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The Final Fantasy House

The billionaire’s haunted house

… “One fifty.” I heard someone shout. “One sixty.” Another said immediately. “Two hundred.” “Five hundred thousand dollars.” “Five hundred thousand dollars, going once, going twice, sold.” Cesar announced and everybody clapped. “What was that?” Drego barked. “What?” I blinked, my smile slowly dissipating. “Why did you agree to stand up there? And looking like this for that matter.” I frowned. “Like what?” “Did you enjoy the fact that men were bidding on you like some prost—” My palms flew and landed on Drego’s face before I could understand what I was doing. “You don’t get to judge how I decide to look. Who the hell do you think you are to judge me? I did what I did for charity. You’re my boss, don’t cross any lines.” I turned around to leave. “Wait. Nichole I’m sorry.” He said more calmly. I looked at him again. “Because I told you that I was in love with you doesn’t make it okay for you to get involved in my personal life and decisions.” “It’s not like—” “Don’t worry. The day I quit was my first day getting over you. You don’t have to worry about that crazy talk. I’m over you. And I’ll leave your company the second you find my replacement and you won’t have to see me anymore.” “Nichole please listen—” “Drego, you’re up.” Reid came outside. His expression changed. It was no surprise. The tension between Drego and I was palpable. “Is everything okay?” Reid asked. “Yeah.” I replied. “We are done here.”
Giamini · 13.7K Views

Batyr of the Final Gate

In the rugged landscapes of Bashkortostan, a land steeped in ancient myths and untamed nature, mysterious "Gates" begin to tear open reality. From these portals emerge monstrous beings—twisted versions of Bashkir folklore creatures like Shurale, Azraka, and Ubyr—threatening to overrun the world. Amid the chaos, an unlikely hero emerges: Aydar Salavatov, a lowly courier from Sterlitamak with no grand ambitions. Chosen by a cryptic "System," Aydar gains the powers of a batyr, a legendary warrior of Bashkir epics, starting with the humble "Voice of the Urals." Weak but determined, he must level up his abilities, confront the horrors spilling from the Gates, and uncover the dark force behind them. In a journey across Bashkortostan’s mountains, rivers, and cities, Aydar will rise from obscurity to become the batyr the world needs—if he can survive. *** Notes for English Readers: Bashkortostan: A republic in Russia, located in the Ural Mountains region, known for its rich history, diverse landscapes, and unique Bashkir culture. Think of it as a land where ancient traditions meet modern life. Batyr: A heroic figure from Bashkir folklore, akin to a knight or warrior of epic tales, often blessed with extraordinary strength or wisdom. Shurale: A forest spirit in Bashkir and Tatar mythology, typically a trickster with long claws who lures people to their doom. Here, it’s a towering, menacing monster. Azraka: A mythical dragon-like creature tied to the Ural Mountains, guarding treasures or secrets. Ubyr: A malevolent spirit or vampire-like entity that feeds on life force, sometimes possessing humans. System: Inspired by "Solo Leveling," a game-like interface that grants powers, levels, and quests to chosen individuals.
Fuzhi · 676 Views

Within the Fantasy

Title: Within the Fantasy (WTF) Synopsis: In a world where the harsh realities of life crush the spirit of young individuals, a group of strangers struggles under the weight of their personal burdens. Each one, scarred by bullying, overwork, guilt, trauma, deception, or abuse, yearns for an escape from the oppressive forces shaping their lives. When a mysterious portal appears, offering a chance to leave their painful realities behind, they take the leap into a fantastical realm filled with magic, danger, and adventure. In this new world, they are thrust into a daunting mission: to defeat an ancient Demon King whose dark power threatens to plunge the entire fantasy world into chaos and destruction. But this realm isn’t just a physical escape—it's a mirror of their inner turmoil. The fantasy world forces them to confront the demons they've carried from their past, and as they embark on this quest, they must face their deepest fears and darkest memories. To survive, they must not only master their new environment but also heal the wounds they’ve long ignored. Their journey takes them through enchanted forests, mystical cities, and treacherous landscapes, but the true challenge lies in the battle within themselves. To defeat the Demon King, they must first overcome their personal struggles, find strength in each other, and understand that the most powerful force in this world isn’t just magic—it’s the ability to grow and change from within. The fantasy they seek isn’t just an escape—it’s the key to discovering who they truly are.
SleepyAuthor · 3.4K Views

House of Stone

Two friends. One mysterious 'System'. A second chance at life. Adrian and Marcus never expected to die young. Yet, when they awaken in a cosmic void, a voice gives them a compensation deal: reincarnation in a brand-new world, with their memories and sense of being intact. Given a finite pool of Karmic Points, they must carefully choose their advantages, their starting position, and even the world itself where they will be reborn. Adrian—ever the strategist—opts for long-term gain, while Marcus, impulsive and bold, just craves excitement. Together, they make a fateful decision: they will be reborn as a minor noble brothers in the Azura Federation, a land of shifting allegiances, merchant-noble, and cutthroat politics. When the time comes to spend their last remaining Karmic Points, Marcus proposes a radical gamble: rather than buying minor advantages, they sacrifice everything for unrestricted access to the System’s hidden exchange mechanics. The deal is struck—but at a cost they don’t fully understand. Now, as they navigate a world of noble houses, military conflicts, and hidden agendas, Adrian and Marcus must use every advantage at their disposal to not only survive this life—but to try finding a way of securing their place in the next cycles of life in the far future. What happens if they fail? If their Karmic points reach zero when they die in this new life they are about to embark? The System refuses to say. With magic, danger, and unseen cosmic forces lurking in the shadows, the two must play the ultimate game of strategy. But as they rise, one other question always looms over them: Did they even have a chance to break the System… or did the System merely just trap them in an even deeper game?
Yura_C · 1.9K Views

Fena - The Final Shinobi

If the entire world were conspiring to take the person you loved most away, how far would you go to steal them back? One of the unfortunate few to fall through the web of the divine not to receive the blessing of the Goddess 'Origin', Fena Alexandria's miserable life was slated to end shortly after it'd even begun and so she'd only one wish : To live a peaceful life with her mother. Technological revolution sweeps the lands of the outside world that she'd seen little to nothing of, rejuvenating the 'Era of Shinobi' and spearheading it all was her mother, Melina Alexandria, whose sheer genius shook the four continents to their very cores. They were all taking her mother away from her and she was powerless to intervene. With that innovation came opportunity. Upon declaring her desire to become a Shinobi herself, Fena's mother had warned her, "The Shinobi world is built entirely upon strength, nothing else matters", which meant that there existed only one solution to Fena's problem: Become the ultimate power in the Shinobi world; take her mother back from the thieves who took advantage of her brilliance. Join Fena as she takes her first steps into a rapidly developing world as she discovers what it means to make friends, foes and rivals, fight Shinobi hunting lunatics and power hungry clans whilst she discovers just who she really is herself piece by piece. The 'Era of Shinobi' enters it's greatest revolution and in turn, its final act,in Fena : The Final Shinobi!
AWanderingTanuki · 1.3K Views
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