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Every Lantern Corps

Harem Streamer System: Every Crime I Broadcast Wins Me a Superheroine

[Ding! You've gained 1 million views! The city’s most beloved heroine has fallen for your mysterious charms!] [Miss Mercury is obsessed with your streams. She’s on her way to meet you!] [Heroic factions are closing in on your location, but the Mindbender Heroine is aiding your escape!] [Ding! 10,000 views! You've gained 5,000 Credits and unlocked Stealth Mode (Tier 1)] [Ding! 1 million views! Rope Girl has noticed your mysterious charm and can't get you out of her mind!] [Ding! You’ve saved the city’s lower districts while taking down three corporate-backed heroes. Lady Fortress is secretly watching your stream, intrigued.] In Metro City, where huge corporations and flashy superheroes rule the skyline, everyday people are just bystanders in the ongoing battles between heroes and villains. At the center of this chaotic city is Scott McQueen, an average guy with one big dream: becoming a cool, shadowy antihero. Scott fantasizes about scaring off criminals while serving justice from the shadows. But there’s a catch—this world is full of flashy, attention-grabbing superheroes who hog all the spotlight. One night, everything changes for Scott. He stumbles upon the Harem Streamer System, a strange, almost-living program that offers him a shot at fame. With this system, Scott can live-stream his nightly antihero activities, gaining views and donations from fans all over the world. The catch? The more viewers he gets, the more heroines fall for him. Plus, with the growing fanbase, he earns rewards like money and powerful gear, boosting his chances of becoming the hero he’s always wanted to be! “Bahaha! The whole world is going to bow to me very soon!” He's not only wanted by the Hero Agency. He's not only wanted by mega-corporations. He's not only wanted by enemies he's destroyed. He's also wanted by superheroines!
SleazyPen · 252K Views

Supreme corruption: I corrupt every good woman into villainess

As mentioned in the name theme of the story, the central figure, driven by a twisted desire for dominance, methodically corrupts impressionable young women, weaving a web of control that extends far beyond mere physical enslavement. These women, once vibrant and free, are reduced to mere pawns in his elaborate game of conquest, their autonomy stripped away as they become instruments of his malevolent will. What truly sets this tale apart is the enigmatic presence of the antagonist, the very creator of the story itself. Trapped within the confines of his own narrative by an ancient curse, he grapples with the consequences of his own hubris. As he orchestrates the downfall of his characters, he simultaneously navigates the murky depths of his own psyche, confronting the darkness that lurks within. The boundaries between fiction and reality blur, casting doubt upon the nature of existence itself. As the story unfolds, parallels emerge between the protagonist's struggle against the villain and the author's own internal conflict. Each move on the narrative chessboard reflects a deeper existential battle, as the characters' fates intertwine with the author's own quest for redemption. Ultimately, the story becomes a haunting meditation on the nature of creation, agency, and the profound impact of our choices, both within the confines of fiction and in the vast expanse of reality. In conclusion, an author writes a cursed story. The curse is so strong it consumes the author and he's getting trapped inside his own story. But he gets a chance to decide his character. The author chooses to be the villain who can never be defeated. He becomes the main character of the story as the villain, he corrupts good women into evil and makes them fight the hero and the heroines.
minatoflash · 132.8K Views

Jungle Quest

Alex, a high school student with poor grades and an all-consuming love for video games, gets trapped inside a newly released game called Jungle Quest. His disappearance baffles everyone except his determined sister, Natasha. Desperate to save her brother, Natasha takes a job at NeoGaming Corp, the company behind Jungle Quest. As she navigates the corporate world, she uncovers a horrifying secret: a bug in the game traps players inside until they die. Armed with evidence, she confronts Alison, the company's CEO, and strikes a deal to keep the bug a secret in exchange for Alison’s help to save her brother. With NeoGaming Corp teetering on the brink of bankruptcy, Alison agrees. Natasha learns that the only way to rescue Alex is to venture into the perilous game world herself. Alison, knowing the future of his company hangs in the balance, joins her on this dangerous quest. Together, they must navigate the treacherous jungle, solve intricate puzzles, and battle deadly foes, all while racing against time to save Alex and bring him back to reality. In this high-stakes adventure, Natasha and Alison discover that the game’s true challenge is not just survival, but the strength of their resolve and the courage to face their deepest fears. Will Natasha and Alison succeed in rescuing Alex and saving NeoGaming Corp, or will they become permanent captives of Jungle Quest? Dive into this thrilling novel where the lines between reality and virtual reality blur, and the only way out is through.
Tomisin_Osarz · 23.6K Views

Rise Of The Villain Lead: I Can Have Every Single Talent

" So I don't get Exp from Slaying Human Trashs? Tch" ... Noah Nightshade has finally awakened to his powers—only to find himself at the center of an inter-dimensional war, where cosmic forces battle for supremacy. As the last of the legendary Null Reapers, Noah bears the immense burden of humanity's fate. Great, right? Except… everyone pretty much hates his guts for being the most despised heir in history. ["You've killed... Congratulations, murderer!"] ["Trait 'Null Reaper' is being activated... You’re special. Too bad no one cares."] With enemies lurking in both his dimension and the unseen one controlling it, Noah must uncover the truth behind these forces pulling his strings. Is he just a character in someone else’s sick story? Or could he defy the very narrative that binds him? To win, he’ll need to answer the impossible question: How do you defeat an enemy you can’t see? And how do you escape a game where the rules keep changing just to screw you over? As Noah embarks on a journey across dimensions and deeper into the game’s twisted secrets, he begins to realize: that being a pawn was never his true destiny. And maybe, just maybe, stop the sarcastic system from making his life even more miserable. ["Level up! Oh wait... no, just kidding."] ============================== [Current Chapters Updates: 6-9 Ch/Week] Tags: Action, Adventure, Fantasy, World Travel, Sword and Magic, Tragedy, Game Elements, System, Beast Companion, Demons, Hero, War, Modern, Slice of Life, Dungeons, Scheme, Conspiracy, Cheat, Weak to Strong, Drama, School Life. ■ Please, Vote with Power stones, leave some comments and write a review. That helps a lot!]
Tuve · 39.8K Views

Horrifying Tales of Haunted Places-(Moved to a New Link)

Horror stories written by Joseph Kohtz The Ghoulish Haunted Mansion: On Halloween, a group of kids decides to go inside an old abandoned mansion to see if it's haunted and end up getting scared out of their minds by all sorts of monsters and ghosts. While inside, the kids meet up with a talking cat and jack-o-lantern who try to protect them from the spirits and try to convince one of them to read a spell from a book to get rid of the ghosts. Return to The Ghoulish Haunted Mansion: On a field trip, Susan Piper takes her class to The Wellington Mansion and tells them how it was haunted before she got rid of the ghosts a decade ago on Halloween with her friends' help. She also told her class how to re-haunt the house and warned them not to do so. The next day, on Halloween, six of Susan's students enter the mansion, bring the ghosts and monsters back, and get scared out of their wits. Jack, the jack-o-lantern who knew their teacher, protects them with help from Alvin, the ghost puppy, and tries to convince Victoria to read the same spell Susan read when she was in the mansion to get rid of the ghosts. The Spooky Halloween Sleepover in The Haunted Woods: After a few of their friends go missing, a group of kids investigates The Dead Woods to find them. While there, they run into monsters and ghosts that pick them off. Since their friends are disappearing, they decide to have a sleepover in the haunted woods until they find their friends, but they soon all go missing after the hauntings get worse. Fear Itself: After being told a ghost story around the campfire, a group of kids who go to a camp gets scared to death while ghosts and monsters haunt the camp and forest. They get scared, but some think it's all a prank by one of the counselors at first, even when the campers and the counselors start to get picked off one by one. Even though things look bad, some campers still think it's a fraud, at least until things get worse. Because the longer they stay and ignore the ghosts' warnings, the worse the hauntings get. Then they become convinced and start to get scared out of their wits.
Joseph_Kohtz · 19.7K Views
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