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INTERGALACTIC REFUGE : I PLAY FOR REAL

In the face of an impending apocalypse—the sun's imminent destruction—Earth's technology proves insufficient to save humanity. Hope arrives unexpectedly in the form of aliens representing the Intergalactic Federation, peacekeepers who have come to adopt Earth's inhabitants into their cosmic alliance. Since Earth falls within the Federation's jurisdictional boundaries, they are obligated to offer salvation. Due to transportation constraints, only 70% of Earth's population—approximately 5 billion people—can be evacuated, along with samples of all animal and plant species. Governments worldwide prioritize children's survival, while countless elders make the ultimate sacrifice, willingly remaining behind to ensure the younger generation's future. The Federation implements a sophisticated ranking system to allocate humans across various planets under their control. High-ranking individuals will be sent to advanced, resource-rich worlds, while those with poor or non-existent rankings face relocation to harsh, barren planets. The interstellar journey will take 170 years, during which evacuees will remain in hypersleep pods—their bodies frozen in time while their minds remain active. These pods are designed to interface with the Federation's network, allowing occupants to participate in a full-dive VRMMO during the journey rather than enduring nearly two centuries of sensory deprivation. This metaverse mirrors Federation society, offering evacuees opportunities to select and train for careers based on their qualifications. Many choose military roles, government positions, scientific research, or engineering paths, requiring specialized training in advanced Federation technologies and interstellar politics. This preparation ensures that upon arrival, humans will possess the knowledge and experience necessary for their chosen professions—making career selection a critical decision. Every eight years, travelers are awakened for three months to exercise and perform maintenance duties aboard the ship, primarily cleaning and system upkeep. However, those who achieve top rankings in the Federation metaverse earn special privileges and freedoms during these awakening periods. As humanity embarks on this desperate exodus, the race for survival transforms into a competition for rank—determining not just individual futures, but the fate of the human species among the stars.
InfiniteReviveCopy · 3.4K Views

Outclassing the Achievement Junkie

Solo a god? ... Check! Earn all achievements? ... Double Check! Unlock the fabled [Isekai Quest] ... and get abducted into the game worlds?!! Infamous throughout the game "Worlds of Trodar," Rizz clears all achievements to unlock the exclusive [Isekai Quest]. Only, it's not a quest to pioneer a new server. It's a genuine contract for transmigration! Rizz awakens in a summoning circle, in the body of his most prized character, a goblin rogue. Back at lv. 1 with zero skills... And that's only the beginning of Rizz's troubles. All the gods are missing? All three pantheons?! Who the hell is the Diamond God, or the Crystalline Church!? What do you mean I can't go to high-level worlds? The world gates disappeared!?! ... With 2,000 years come and gone since all in-game events, Rizz has no idea where to look for answers. And what's with this [Achievement System]?! So what if there's a [Skill Spinner]? That's just a gatcha game to waste hard-earned skill points! There's not even a skill tree to go off of? Who the f*ck designed this thing!?! Yet... peasants will one day cry his name, in hope or disgust. Kings will cheer for their winnings and weep for their stolen treasures. Gods will be forced out of hiding, facing risks new and old. Because Rizz won't settle for conquering a single goblin tribe. He won't stop until all of his newfound brethren are unionized, across all worlds of Trodar! After that, with a few gods bribed out of retirement as support, Rizz's ambition only grows! To build a guild for demihumans, to preach a new religion under the Goblin God, and to raise nations of civilized monsters. Ready or not, each of Trodar's uncoupled worlds will be reconnected by a savvy, scheming goblin, toppling world boss after world boss. Inevitably, all will come to revere and loathe their most influential hero, Rizz, the Menace of Trodar! ---Book 4 of 10 in the Quillverse--- *** Sequel to "The Achievement Junkie" *** ~ Release Schedule will be announced by the beginning of March ~ Join the Discord! You might end up rolling for one of Rizz's skills... https://discord.gg/akzn9SM5k9 Art by @itsjustfroggy, found on Youtube, Twitter, or Twitch! *Want YOUR name (or a name/gamertag of your choice) in OAJ? Gift a Magic Castle, Spacecraft, or Golden Gachapon. I'll reach out via Discord after you join the server, then we'll chat about your character/name ;) **Note: You do NOT need to read my [Quillverse] series in order, but some books will have tie-ins or shared characters further back or further forward on the cosmic timeline. That includes easter eggs for returning readers.
TheSilverQuill · 703K Views
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