!" The man returned to the past with a goal in mind. Everything else was just an interference. "Return of The Strongest Player" is a gripping tale of a man's ascendance. His journey back to the pinnacle of strength, the adversities blocking his path, and the comrades he eventually acknowledged. ----------------------- Chapters will be released at 9:30 AM (PST) or 00:30 (GMT +8). The timings will vary during Daylight Savings Time in the western part of the globe. Especially, Canada and the United States of America. Drop a power stone if you liked what you read. Add it your collection to never miss an update. Your gift is my motivation! Enjoy!
AceAmbrosia · 1.1M Views

DELANDS

In the mystical realm of Mantahen, hidden from the ordinary world, an extraordinary tapestry of magic and wonder unfolds. "Delands: Chronicles of Mantahen's Enigma" invites you to embark on an exhilarating journey through this enchanted land, where magic powers thrive and secrets beckon. Mantahen, a realm shrouded in mystery, is a place where the ordinary laws of reality bend and weave to the whims of magic. Within its lush landscapes and towering spires lie ancient sorceries, elusive enchantments, and enigmatic creatures that defy imagination. Magic is not merely a part of Mantahen; it is the very fabric that binds its existence. In the heart of this mystical realm, the tale unfurls around a young, gifted protagonist, seeking to navigate the intricate web of powers that Mantahen holds. The narrative follows their quest to unlock the hidden potential within, uncovering the truths of their lineage, and mastering the ancient arts of magic. As alliances form and betrayals loom, the fate of Mantahen hangs in the balance. Ancient prophecies, long-forgotten legends, and the echoes of a time when magic was the ultimate force come alive, painting a vivid tapestry of intrigue and adventure. Unravel the secrets of Mantahen, where every step unveils a new mystery and every discovery holds the key to a deeper understanding of the magical world. "Delands: Chronicles of Mantahen's Enigma" is a spellbinding tale that will captivate readers, transporting them into a realm where magic is more than just a fantasy—it is a living, breathing essence that ignites the imagination and leaves an indelible mark on the soul.
Zerinity_44 · 5.8K Views

The Tower's Call

At precisely 12:34 PM, they burst into existence, towering spires of impossible geometry that loomed over the cities and countryside alike. Some erupted from the depths of the ocean, their twisted spires reaching towards the surface like malevolent fingers. Others appeared in remote, isolated locations, as if they had always been there, lurking just beyond human perception. The towers were things of madness, things that defied human understanding. They were composed of materials that had no name, shaped in ways that could not exist in the natural world. Their corridors and chambers twisted and turned in ways that defied all logic, as if the very laws of physics had been twisted by some malevolent, unseen force. As the towers rose, the world fell into chaos. Governments and military forces around the globe mobilized in a desperate effort to understand and contain the inexplicable new arrivals, but their efforts were in vain. The towers remained inscrutable, immune to all human attempts to penetrate their dark secrets. And yet, there were those who could not resist the lure of the towers. Men and women of unshakeable will and unbreakable curiosity ventured forth, driven by an insatiable need to know. They came in search of riches and power, of forbidden knowledge and the ultimate thrill of exploration. Many never returned. Those who did emerge from the towers were forever changed, transformed in body and mind by the alien energies that pulsated within their walls.In time, the towers became the center of a new world, a world where strength and cunning reigned supreme. Guilds and factions sprang up, each vying for control of the towers and the secrets within. And always, beneath the surface, something ancient and terrible stirred, as if the towers were merely the first tendrils of some monstrous, unknowable force that sought to consume all of existence.
Titan_8769 · 9.9K Views
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