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Card Wars Adventure Time Kickstarter

Wheel of Faith – To Kickstart A Revolution

Narrated by yours truly, Serpentine. Alright, listen up, fellow fourth-wall enthusiasts and meta-maniacs, because this isn't just any story—this is the story. A story of grit, chaos, betrayal, revolution, and crowdfunding. This is the tale of a once-mighty (and devilishly handsome) Ascended Demon – you guessed it, me – who dared to defy the universe itself to create something greater than Fate: an anime. Now, you might be wondering, “But Serpentine, aren’t you supposed to be a rogue cosmic entity tangled up in an interdimensional tournament orchestrated by the Primordials to achieve universal balance?” To which I’d say, “Yes. But have you seen the budget Primordials allocate to logistics? Absolutely criminal. Somebody had to step in and make sure the real priorities – like making a quality Wheel of Faith anime animated by Ufotable – got the attention they deserved.” The Kickstarter Chronicles isn’t just a book. It’s a revolution. It’s a declaration. It’s a movement (patent pending). Over 200 chaotic, hilarious, and occasionally heartfelt chapters, I’ll be gathering allies, facing impossible odds, and navigating the wild world of interdimensional politics. And all the while, I’ll be rallying you – yes, you, reader! –to support The Wheel of Faith campaign, the very foundation of this sprawling, multiverse-spanning saga. Want to meet canon characters from every corner of the Wheel? They're here. Want to see fan-submitted fighters duke it out with insane powers? Possibly. Want to join the chaos yourself? Well, you can! Every like, share, and dollar raised adds fuel to this cosmic fire. And if you're broke? No sweat. Spread the word. Join the Discord. Become part of the legacy. This isn’t just a book you read. It’s a campaign you live. It’s about all of us coming together to build something extraordinary – while I dodge death beams, manage questionable alliances, and try not to completely unravel the fabric of the multiverse. Again. And don’t worry. No spoilers here. But let’s just say, by the end of this story, you’ll be (hopefully) laughing, crying, and maybe even reaching for your wallet. So what are you waiting for? Join the Wheel of Faith campaign today!
TheSerpentine · 1.9K Views

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"
IGotStones · 8.5M Views

Divine Card Creator in the Card Realm

Dragonic Scales RR In a world where duels determine everything from power to prestige, Jarek stands at the crossroads of revolution. His unique ability to craft cards, specifically tailored to a duelist’s soul, makes him a rare and dangerous player in an underground system controlled by corporate monopolies. These corporations dominate the legal production and distribution of cards, making it nearly impossible for rogue creators like Jarek to thrive. But a once-in-a-lifetime opportunity is about to change that. The story begins with Jarek trading his custom-crafted cards to Benji, a nervous young duelist whose soul card—Chaos Rabbit of Trickery—has great potential but lacks the necessary support. Jarek sees an opportunity in Benji, not just to test his creations, but to use him as part of a much larger plan. The annual Card Kings tournament is approaching, a high-stakes event where the winner gains a coveted prize: the freedom to legally produce and distribute their own cards without interference from the corporations. For Jarek, this tournament represents his chance to dismantle the system that keeps independent card creators in the shadows. By partnering with powerful duelist and others, he plans to showcase the power of his custom-made cards and disrupt the carefully controlled market. But the tournament is no easy feat—it’s a brutal, cutthroat competition where duels are not just about winning, but survival. And with some of the most powerful duelists and corporate-backed teams entering the fray, the stakes have never been higher. Jarek’s strategy is to introduce chaos—literally. His custom cards, like Moonlight Chaos, turn seemingly weak, multiplying rabbits into rampaging, unstoppable forces, reflecting the unpredictable nature of his approach. He knows that if his partners can make a strong showing in the tournament, his reputation as an underground card creator will explode, drawing more attention to his abilities and challenging the monopolies. As the tournament progresses, alliances are made and broken, duels are fought in brutal arenas, and Jarek must not only outwit his opponents but also navigate the dangers of the underground world. If he can pull off his plan, he’ll gain not just the freedom to create, but the power to reshape the entire dueling world. However, failure means more than just losing—it could mean the end of his career, his freedom, and possibly his life.
NephalemWriter · 8K Views

Realm Wars

[Mature Content] A long, long time ago. In this world of power and magic, war is constant. The six realms in the world of Septverden have been shackled in perpetual conflict. They have engaged in slaughter and battles among themselves for every reason possible, from territory, resources to meaningless semantics. In the era where the mortal realm is the weakest among the six realms, where human bones and ashes covered the entire Blue Earth Continent, Empires rise and fall as the never-ending cycle of war birthed boned deep hatred that even centuries can’t erase. Until the mortal realm no longer can take the oppression and give birth to a new generation of heroes. With power equal to that of the Heaven and Nether Realm. With strength and agility on par with the Beast realm. With magic and spells second only to that of the Elfen and Spirit realm. With these. The mortal realm stood shoulder to shoulder with the five realms and humans sore to never-seen heights. Together, they reclaimed their lands and repelled the five realms back to their continent. And the world of Septverden finally known peace. Or so the tale goes . . . --- PLEASE TAKE NOTE! The first chapters, the MC is weak, mated and became a servant. I know you'll hate Cecily but at most she wouldn't be present in the latter chapters. If you could make it through Arc 1, then 2, and 3 wouldn't even mention her and the servant thing. SPOILER! In Beast Realm Arc maybe Arc 4, the mate bond will break as well as his restrictions. He'd be OP then. Hope you'll stick around till then and appreciate Ryu's journey *bows head ---- Read my other works: I am the Queen (FL) Genre: Fiction, Mature, Modern Romance, StrongFL, RichFL, PoorML, ColdML Leanna (FL) Genre: Modern Romance, Reincarnation, Second Chance, StrongFL, RichML, ColdML, Mature, Trinity the Last White Witch (FL) Genre: Werewolf, Vampires, Witches, Fantasy, R18, Mature, ColdML, StrongFL Generation of Heroes (ML) Genre: Action, Adventure, Epic Fantasy, Friendship, Magic, Beasts, Game Elements, Multiple Leads, OPmc, Romance, War, Military ---- Stalk me here: Facebook, Instagram, Twitter: MiuNovels ---- Donate for my Milk Addiction: PayPal: Miu.2017@yahoo.com
MiuNovels · 1.1M Views

Adventure Academy

Explore the realmsverse, battle monsters of myth and legend, die trying... and then come back to life stronger with the advantage of hindsight! Rinse and repeat. Death holds no power over Will Wisdom, a boy who’d once been sacrificed to the altar of the gods of death only to reincarnate moments later. Will’s a teenager stuck with Extra-Life, a curse that lets him relive the same day of every death with all the gruesome details of his latest demise intact to help him survive in his next run of whatever realm, dungeon, or adventuring class he’s decided to challenge next. Returning to life after each harrowing encounter is a useful hack for a teenager enrolled in the legendary Academy, a school that teaches young adventurers to become the kind of heroes who chase after the big monster bounties and uncover the great mysteries of the Realmsverse. Mysteries such as finding the cult of evil ljósálfar who’d cursed Will with Extra-Life in the first place, and then exacting his revenge on these bright elf bastards! The Academy is the perfect place for Will to achieve his hopes and dreams too. Assuming he does well in Swords and Sorcery, Apprentice Alchemy, Dungeon Excursions, P.E., and a whole host of crazy training courses in his novice schedule. Will may need a little help with that. Welcome to the Academy, Will Wisdom—hope you live to see graduation day! *** Aside from daily chapter releases, I will release extra chapters every Sunday depending on power stones earned during the same week. 200 stones = 1 additional chapter! *** Temporary cover created with PixAI
GD_Cruz · 1M Views
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